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mirror of https://github.com/emilk/egui.git synced 2026-06-26 22:53:14 -04:00

Slide panels when animating them (#8175)

This looks A LOT nicer


https://github.com/user-attachments/assets/6f208e6c-6b6d-46d2-a40d-832be1256ca7
This commit is contained in:
Emil Ernerfeldt
2026-05-19 15:53:05 +02:00
committed by GitHub
parent a5ba0d23ce
commit f9f589f460
3 changed files with 213 additions and 85 deletions

View File

@@ -87,6 +87,13 @@ impl PanelSide {
}
}
/// Outward unit vector from the fixed edge:
/// `(-1, 0)` for [`Left`](Self::Left), `(+1, 0)` for [`Right`](Self::Right),
/// `(0, -1)` for [`Top`](Self::Top), `(0, +1)` for [`Bottom`](Self::Bottom).
fn dir_vec2(self) -> Vec2 {
self.sign() * self.axis_unit()
}
/// `-1` for sides at the near edge ([`Left`](Self::Left), [`Top`](Self::Top)),
/// `+1` for sides at the far edge ([`Right`](Self::Right), [`Bottom`](Self::Bottom)).
fn sign(self) -> f32 {
@@ -172,6 +179,13 @@ pub struct Panel {
/// _Outer_ size range (including [`Frame`] margin & border):
/// the width for a vertical panel, or the height for a horizontal panel.
outer_size_range: Rangef,
/// `1.0` = panel fully visible (the normal case),
/// `0.0` = panel fully slid off-screen toward its fixed edge.
///
/// Used by [`Self::show_animated_inside`] to animate a panel sliding in/out.
/// While `slide_fraction != 1.0` the panel does _not_ persist its [`PanelState`].
slide_fraction: f32,
}
impl Panel {
@@ -229,6 +243,7 @@ impl Panel {
show_separator_line: true,
default_outer_size,
outer_size_range,
slide_fraction: 1.0,
}
}
@@ -325,7 +340,11 @@ impl Panel {
}
/// Show the panel if `is_expanded` is `true`,
/// otherwise don't show it, but with a nice animation between collapsed and expanded.
/// otherwise hide it, with a slide animation in between.
///
/// During the animation `add_contents` runs against the real panel, and the
/// panel slides off-screen toward its fixed edge (clipped against the parent).
/// The parent only reserves the _visible_ portion, so neighboring widgets follow.
pub fn show_animated_inside<R>(
self,
ui: &mut Ui,
@@ -340,41 +359,92 @@ impl Panel {
return None;
}
if how_expanded < 1.0 {
// Show a fake panel in this in-between animation state:
// TODO(emilk): move the panel out-of-screen instead of changing its width.
// Then we can actually paint it as it animates.
let fake_size = how_expanded * self.outer_size(ui);
self.into_fake_animating(fake_size)
.show_inside(ui, |_ui| {});
return None;
}
let panel = if how_expanded < 1.0 {
// Mid-animation: slide the panel toward its fixed edge.
// Resizing a moving boundary is too awkward, so disable it during the slide.
self.with_slide_fraction(how_expanded).resizable(false)
} else {
self
};
Some(self.show_inside(ui, add_contents))
Some(panel.show_inside(ui, add_contents))
}
/// Show either a collapsed or a expanded panel, with a nice animation between.
/// Show either a collapsed or expanded panel, with a nice slide animation between.
///
/// The `collapsed_panel` is shown only when fully collapsed; during the
/// animation, the `expanded_panel` slides in/out toward its fixed edge,
/// interpolating its visible size between the two panels' sizes.
/// `add_contents` receives `expanded = true` whenever the expanded panel is
/// rendered (including mid-animation), and `false` for the collapsed view.
///
/// Give the two panels distinct ids so their persisted sizes don't
/// overwrite each other.
///
/// ```
/// # egui::__run_test_ui(|ui| {
/// let mut is_expanded = true;
/// let collapsed = egui::Panel::top("top_collapsed").exact_size(28.0);
/// let expanded = egui::Panel::top("top_expanded")
/// .resizable(true)
/// .default_size(120.0);
/// egui::Panel::show_animated_between_inside(
/// ui,
/// is_expanded,
/// collapsed,
/// expanded,
/// |ui, expanded| {
/// if expanded {
/// ui.heading("Expanded");
/// ui.label("More content here…");
/// } else {
/// ui.label("Collapsed toolbar");
/// }
/// },
/// );
/// ui.toggle_value(&mut is_expanded, "Expand");
/// # });
/// ```
pub fn show_animated_between_inside<R>(
ui: &mut Ui,
is_expanded: bool,
collapsed_panel: Self,
expanded_panel: Self,
add_contents: impl FnOnce(&mut Ui, f32) -> R,
add_contents: impl FnOnce(&mut Ui, bool) -> R,
) -> InnerResponse<R> {
let how_expanded = animate_expansion(ui, expanded_panel.id.with("animation"), is_expanded);
let panel = if how_expanded == 0.0 {
collapsed_panel
} else if how_expanded < 1.0 {
let collapsed_size = collapsed_panel.outer_size(ui);
let expanded_size = expanded_panel.outer_size(ui);
let fake_size = lerp(collapsed_size..=expanded_size, how_expanded);
expanded_panel.into_fake_animating(fake_size)
// When expanding, the user sees the expanded content the moment animation starts.
// When collapsing, keep showing the expanded content until past the midpoint,
// then swap to the collapsed content for the rest of the slide-out.
let show_expanded_contents = if is_expanded {
true
} else {
expanded_panel
0.5 < how_expanded
};
panel.show_inside(ui, |ui| add_contents(ui, how_expanded))
if how_expanded == 0.0 {
collapsed_panel.show_inside(ui, |ui| add_contents(ui, false))
} else {
let panel = if how_expanded < 1.0 {
// Animate the visible size from collapsed_size to expanded_size,
// so the slide picks up where the collapsed panel left off.
let collapsed_size = collapsed_panel.outer_size(ui);
let expanded_size = expanded_panel.outer_size(ui);
let visible_size = lerp(collapsed_size..=expanded_size, how_expanded);
let slide_fraction = if 0.0 < expanded_size {
visible_size / expanded_size
} else {
1.0
};
expanded_panel
.with_slide_fraction(slide_fraction)
.resizable(false)
} else {
expanded_panel
};
panel.show_inside(ui, |ui| add_contents(ui, show_expanded_contents))
}
}
}
@@ -392,11 +462,9 @@ impl Panel {
let show_separator_line = self.show_separator_line;
let outer_size_range = self.outer_size_range;
let frame = self
.frame
.unwrap_or_else(|| Frame::side_top_panel(parent_ui.style()));
let frame = self.resolve_frame(parent_ui);
let available_rect = parent_ui.available_rect_before_wrap();
let mut outer_size = self.initial_outer_size(parent_ui, frame);
let mut outer_size = self.outer_size(parent_ui);
let mut outer_rect = self.compute_outer_rect(available_rect, outer_size);
// Check for duplicate id
@@ -421,15 +489,29 @@ impl Panel {
// may change and round_ui() uses the size.
outer_rect = outer_rect.round_ui();
// Slide animation: translate the panel off-screen toward its fixed edge.
// When `slide_fraction == 1.0` this is a no-op.
let slide_distance = (1.0 - self.slide_fraction) * outer_size;
let shifted_outer_rect = if slide_distance == 0.0 {
outer_rect
} else {
outer_rect
.translate(slide_distance * side.dir_vec2())
.round_ui()
};
// The portion of the panel actually visible inside the parent's available area.
// The parent only allocates this much; neighbors follow the slide.
let visible_outer_rect = shifted_outer_rect.intersect(available_rect);
let mut panel_ui = parent_ui.new_child(
UiBuilder::new()
.id_salt(id)
.ui_stack_info(UiStackInfo::new(side.ui_kind()))
.max_rect(outer_rect)
.max_rect(shifted_outer_rect)
.layout(Layout::top_down(Align::Min)),
);
panel_ui.expand_to_include_rect(outer_rect);
panel_ui.set_clip_rect(outer_rect); // If we overflow, don't do so visibly (#4475)
panel_ui.expand_to_include_rect(shifted_outer_rect);
panel_ui.set_clip_rect(visible_outer_rect); // Hides the off-screen part during a slide; also prevents overflow (#4475).
let axis = side.axis();
let panel_axis_min =
@@ -448,29 +530,30 @@ impl Panel {
add_contents(content_ui)
});
// `Frame::show` returns the _outer_ rect (including margin & border).
let outer_rect = inner_response.response.rect;
// `Frame::show` returns the panel's (shifted) _outer_ rect, including margin & border.
let shifted_outer_rect = inner_response.response.rect;
let visible_outer_rect = shifted_outer_rect.intersect(available_rect);
{
let mut cursor = parent_ui.cursor();
match side {
PanelSide::Left | PanelSide::Top => {
cursor.min[axis] = outer_rect.max[axis];
cursor.min[axis] = visible_outer_rect.max[axis];
}
PanelSide::Right | PanelSide::Bottom => {
cursor.max[axis] = outer_rect.min[axis];
cursor.max[axis] = visible_outer_rect.min[axis];
}
}
parent_ui.set_cursor(cursor);
}
parent_ui.expand_to_include_rect(outer_rect);
parent_ui.expand_to_include_rect(visible_outer_rect);
let (resize_hover, is_resizing) = if resizable {
// Now we do the actual resize interaction, on top of all the contents,
// otherwise its input could be eaten by the contents, e.g. a
// `ScrollArea` on either side of the panel boundary.
self.resize_panel(outer_rect, parent_ui)
self.resize_panel(shifted_outer_rect, parent_ui)
} else {
(false, false)
};
@@ -479,9 +562,18 @@ impl Panel {
parent_ui.set_cursor_icon(self.cursor_icon(outer_size));
}
PanelState { outer_rect }.store(parent_ui, id);
if self.slide_fraction == 1.0 {
// Only persist the panel's rect when it's fully expanded —
// skip while sliding so the stored rect always reflects the real layout.
PanelState {
outer_rect: shifted_outer_rect,
}
.store(parent_ui, id);
}
{
// Hide the separator once the panel is mostly slid off — at that point
// the line would just be a stray dash hovering near the parent edge.
if 0.01 < self.slide_fraction {
let stroke = if is_resizing {
parent_ui.style().visuals.widgets.active.fg_stroke // highly visible
} else if resize_hover {
@@ -493,8 +585,8 @@ impl Panel {
Stroke::NONE
};
// TODO(emilk): draw line on top of all panels in this ui when https://github.com/emilk/egui/issues/1516 is done
let line_pos = side.resize_pos(outer_rect) + 0.5 * side.sign() * stroke.width;
let cross_range = outer_rect.range_along(side.cross_axis());
let line_pos = side.resize_pos(shifted_outer_rect) + 0.5 * side.sign() * stroke.width;
let cross_range = shifted_outer_rect.range_along(side.cross_axis());
if axis == 0 {
parent_ui.painter().vline(line_pos, cross_range, stroke);
} else {
@@ -505,15 +597,23 @@ impl Panel {
inner_response
}
/// Outer size to start the frame with: from persisted state, or a sensible default.
fn initial_outer_size(&self, ui: &Ui, frame: Frame) -> f32 {
/// The configured [`Frame`], or the default side/top panel frame for this [`Ui`].
fn resolve_frame(&self, ui: &Ui) -> Frame {
self.frame
.unwrap_or_else(|| Frame::side_top_panel(ui.style()))
}
/// Get the current _outer_ width or height of the panel (from previous frame),
/// including the [`Frame`] margin & border, or fall back to some default.
fn outer_size(&self, ui: &Ui) -> f32 {
let axis = self.side.axis();
if let Some(state) = PanelState::load(ui, self.id) {
state.outer_rect.size_along(axis)
} else if let Some(default_outer_size) = self.default_outer_size {
default_outer_size
} else {
self.default_outer_size.unwrap_or_else(|| {
ui.style().spacing.interact_size[axis] + frame.total_margin().sum()[axis]
})
let frame = self.resolve_frame(ui);
ui.style().spacing.interact_size[axis] + frame.total_margin().sum()[axis]
}
}
@@ -570,28 +670,11 @@ impl Panel {
}
}
/// Build a non-resizable, fixed-size clone of this panel for animating between sizes.
///
/// Uses a distinct id so the resulting panel doesn't clash with the real one.
fn into_fake_animating(self, outer_size: f32) -> Self {
Self {
id: self.id.with("animating_panel"),
..self
}
.resizable(false)
.exact_size(outer_size)
}
/// Get the current _outer_ width or height of the panel (from previous frame),
/// including the [`Frame`] margin & border,
/// or fall back to some default.
fn outer_size(&self, ctx: &Context) -> f32 {
let axis = self.side.axis();
if let Some(state) = PanelState::load(ctx, self.id) {
state.outer_rect.size_along(axis)
} else {
ctx.global_style().spacing.interact_size[axis]
}
/// Slide the panel toward its fixed edge. `1.0` = fully visible, `0.0` = fully off-screen.
#[inline]
fn with_slide_fraction(mut self, slide_fraction: f32) -> Self {
self.slide_fraction = slide_fraction;
self
}
}

View File

@@ -1,6 +1,22 @@
#[derive(Clone, Default, PartialEq, Eq)]
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct Panels {}
pub struct Panels {
left: bool,
right: bool,
top: bool,
bottom: bool,
}
impl Default for Panels {
fn default() -> Self {
Self {
left: true,
right: true,
top: true,
bottom: false,
}
}
}
impl crate::Demo for Panels {
fn name(&self) -> &'static str {
@@ -11,7 +27,7 @@ impl crate::Demo for Panels {
use crate::View as _;
egui::Window::new("Panels")
.default_width(600.0)
.default_height(400.0)
.default_height(600.0)
.vscroll(false)
.open(open)
.constrain_to(ui.available_rect_before_wrap())
@@ -23,10 +39,17 @@ impl crate::View for Panels {
fn ui(&mut self, ui: &mut egui::Ui) {
// Note that the order we add the panels is very important!
let Self {
left,
right,
top,
bottom,
} = self;
egui::Panel::top("top_panel")
.resizable(true)
.min_size(32.0)
.show_inside(ui, |ui| {
.show_animated_inside(ui, *top, |ui| {
egui::ScrollArea::vertical().show(ui, |ui| {
ui.vertical_centered(|ui| {
ui.heading("Expandable Upper Panel");
@@ -39,7 +62,7 @@ impl crate::View for Panels {
.resizable(true)
.default_size(150.0)
.size_range(80.0..=200.0)
.show_inside(ui, |ui| {
.show_animated_inside(ui, *left, |ui| {
ui.vertical_centered(|ui| {
ui.heading("Left Panel");
});
@@ -52,7 +75,7 @@ impl crate::View for Panels {
.resizable(true)
.default_size(150.0)
.size_range(80.0..=200.0)
.show_inside(ui, |ui| {
.show_animated_inside(ui, *right, |ui| {
ui.vertical_centered(|ui| {
ui.heading("Right Panel");
});
@@ -61,23 +84,45 @@ impl crate::View for Panels {
});
});
egui::Panel::bottom("bottom_panel")
.resizable(false)
.min_size(0.0)
.show_inside(ui, |ui| {
ui.vertical_centered(|ui| {
ui.heading("Bottom Panel");
});
ui.vertical_centered(|ui| {
ui.add(crate::egui_github_link_file!());
});
});
egui::Panel::show_animated_between_inside(
ui,
*bottom,
egui::Panel::bottom("bottom_panel_collapsed"),
egui::Panel::bottom("bottom_panel_expanded"),
|ui, expanded| {
if expanded {
ui.vertical_centered(|ui| {
if ui.button("Collapse bottom panel").clicked() {
*bottom = false;
}
});
ui.label(egui::RichText::new(crate::LOREM_IPSUM_LONG).small().weak());
} else {
ui.vertical_centered(|ui| {
if ui.button("Expand bottom panel").clicked() {
*bottom = true;
}
});
}
},
);
// TODO(emilk): This extra panel is superfluous - just use what's left of `ui` instead
egui::CentralPanel::default().show_inside(ui, |ui| {
ui.vertical_centered(|ui| {
ui.heading("Central Panel");
});
ui.horizontal(|ui| {
ui.label("Panel toggles:");
ui.toggle_value(left, "");
ui.toggle_value(top, "");
ui.toggle_value(bottom, "");
ui.toggle_value(right, "");
});
ui.separator();
egui::ScrollArea::vertical().show(ui, |ui| {
lorem_ipsum(ui);
});

View File

@@ -1,3 +1,3 @@
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size 215502
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size 344102