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46 Commits

Author SHA1 Message Date
Lucas Meurer
902906f989 Fix centered & right aligned TextEdit (#8082)
A couple improvements to centered and right-aligned text edits:
- Fix text selection in centered and right aligned text edits
(ironically, this broke in #8076)
- Fix cursor movement in centered and right aligned text edits
(horizontal cursor position will be retained on vertical movement)
- Multiline text edit exceeding available width if there are atoms
- Added atoms & alignment options to text edit demo
- Improve how vertical_align and horizontal_align are applied
- Textedit atom is grow now, removing the need for the extra seperate
grow atom
- This allows us to apply the `align` on the text edit atom instead of
the whole AtomLayout
  - Fixes https://github.com/emilk/egui/pull/8022
  - Fixes https://github.com/emilk/egui/issues/7999
2026-04-14 13:13:59 +02:00
Emil Ernerfeldt
db87c712a1 Replace cargo machete with cargo shear (#8094)
We've had good experiences with `cargo shear` at Rerun
2026-04-13 17:48:43 +02:00
Gautier Cailly
16cad760a5 Integrate harfrust for text shaping (#8031)
* Related to #56 (Improve text — tracking issue)

## Summary

This PR integrates [harfrust](https://crates.io/crates/harfrust) (a
pure-Rust port of HarfBuzz) into epaint's text layout pipeline,
replacing the character-by-character glyph positioning with proper
OpenType text shaping.

### What this enables

- **GPOS kerning**: most modern fonts only ship kerning in GPOS tables
(not the legacy `kern` table). Pairs like "AV", "VA", "AT" are now
properly tightened.
- **GSUB substitutions**: ligatures (fi, fl), contextual alternates, and
other OpenType features.
- **Combining marks**: diacritics (e.g. ɔ̃) are positioned via anchor
tables instead of being rendered as standalone replacement glyphs.

### Before/After

#### Kerning, etc.

<img width="838" height="726" alt="before_main"
src="https://github.com/user-attachments/assets/f0f26d5f-b117-43a6-b39c-ea40d2e73836"
/>

<img width="838" height="726" alt="after_harfrust"
src="https://github.com/user-attachments/assets/d983e5da-486c-4f39-bd4f-5782a90c6b39"
/>

 #### Ligatures

<img width="1117" height="698" alt="before_closeup"
src="https://github.com/user-attachments/assets/7a3b08b4-cf6f-45b7-98ba-07c473cd3b02"
/>

<img width="1117" height="698" alt="after_closeup"
src="https://github.com/user-attachments/assets/6cfc5f21-d32f-4f09-be0c-59c8c553d44f"
/>

### Architecture

The shaping integrates into the existing pipeline without changing the
public API:

1. **`Font::segment_into_runs`** — segments text into contiguous runs by
font face (grapheme-cluster aware, never splits combining sequences)
2. **`FontFace::shape_text`** — calls harfrust to shape each run,
returning glyph IDs + positioned advances/offsets
3. **`layout_shaped_run`** — emits `Glyph` structs from the shaping
output, with NOTDEF fallback to other font faces for missing glyphs
4. **Buffer recycling** — `FontsImpl` pools a `harfrust::UnicodeBuffer`
to avoid per-layout allocations

### Disclaimer

I'm far from being a good Rust programmer. Claude Code did most of the
heavy lifting here. I did my best and used my limited knowledge to avoid
making too many mistakes. If this PR isn't up to quality standards,
please don't hesitate to close it.

## Test plan

- [x] `cargo test -p epaint` — all 18 text tests pass, including 6 new
ones
- [x] `cargo clippy -p epaint --all-features` — clean
- [x] `cargo fmt` — clean
- [ ] Snapshot tests need regeneration (expected: shaping changes glyph
positions)
- New tests added:
- `test_gpos_kerning` — verifies GPOS kerning tightens "AV", "VA", "AT"
pairs
- `test_combining_diacritics` — combining tilde doesn't add extra width
  - `test_shaping_basic_latin` — sanity check for Latin text
  - `test_shaping_empty_string` — empty input doesn't panic
  - `test_shaping_multiple_newlines` — newline splitting works correctly
  - `test_shaping_mixed_font_fallback` — Latin + emoji in same string

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2026-04-06 14:25:04 +02:00
Emil Ernerfeldt
048f8ccd2a Tweak ScrollArea fade effect (#8023)
* Follow-up to https://github.com/emilk/egui/pull/8018
2026-03-25 15:44:41 +01:00
Emil Ernerfeldt
0b0c561a81 Fade out the edges of ScrollAreas (#8018)
## Before:
<img width="381" height="307" alt="image"
src="https://github.com/user-attachments/assets/0528ae2a-44bf-4d9e-89a4-c3f4ab438eb2"
/>

It is very hard here to realize this is a scrollable area

## After
<img width="383" height="310" alt="image"
src="https://github.com/user-attachments/assets/9e0ee6de-8b96-4e5c-a505-f57977010990"
/>

The fade at the bottom tells the user they should try scrolling.

You can turn if off with `style.spacing.scroll.fade.enabled`
2026-03-25 12:53:00 +01:00
Lucas Meurer
0d065f9e78 Add Response::parent_id and improve warn_if_rect_changes_id (#8010)
Reduces the amount of false positives

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2026-03-24 16:22:44 +01:00
Emil Ernerfeldt
a1af9abe70 Shrink the byte-size of Response slightly (#8011)
Small optimization! 96 -> 88 bytes, so no huge win.
2026-03-24 15:46:56 +01:00
Ryan Bluth
5d5f0dedcc Allow rotation of rectangles and ellipses (#7682)
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Added the ability to rotate rectangles and ellipses. Similar to the
existing text implementation

* [x ] I have followed the instructions in the PR template
2026-03-24 13:58:02 +01:00
ilya sheprut
cc7cfd27ca Fix horizontal_wrapping row height after using text_edit_multiline (#8000)
* [x] I have followed the instructions in the PR template

This PR have two commits:
* **First commit** - introduction of tests and their canonization image.
Expected behaviour is that `horizontal_wrapped_multiline_row_height`
would match `horizontal_wrapped_multiline_row_height_reference`, but it
doesn't. There is a bug in `horizontal_wrapped` that breaks line height
after using `text_edit_multiline`.
* **Second commit** - fix. You can see that
`horizontal_wrapped_multiline_row_height` now looks like
`horizontal_wrapped_multiline_row_height_reference` (although it's not a
perfect match, upd: found, this is because of this issue:
https://github.com/emilk/egui/issues/4921).

I have used LLM to help me with this PR (codex + claude code).

BTW, I'm using horizontal_wrapped with end_row instead of vertical +
horizontal alternation, because I automatically generate my UI through
some complex interactions between elements in my code, and it's can be
that my `horizontal` starts in one function, and ends in another.
Something like `begin_horizontal`/`end_horizontal`/`get_current_layout`
would be very handy, related to
https://github.com/emilk/egui/issues/1004.

Also, I would like indent to be supported in `horizontal_wrapped`, or
also, to have `indent_start`/`indent_end`. This is why I used
`monospace("| ")` in my example, it simulates my use-case.
2026-03-24 11:37:37 +01:00
RndUsr123
2a03ae1348 Enables every combination of TextEdit and LayoutJob alignments (#7831)
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This is a fix/improvement that makes all kinds of alignments work in
`TextEdit` when a custom `LayoutJob` with halign is used.


I used the simplest approach possible to avoid unwanted bugs as I wasn't
sure what's safe to change, but there's potentially better ways to
achieve this. In particular, I'm not sure I fully understand the
rationale behind aligning rows in a `Galley` based on the latter's
leftmost border, considering the size is what's ultimately used in
widgets (in `TextEdit` at least).

Regardless, here's a demo of this PR:


https://github.com/user-attachments/assets/5d9801d7-73af-4576-80c5-47f169700462


* [x] I have followed the instructions in the PR template

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2026-03-24 11:35:37 +01:00
Emil Ernerfeldt
49fad9a7b2 Roll out new egui icon and logo (#7995)
For the first time _ever_, egui has a logo!

<img width="3925" height="1406" alt="egui-logo"
src="https://github.com/user-attachments/assets/cfaf1d43-9338-490f-ae82-99b420baa1b0"
/>

Made by [Studio Gruhl](https://www.studiogruhl.com/) and paid for by
[Rerun.io](https://rerun.io/).
2026-03-21 22:47:15 +01:00
Lucas Meurer
8b2315375b TextEdit Atom prefix/suffix (#7587)
* part of https://github.com/emilk/egui/issues/7264
* part of https://github.com/emilk/egui/issues/7445

This PR changes the layout within the TextEdit to be done with
AtomLayout. It also adds a Prefix and Postfix that allows adding
permanent icons / icon buttons within the textedit.

Breaking changes:
- Removed `TextEdit::hint_text_font`. Hint text is an atom now, so the
font can be set that way

<img width="264" height="130" alt="Screenshot 2025-10-06 at 12 25 21"
src="https://github.com/user-attachments/assets/03b6b56b-ca82-4ac3-b5c0-585cca336834"
/>

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
2026-03-20 11:29:32 +01:00
Emil Ernerfeldt
265cf7ebae Add DebugOptions::warn_if_rect_changes_id (#7984)
If turned on (default in debug builds), if the exact same `Rect` exist
in two subsequent frames but with different `Id`s, a warning is logged
an a red rect is flashed on the screen.
2026-03-18 15:08:06 +01:00
Lucas Meurer
14afefa252 Fix galley width calculation being off due to subpixel binning (#7972)
- fix for https://github.com/rerun-io/reality/pull/1075

The galleys row size was calculated by looking at the last glyphs pos_x,
which got changed to be rounded to integers when we added subpixel
binning. This introduced a subtle bug which caused the width of galleys
to be slightly off.
This PR fixes this by looking at the actual cursor position instead,
which is not rounded.

Also added a test to ensure this is correct. Previously, for the second
and last line, the `x` was too close to the `0`.

<img width="48" height="67" alt="image"
src="https://github.com/user-attachments/assets/a69a4cc3-b3f3-4553-ab92-73cb2e7a358c"
/>

---------

Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
2026-03-12 13:49:16 +01:00
Lucas Meurer
a354c02e76 Add Atom prefix/suffix support to DragValue (#7949) 2026-03-03 11:35:29 +01:00
Lucas Meurer
b3ffbca2ab Prevent snapshot update workflow to run on main (#7842)
Turns out if you don't give the gh workflow dispatch a ref it runs it on
main, oops
2026-01-13 11:39:53 +01:00
lucasmerlin
73b7b9e225 Update snapshot images 2026-01-13 10:22:14 +00:00
Emil Ernerfeldt
9e95b9ca50 Don't expand widgets on hover (#7808)
* Part of https://github.com/emilk/egui/issues/5605

This changes the default style of egui.

The problem with "expanding" widgets is that they now want to paint
outside their own bounds, which then requires all parent UIs to have
proper margins.

It also means hovered things are no longer properly aligned with every
other widget.
2025-12-22 22:30:53 +01:00
Emil Ernerfeldt
7fe58bbfd4 Forbid uses of unwrap() in the code (#7795) 2025-12-19 20:34:18 +01:00
AdrienZ.
9c3a0bb37c Per-widget style (#7667)
* Closes <https://github.com/emilk/egui/issues/7586>

Implementation of the per-widget style of the action plan to add better
styling option to egui

---------

Co-authored-by: adrien <221212@umons.ac.be>
Co-authored-by: Adrien Zianne <adrien@iq002.ipa.iqrypto.com>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-12-16 18:49:27 +01:00
valadaptive
609dd2d28e Replace ab_glyph with Skrifa + vello_cpu; enable font hinting (#7694)
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* Closes N/A
* [x] I have followed the instructions in the PR template

I'll probably come back to this and clean it up a bit. This PR
reimplements ab_glyph's functionality on top of Skrifa, a somewhat
lower-level font API that's being used in Chrome now.

Skrifa doesn't perform rasterization itself, so I'm using
[vello_cpu](https://github.com/linebender/vello) from the Linebender
project for rasterization. It's still in its early days, but I believe
it's already quite fast. It also supports color and gradient fills, so
color emoji support will be easier.

Skrifa also supports font hinting, which should make text look a bit
nicer / less blurry.

Here's the current ab_glyph rendering:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/2385b66e-23f8-4c6e-b8c2-ea90e0eea4e4"
/>

Here's Skrifa *without* hinting--it looks almost identical, but there
are some subpixel differences, probably due to rasterizer behavior:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/a815f3e9-65ac-4940-bc00-571177bef53d"
/>

Here's Skrifa  *with* hinting:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/d6cc0669-3537-4377-bba9-ed5ef09664db"
/>

Hinting does make the horizontal strokes look a bit bolder, which makes
me wonder once again about increasing the font weight from "light" to
"regular".

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-12-06 16:11:33 +01:00
Emil Ernerfeldt
f74b7c7e79 Paint mouse cursor in kittest snapshot images (#7721)
Very simple triangle shape, but helps understand why a widget has a
hovered effect
2025-11-18 06:24:03 +01:00
Lucas Meurer
ecee85fc6b Fix ui.response().interact(Sense::click()) being flakey (#7713)
This fixes calls to `ui.response().interact(Sense::click())` being
flakey. Since egui checks widget interactions at the beginning of the
frame, based on the responses from last frame, we need to ensure that we
always call `create_widget` on `interact` calls, otherwise there can be
a feedback loop where the `Sense` egui acts on flips back and forth
between frames.

Without the fix in `interact`, both the asserts in the new test fail.

Here is a video where I experienced the bug, showing the sense switching
every frame. Every other click would fail to be detected.


https://github.com/user-attachments/assets/6be7ca0e-b50f-4d30-bf87-bbb80c319f3b

Also note, usually it's better to use `UiBuilder::sense()` to give a Ui
some sense, but sometimes you don't have the flexibility, e.g. in a `Ui`
callback from some code external to your project.
2025-11-13 13:52:13 +01:00
Emil Ernerfeldt
93425ae06b Allow multiple atoms in Button::shortcut_text and right_text (#7696)
Useful when intermixing text and icons (e.g. for modifiers)
2025-11-10 16:34:58 +01:00
Lucas Meurer
04913ed651 Add some more text edit tests (#7608)
Adds tests to text the clip option in text edits and how it behaves with
a placeholder

---------

Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
2025-11-07 13:34:25 +01:00
Lucas Meurer
1e63bfd657 Improve accessibility and testability of ComboBox (#7658)
Changed it to use labeled_by to avoid kittest finding the label when
searching for the ComboBox and also set the value so a screen reader
will know what's selected.
2025-11-07 13:34:18 +01:00
Emil Ernerfeldt
d50287b83c Add taplo.toml for toml formatting (#7618) 2025-10-09 15:38:00 +02:00
Lucas Meurer
3fdc5641aa Group AccessKit nodes by Ui (#7386)
* closes https://github.com/emilk/egui/issues/5674

This changes egui to create an AccessKit node for each `Ui`. I'm not
sure if this alone will directly improve accessibility, but it should
make it easier to create the correct parent / child relations (e.g.
grouping menus as children of menu buttons).
Instead of having a global stack of parent ids, they are now passed via
a parent_id field in `UiBuilder`.

If having all these `GenericContainer` nodes somehow is bad for
accessibility, the PR could also be changed to only create nodes if
there is actually some accessibility info with it (the relevant is
currently commented-out in the PR). But I think screen readers should
just ignore these nodes, so it should be fine? We could also use this as
motivation to git red of some unnecessary wrapped `Ui`s, e.g.
CentralPanel creates 3 Uis when 2 should be enough (the initial Ui and a
Frame, maybe we could even only show the `Frame` if we can give it an
UiBuilder and somehow show the Frame with `Ui::new`).

Here is a screenshot from the accessibility inspector
(https://github.com/emilk/egui/pull/7368) with this PR:

<img width="431" height="744" alt="Screenshot 2025-07-24 at 12 09 55"
src="https://github.com/user-attachments/assets/6c4e5ff6-5c38-450e-9500-0776c9018d8c"
/>

Without this PR:


https://github.com/user-attachments/assets/270e32fc-9c7a-4dad-8c90-7638c487a602
2025-10-08 11:30:32 +02:00
Lucas Meurer
a73f2c356f Add text edit rtl regression test (#7524) 2025-09-23 11:56:32 +02:00
Lucas Meurer
2d3ecd3494 Reset wrapping in label tooltip (#7535)
* follow up to #7514 

That PR changed the tooltip to preserve the wrapping, which made the
tooltip kind of useless. With this PR the wrapping is reset for the
tooltip.
2025-09-11 17:18:53 +02:00
Emil Ernerfeldt
72b9b9d750 Increase default text size from 12.5 to 13.0 (#7521) 2025-09-09 15:47:24 +02:00
valadaptive
d5b0a6f446 More even text kerning (#7431)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-09-08 17:29:41 +02:00
Lucas Meurer
e5d0b93633 Preserve text format in truncated label tooltip (#7514)
* Related https://github.com/rerun-io/rerun/issues/10906

This changes the label hover ui to use the provided layout job instead
of the text so that the text format is preserved.
2025-09-08 15:41:05 +02:00
Emil Ernerfeldt
aedd43c88f kittest: Add UPDATE_SNAPSHOTS=force (#7508)
This adds a new mode, `UPDATE_SNAPSHOTS=force`, which will lower the
threshold to zero, overwriting every image that is not _exactly_ the
same.

Most comparisons has a threshold because different GPUs render slightly
differently. However, setting that threshold accurately can be hard.

Sometimes a test will pass locally, but fail on CI. In those cases you
want to force an update of the failing test. You can use
`UPDATE_SNAPSHOTS=force` for that.

And sometimes a small change _should_ update all images, but the change
is so tiny that it falls under the threshold. Still, you want to make a
point of showing that these images have changes. You can use
`UPDATE_SNAPSHOTS=force` for that.
2025-09-05 16:45:36 +02:00
Lucas Meurer
14c2e5d3d5 Set intrinsic size for Label (#7328)
Sets intrinsic size for labels
2025-07-10 10:48:14 +02:00
Lucas Meurer
508c60b2e2 Add Galley::intrinsic_size and use it in AtomLayout (#7146)
- part of https://github.com/emilk/egui/issues/5762
- also allows me to simplify sizing logic in egui_flex
2025-07-09 08:19:04 +02:00
Emil Ernerfeldt
09596a5e7b egui_kittest: more ergonomic functions taking Impl Into<String> (#7307) 2025-07-07 13:50:53 +02:00
Lucas Meurer
2b62c68598 Add egui::Sides shrink_left / shrink_right (#7295)
This allows contents (on one of the sides) in egui::Sides to shrink. 

* related https://github.com/rerun-io/rerun/issues/10494
2025-07-03 14:31:35 +02:00
Emil Ernerfeldt
0857527f1d Add Visuals::weak_text_alpha and weak_text_color (#7285)
* Closes https://github.com/emilk/egui/issues/7262

This also makes the default weak color slightly less weak in most cases.
2025-07-01 20:42:54 +02:00
Emil Ernerfeldt
9e021f78da Change ui.disable() to modify opacity (#7282)
* Closes https://github.com/emilk/egui/pull/6765


Branched off of https://github.com/emilk/egui/pull/6765 by @tye-exe.

I needed to branch off to update snapshot images

---------

Co-authored-by: tye-exe <tye@mailbox.org>
Co-authored-by: Tye <131195812+tye-exe@users.noreply.github.com>
2025-07-01 14:05:53 +02:00
Emil Ernerfeldt
b2995dcb83 Use Rust edition 2024 (#7280) 2025-06-30 14:01:57 +02:00
Lucas Meurer
0152a87519 Create custom egui_kittest::Node (#7138)
This adds a custom Node struct with proper support for egui types
(`Key`, `Modifiers`, `egui::Event`, `Rect`) instead of needing to use
the kittest / accesskit types.

I also changed the `click` function to do a proper mouse move / mouse
down instead of the accesskit click. Also added `accesskit_click` to
trigger the accesskit event. This resulted in some changed snapshots,
since the elements are now hovered.

Also renamed `press_key` to `key_press` for consistency with
`key_down/key_up`.

Also removed the Deref to the AccessKit Node, to make it clearer when to
expect egui and when to expect accesskit types.

* Closes #5705 
* [x] I have followed the instructions in the PR template
2025-06-17 12:17:38 +02:00
Lucas Meurer
5bc19f3ca3 Report image alt text as text if widget contains no other text (#7142)
- Same as https://github.com/emilk/egui/pull/7136 but now for atomics
2025-06-13 13:54:07 +02:00
Lucas Meurer
6eb7bb6e08 Add AtomLayout, abstracing layouting within widgets (#5830)
Today each widget does its own custom layout, which has some drawbacks:
- not very flexible
- you can add an `Image` to `Button` but it will always be shown on the
left side
  - you can't add a `Image` to a e.g. a `SelectableLabel`
- a lot of duplicated code

This PR introduces `Atoms` and `AtomLayout` which abstracts over "widget
content" and layout within widgets, so it'd be possible to add images /
text / custom rendering (for e.g. the checkbox) to any widget.

A simple custom button implementation is now as easy as this:
```rs
pub struct ALButton<'a> {
    al: AtomicLayout<'a>,
}

impl<'a> ALButton<'a> {
    pub fn new(content: impl IntoAtomics) -> Self {
        Self { al: content.into_atomics() }
    }
}

impl<'a> Widget for ALButton<'a> {
    fn ui(mut self, ui: &mut Ui) -> Response {
        let response = ui.ctx().read_response(ui.next_auto_id());

        let visuals = response.map_or(&ui.style().visuals.widgets.inactive, |response| {
            ui.style().interact(&response)
        });

        self.al.frame = self
            .al
            .frame
            .inner_margin(ui.style().spacing.button_padding)
            .fill(visuals.bg_fill)
            .stroke(visuals.bg_stroke)
            .corner_radius(visuals.corner_radius);

        self.al.show(ui)
    }
}

```

The initial implementation only does very basic layout, just enough to
be able to implement most current egui widgets, so:
- only horizontal layout
- everything is centered
- a single item may grow/shrink based on the available space
- everything can be contained in a Frame


There is a trait `IntoAtoms` that conveniently allows you to construct
`Atoms` from a tuple
```
   ui.button((Image::new("image.png"), "Click me!"))
```
to get a button with image and text.


This PR reimplements three egui widgets based on the new AtomLayout:
 - Button
   - matches the old button pixel-by-pixel
- Button with image is now [properly
aligned](https://github.com/emilk/egui/pull/5830/files#diff-962ce2c68ab50724b01c6b64c683c4067edd9b79fcdcb39a6071021e33ebe772)
in justified layouts
   - selected button style now matches SelecatbleLabel look
- For some reason the DragValue text seems shifted by a pixel almost
everywhere, but I think it's more centered now, yay?
 - Checkbox
- basically pixel-perfect but apparently the check mesh is very slightly
different so I had to update the snapshot
   - somehow needs a bit more space in some snapshot tests?
 - RadioButton
   - pixel-perfect
   - somehow needs a bit more space in some snapshot tests?

I plan on updating TextEdit based on AtomLayout in a separate PR (so
you could use it to add a icon within the textedit frame).
2025-06-13 09:39:52 +02:00
Emil Ernerfeldt
f9245954eb Enable more clippy lints (#6853)
* Follows https://github.com/emilk/egui/pull/6848
2025-04-24 17:32:50 +02:00
Lucas Meurer
501905b60d Add tests for layout and visuals of most egui widgets (#6752)
This is mostly in preparation for #5830 where I want to ensure that I
don't introduce any regressions
2025-04-16 18:58:58 +02:00