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https://github.com/emilk/egui.git
synced 2026-08-31 05:40:03 -04:00
Removed Context::set_current_rendering_viewport
Now we always need to say what viewport we rendering in Context::beagin or Context::run
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@@ -68,7 +68,7 @@ fn test_egui_e2e() {
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const NUM_FRAMES: usize = 5;
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for _ in 0..NUM_FRAMES {
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let full_output = ctx.run(raw_input.clone(), |ctx| {
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let full_output = ctx.run(raw_input.clone(), 0, |ctx| {
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demo_windows.ui(ctx);
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});
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let clipped_primitives = ctx.tessellate(full_output.shapes);
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@@ -87,7 +87,7 @@ fn test_egui_zero_window_size() {
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const NUM_FRAMES: usize = 5;
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for _ in 0..NUM_FRAMES {
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let full_output = ctx.run(raw_input.clone(), |ctx| {
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let full_output = ctx.run(raw_input.clone(), 0, |ctx| {
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demo_windows.ui(ctx);
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});
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let clipped_primitives = ctx.tessellate(full_output.shapes);
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