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[refactor] rename 'PaintBatches' to 'PaintJobs'
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@@ -135,14 +135,14 @@ fn main() {
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.text_style(TextStyle::Monospace),
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);
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let (output, paint_batches) = ctx.end_frame();
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let (output, paint_jobs) = ctx.end_frame();
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frame_times.add(
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raw_input.time,
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(Instant::now() - egui_start).as_secs_f64() as f32,
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);
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painter.paint_batches(&display, paint_batches, ctx.texture());
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painter.paint_jobs(&display, paint_jobs, ctx.texture());
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egui_glium::handle_output(output, &display, clipboard.as_mut());
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}
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