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Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions * Replace indexing in Fonts with member function * Wrap Fonts in a Mutex * Remove mutex for Font::glyph_info_cache * Remove RwLock around Font::characters * Put FontsImpl and GalleyCache behind the same Mutex * Round font sizes to whole pixels before deduplicating them * Make TextStyle !Copy * Implement user-named TextStyle:s * round font size earlier * Cache fonts based on family and size * Move TextStyle into egui and Style * Remove body_text_style * Query graphics about max texture size and use that as font atlas size * Recreate texture atlas when it is getting full
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@@ -47,6 +47,7 @@ pub fn run(app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
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let mut painter = crate::Painter::new(&display);
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let mut integration = egui_winit::epi::EpiIntegration::new(
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"egui_glium",
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painter.max_texture_side(),
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display.gl_window().window(),
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repaint_signal,
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persistence,
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