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Commit Graph

12 Commits

Author SHA1 Message Date
Konkitoman
191ee82c3e Merge branch 'master' of https://github.com/emilk/egui into multiples_viewports 2023-08-15 02:17:12 +03:00
Emil Ernerfeldt
08fb447fb5 Increase MSRV to 1.67 (#3234)
* Bump MSRV to 1.67

* clippy fixes

* cargo clippy: inline format args

* Add `clippy::uninlined_format_args` to cranky lints

* Fix clippy on wasm

* More clippy fixes
2023-08-11 13:54:02 +02:00
Konkitoman
86ef11c521 Now viewport_id always will be in a ViewportId you cannot create a ViewportId you can only get the main one everywere or get the current viewport id with Context::get_viewport_id 2023-08-09 18:33:59 +03:00
Konkitoman
e64f335dcc More restoring 2023-08-05 17:32:16 +03:00
Konkitoman
172be33b40 More cleaning 2023-08-04 10:27:22 +03:00
Konkitoman
e8027b3c3a Removed viewport_id and parent_viewport_id from eframe::Frame 2023-08-04 09:10:01 +03:00
Konkitoman
1448c5047f Remove viewport_id and parent_viewport_id from Window::show arguments because can be accessed from Context::get_viewport_id and Context::get_parent_viewport_id 2023-08-03 19:53:17 +03:00
Konkitoman
bb0b80fb08 Fix some warnings 2023-07-28 18:28:16 +03:00
Konkitoman
93a7c018d7 Now App::update will be responsabile for what viewport will be drawned and its content
A big refactoring was needed
2023-07-25 10:54:31 +03:00
Konkitoman
4d883b8217 Fix mouse input
Now on Context.create_viewport in the render function will we have viewport_id and parent_viewport_id
New problem if a windows is fucused and we interact with other window the first event will be send to the last window that was focused
2023-07-24 14:24:30 +03:00
Emil Ernerfeldt
ce761e548f use env_logger in all examples (#2934) 2023-04-19 16:35:38 +02:00
Emil Ernerfeldt
8ce0e1c520 Avoid deadlocks by using lambdas for context lock (#2625)
ctx.input().key_pressed(Key::A) -> ctx.input(|i| i.key_pressed(Key::A))
2023-01-25 10:24:23 +01:00