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13 Commits

Author SHA1 Message Date
Lucas Meurer
654a2a974d Bump version to 0.34.3 and update changelogs (#8207) 2026-05-27 11:27:25 +02:00
Emil Ernerfeldt
7633258219 Enforce 'suffix' for consistency 2026-03-05 10:51:12 +01:00
valadaptive
699fc7e887 Add font variations API (#7859)
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* Closes N/A
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This was mostly from last month, but I never got around to submitting
it.

This PR adds font variation coordinates to the `TextFormat` struct, and
uses them when rendering text. The coordinates are stored in a
`SmallVec`; I've chosen to store up to 2 inline, which makes it take up
24 bytes (the minimum possible for a `SmallVec`). The variation axis
tags are stored as the `font_types::Tag` type, which I've chosen to
re-export from `epaint::text`.

The variation coordinates are resolved to a `skrifa::Location` during
font rendering/scaling, and are cached in the same way as all the other
scaled metrics. I've renamed the `ScaledMetrics` struct to
`StyledMetrics`, since it now also contains the resolved variation
coordinates. I haven't benchmarked the performance of text layout with
variation coordinates, but the existing text layout performance is
unchanged.

I've replaced the API for manually overriding a font's weight
(https://github.com/emilk/egui/pull/7790) with an API for manually
overriding any variation coordinates via `FontTweak`. This should
support the same use case as #7790 while being substantially more
flexible.

I have *not* yet added any higher-level API for mapping style attributes
(weight, width, slant, etc) to variation coordinates or to different
font faces within a single family. That's a pretty huge can of worms,
and it'd involve rethinking the split between `FontId` and `TextFormat`
(and whether `FontId` is so big that we should provide a way to reuse
it). This API is intentionally pretty low-level for now.

Likewise, I've intentionally not used variation coordinates when
computing a font's row height. I can't think of any fonts that change
their vertical metrics depending on variation axes, so this should be
fine for now.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2026-03-03 22:58:42 +01:00
Emil Ernerfeldt
011c59c2ad Apply nightly clippy suggestions/fixes (#7794)
* Reduce the diff for https://github.com/emilk/egui/pull/7793
2025-12-19 18:43:58 +01:00
Lucas Meurer
96470fabee Release 0.33.0 - egui::Plugin, better kerning, kitdiff viewer (#7622)
## Short bluesky announcement:

We just released egui 0.33.0! 

Highlights:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning (check the diff on
[kitdiff](https://rerun-io.github.io/kitdiff/?url=https://github.com/emilk/egui/pull/7431))


https://github.com/user-attachments/assets/971f0493-6dae-42e5-8019-58b74cf5d203


## Relaese Changelog:

egui is an easy-to-use immediate mode GUI for Rust that runs on both web
and native.

Try it now: <https://www.egui.rs/>

egui development is sponsored by [Rerun](https://www.rerun.io/), a
startup building an SDK for visualizing streams of multimodal data.

# egui 0.33.0 changelog

Highlights from this release:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning


### Improved kerning
As a step towards using [parley](https://github.com/linebender/parley)
for font rendering, @valadaptive has refactored the font loading and
rendering code. A result of this (next to the font rendering code being
much nicer now) is improved kerning.
Notice how the c moved away from the k:

![Oct-09-2025
16-21-58](https://github.com/user-attachments/assets/d4a17e87-5e98-40db-a85a-fa77fa77aceb)


### `egui::Plugin` trait
We've added a new trait-based plugin api, meant to replace
`Context::on_begin_pass` and `Context::on_end_pass`.
This makes it a lot easier to handle state in your plugins. Instead of
having to write to egui memory it can live right on your plugin struct.
The trait based api also makes easier to add new hooks that plugins can
use. In addition to `on_begin_pass` and `on_end_pass`, the `Plugin`
trait now has a `input_hook` and `output_hook` which you can use to
inspect / modify the `RawInput` / `FullOutput`.

### kitdiff, a image diff viewer
At rerun we have a ton of snapshots. Some PRs will change most of them
(e.g. [the](https://github.com/rerun-io/rerun/pull/11253/files)
[one](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)
that updated egui and introduced the kerning improvements, ~500
snapshots changed!).
If you really want to look at every changed snapshot it better be as
efficient as possible, and the experience on github, fiddeling with the
sliders, is kind of frustrating.
In order to fix this, we've made
[kitdiff](https://rerun-io.github.io/kitdiff/).
You can use it locally via 
- `kitdiff files .` will search for .new.png and .diff.png files
- `kitdiff git` will compare the current files to the default branch
(main/master)
Or in the browser via
- going to https://rerun-io.github.io/kitdiff/ and pasting a PR or
github artifact url
- linking to kitdiff via e.g. a github workflow
`https://rerun-io.github.io/kitdiff/?url=<link_to_pr_or_artefact>`

To install kitdiff run `cargo install --git
https://github.com/rerun-io/kitdiff`

Here is a video showing the kerning changes in kitdiff ([try it
yourself](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)):


https://github.com/user-attachments/assets/74640af1-09ba-435a-9d0c-2cbeee140c8f

###  Migration guide
- `egui::Mutex` now has a timeout as a simple deadlock detection
- If you use a `egui::Mutex` in some place where it's held for longer
than a single frame, you should switch to the std mutex or parking_lot
instead (egui mutexes are wrappers around parking lot)
- `screen_rect` is deprecated
- In order to support safe areas, egui now has `viewport_rect` and
`content_rect`.
- Update all usages of `screen_rect` to `content_rect`, unless you are
sure that you want to draw outside the `safe area` (which would mean
your Ui may be covered by notches, system ui, etc.)
2025-10-09 19:14:14 +02:00
Emil Ernerfeldt
d50287b83c Add taplo.toml for toml formatting (#7618) 2025-10-09 15:38:00 +02:00
Emil Ernerfeldt
9d1dce51eb Extend .typos.toml to enforce american english (#7284)
More or less the same list we use at Rerun
2025-07-01 15:54:00 +02:00
lucasmerlin
6e3575b4c7 Add typ to known words (#5754)
This recently started to fail:
https://github.com/emilk/egui/actions/runs/13628559355/job/38091065444?pr=5706
2025-03-03 11:40:28 +01:00
Emil Ernerfeldt
95ab92ca4a Protect against mistyping "tessellator" 2025-02-04 16:28:27 +01:00
Emil Ernerfeldt
058f4753b0 Fix typos and false positives found by new version of 'typos' 2024-04-02 09:55:13 +02:00
Fredrik Fornwall
8e5959d55d Update to winit 0.29 (#3649)
* Closes https://github.com/emilk/egui/issues/3542
* Closes https://github.com/emilk/egui/issues/2977
* Closes https://github.com/emilk/egui/issues/3303

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-12-18 14:53:14 +01:00
Emil Ernerfeldt
94edb9d5e0 Rename docs/ to web_demo/ 2023-11-16 16:44:30 +01:00
Emil Ernerfeldt
924a903610 Rename _typos.toml to .typos.toml 2023-08-08 10:34:37 +02:00