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https://github.com/emilk/egui.git
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Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions * Replace indexing in Fonts with member function * Wrap Fonts in a Mutex * Remove mutex for Font::glyph_info_cache * Remove RwLock around Font::characters * Put FontsImpl and GalleyCache behind the same Mutex * Round font sizes to whole pixels before deduplicating them * Make TextStyle !Copy * Implement user-named TextStyle:s * round font size earlier * Cache fonts based on family and size * Move TextStyle into egui and Style * Remove body_text_style * Query graphics about max texture size and use that as font atlas size * Recreate texture atlas when it is getting full
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@@ -198,6 +198,7 @@ pub struct EpiIntegration {
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impl EpiIntegration {
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pub fn new(
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integration_name: &'static str,
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max_texture_side: usize,
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window: &winit::window::Window,
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repaint_signal: std::sync::Arc<dyn epi::backend::RepaintSignal>,
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persistence: crate::epi::Persistence,
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@@ -223,7 +224,7 @@ impl EpiIntegration {
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frame,
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persistence,
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egui_ctx,
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egui_winit: crate::State::new(window),
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egui_winit: crate::State::new(max_texture_side, window),
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app,
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quit: false,
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};
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