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[refactor] rename 'PaintBatches' to 'PaintJobs'

This commit is contained in:
Emil Ernerfeldt
2020-07-19 00:01:13 +02:00
parent 7565210b2d
commit fccd135254
7 changed files with 45 additions and 43 deletions

View File

@@ -6,7 +6,7 @@ use {
use egui::{
math::clamp,
paint::{Color, PaintBatches, Texture, Triangles},
paint::{Color, PaintJobs, Texture, Triangles},
vec2,
};
@@ -149,10 +149,10 @@ impl Painter {
self.current_texture_id = Some(texture.id);
}
pub fn paint_batches(
pub fn paint_jobs(
&mut self,
bg_color: Color,
batches: PaintBatches,
jobs: PaintJobs,
texture: &Texture,
pixels_per_point: f32,
) -> Result<(), JsValue> {
@@ -205,7 +205,7 @@ impl Painter {
);
gl.clear(Gl::COLOR_BUFFER_BIT);
for (clip_rect, triangles) in batches {
for (clip_rect, triangles) in jobs {
let clip_min_x = pixels_per_point * clip_rect.min.x;
let clip_min_y = pixels_per_point * clip_rect.min.y;
let clip_max_x = pixels_per_point * clip_rect.max.x;