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190 Commits

Author SHA1 Message Date
Emil Ernerfeldt
7fe58bbfd4 Forbid uses of unwrap() in the code (#7795) 2025-12-19 20:34:18 +01:00
Emil Ernerfeldt
986c2c0ffb Use explicit Arc::clone to clarify when clones are cheap (#7784) 2025-12-17 17:19:18 +01:00
Emil Ernerfeldt
a0bb4cfef8 Release 0.33.3: update cargo version and changelog 2025-12-11 15:42:15 +01:00
Nico Burns
6277a310b9 Disable the Skrifa traversal feature (#7758)
- Followup to https://github.com/emilk/egui/pull/7694
- Disables the `traversal` feature of `skrifa` which is not needed
except internally by the fontations project
- Should save a little compile time, and possibly some binary size.

Signed-off-by: Nico Burns <nico@nicoburns.com>
2025-12-07 09:33:51 +01:00
valadaptive
609dd2d28e Replace ab_glyph with Skrifa + vello_cpu; enable font hinting (#7694)
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* Closes N/A
* [x] I have followed the instructions in the PR template

I'll probably come back to this and clean it up a bit. This PR
reimplements ab_glyph's functionality on top of Skrifa, a somewhat
lower-level font API that's being used in Chrome now.

Skrifa doesn't perform rasterization itself, so I'm using
[vello_cpu](https://github.com/linebender/vello) from the Linebender
project for rasterization. It's still in its early days, but I believe
it's already quite fast. It also supports color and gradient fills, so
color emoji support will be easier.

Skrifa also supports font hinting, which should make text look a bit
nicer / less blurry.

Here's the current ab_glyph rendering:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/2385b66e-23f8-4c6e-b8c2-ea90e0eea4e4"
/>

Here's Skrifa *without* hinting--it looks almost identical, but there
are some subpixel differences, probably due to rasterizer behavior:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/a815f3e9-65ac-4940-bc00-571177bef53d"
/>

Here's Skrifa  *with* hinting:

<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/d6cc0669-3537-4377-bba9-ed5ef09664db"
/>

Hinting does make the horizontal strokes look a bit bolder, which makes
me wonder once again about increasing the font weight from "light" to
"regular".

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-12-06 16:11:33 +01:00
Jan Procházka
2174b309bd Bump ehttp to 0.6.0 (#7757) 2025-12-06 11:33:56 +01:00
Jochen Görtler
2dbfe3a083 Enable or_fun_call lint to avoid unnecessary allocations (#7754)
### What

From the [lint
description](https://rust-lang.github.io/rust-clippy/master/index.html?search=or_fu#or_fun_call):

> The function will always be called. This is only bad if it allocates
or does some non-trivial amount of work.

But also:

> If the function has side-effects, not calling it will change the
semantic of the program, but you shouldn’t rely on that.
> 
> The lint also cannot figure out whether the function you call is
actually expensive to call or not.

Still worth it to keep our happy paths clean, imo.
2025-12-05 10:46:34 +01:00
Lucas Meurer
a19629ef4a Add kittest.toml config file (#7643)
* part of https://github.com/rerun-io/rerun/issues/10991

---------

Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
2025-11-25 14:51:18 +01:00
Emil Ernerfeldt
01770be13e Update changelogs and version for 0.33.2 2025-11-13 15:33:08 +01:00
Emil Ernerfeldt
9ef610e16b Make wgpu the default renderer for eframe and egui.rs (#7615)
* Closes https://github.com/emilk/egui/issues/5889

See the above issue for motivation.

To use glow instead, disable the default features of `eframe` and opt-in
to `glow`.

This also changes egui.rs to use wgpu, which means WebGPU when
available, and WebGL otherwise
2025-11-13 11:16:23 +01:00
Emil Ernerfeldt
bf5604b3c7 Release egui_kittest 0.33.1 2025-10-15 12:13:52 +02:00
Lucas Meurer
96470fabee Release 0.33.0 - egui::Plugin, better kerning, kitdiff viewer (#7622)
## Short bluesky announcement:

We just released egui 0.33.0! 

Highlights:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning (check the diff on
[kitdiff](https://rerun-io.github.io/kitdiff/?url=https://github.com/emilk/egui/pull/7431))


https://github.com/user-attachments/assets/971f0493-6dae-42e5-8019-58b74cf5d203


## Relaese Changelog:

egui is an easy-to-use immediate mode GUI for Rust that runs on both web
and native.

Try it now: <https://www.egui.rs/>

egui development is sponsored by [Rerun](https://www.rerun.io/), a
startup building an SDK for visualizing streams of multimodal data.

# egui 0.33.0 changelog

Highlights from this release:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning


### Improved kerning
As a step towards using [parley](https://github.com/linebender/parley)
for font rendering, @valadaptive has refactored the font loading and
rendering code. A result of this (next to the font rendering code being
much nicer now) is improved kerning.
Notice how the c moved away from the k:

![Oct-09-2025
16-21-58](https://github.com/user-attachments/assets/d4a17e87-5e98-40db-a85a-fa77fa77aceb)


### `egui::Plugin` trait
We've added a new trait-based plugin api, meant to replace
`Context::on_begin_pass` and `Context::on_end_pass`.
This makes it a lot easier to handle state in your plugins. Instead of
having to write to egui memory it can live right on your plugin struct.
The trait based api also makes easier to add new hooks that plugins can
use. In addition to `on_begin_pass` and `on_end_pass`, the `Plugin`
trait now has a `input_hook` and `output_hook` which you can use to
inspect / modify the `RawInput` / `FullOutput`.

### kitdiff, a image diff viewer
At rerun we have a ton of snapshots. Some PRs will change most of them
(e.g. [the](https://github.com/rerun-io/rerun/pull/11253/files)
[one](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)
that updated egui and introduced the kerning improvements, ~500
snapshots changed!).
If you really want to look at every changed snapshot it better be as
efficient as possible, and the experience on github, fiddeling with the
sliders, is kind of frustrating.
In order to fix this, we've made
[kitdiff](https://rerun-io.github.io/kitdiff/).
You can use it locally via 
- `kitdiff files .` will search for .new.png and .diff.png files
- `kitdiff git` will compare the current files to the default branch
(main/master)
Or in the browser via
- going to https://rerun-io.github.io/kitdiff/ and pasting a PR or
github artifact url
- linking to kitdiff via e.g. a github workflow
`https://rerun-io.github.io/kitdiff/?url=<link_to_pr_or_artefact>`

To install kitdiff run `cargo install --git
https://github.com/rerun-io/kitdiff`

Here is a video showing the kerning changes in kitdiff ([try it
yourself](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)):


https://github.com/user-attachments/assets/74640af1-09ba-435a-9d0c-2cbeee140c8f

###  Migration guide
- `egui::Mutex` now has a timeout as a simple deadlock detection
- If you use a `egui::Mutex` in some place where it's held for longer
than a single frame, you should switch to the std mutex or parking_lot
instead (egui mutexes are wrappers around parking lot)
- `screen_rect` is deprecated
- In order to support safe areas, egui now has `viewport_rect` and
`content_rect`.
- Update all usages of `screen_rect` to `content_rect`, unless you are
sure that you want to draw outside the `safe area` (which would mean
your Ui may be covered by notches, system ui, etc.)
2025-10-09 19:14:14 +02:00
Emil Ernerfeldt
d50287b83c Add taplo.toml for toml formatting (#7618) 2025-10-09 15:38:00 +02:00
Emil Ernerfeldt
9e13889589 Revert wasm-bindgen to 0.2.100 (#7612) 2025-10-09 08:56:33 +02:00
Emil Ernerfeldt
94f2ed6334 Do not lock wasm-bindgen version (#7609) 2025-10-08 17:09:04 +02:00
Emil Ernerfeldt
4d4f90eb31 kittest: No debug_open_snapshot on wasm (#7606) 2025-10-08 11:47:34 +02:00
Emil Ernerfeldt
6a49c9ad6b Unwind minimum home version 2025-10-08 10:44:44 +02:00
Emil Ernerfeldt
56b1def064 Update to the latest dependencies (#7599) 2025-10-07 16:26:13 +02:00
Emil Ernerfeldt
ac4e04d0b8 cargo upgrade (#7598) 2025-10-07 15:30:00 +02:00
Emil Ernerfeldt
843ceea90c Use more workspace dependencies (#7596) 2025-10-07 15:07:16 +02:00
Lucas Meurer
7fc80d8623 Accessibility inspector plugin (#7368)
Adds an accessibility inspector plugin that shows the current AccessKit
tree:


https://github.com/user-attachments/assets/78f4f221-1bd2-4ce4-adf5-fc3b00f5c16c

Macos has a built in accessibility inspector, but it doesn't seem to
work with AccessKit / eframe so this provides some insight into the
accesskit state.

This also showed a couple issues that are easy to fix:
- [ ] Links show up as `Label` instead of links
- [ ] Not all supported actions are advertised (e.g. scrolling)
- [ ] The resize handles in windows shouldn't be focusable
- [ ] Checkbox has no value
- [ ] Menus should have the button as parent widget (not 100% sure on
this one)


Currently the plugin lives in the demo app, but I think it should be
moved somewhere else. Maybe egui_extras?

This could also be relevant for #4650
2025-10-07 14:39:49 +02:00
Lucas Meurer
d83f4500a3 Add Harness::debug_open_snapshot helper (#7590)
Adds a helper to quickly see whats going on in a kittest test.

Not all test have snapshots, but when debugging tests it might still be
useful to see whats actually going on, so this adds a helper fn that
renders a snapshot image to a temporary file and opens it with the
default image viewer:



https://github.com/user-attachments/assets/08785850-0a12-4572-b9b5-cea36951081c
2025-10-07 14:39:22 +02:00
Ian Hobson
30277233ce Add support for the safe area on iOS (#7578)
This PR is a continuation of #4915 by @frederik-uni and @lucasmerlin
that introduces support for keeping egui content within the 'safe area'
on iOS (avoiding the notch / dynamic island / menu bar etc.), with the
following changes:

- `SafeArea` now wraps `MarginF32` and has been renamed to
`SafeAreaInsets` to clarify its purpose.
- `InputState::screen_rect` is now marked as deprecated in favour of
either `viewport_rect` (which contains the entire screen), or
`content_rect` (which is the viewport rect with the safe area insets
removed).
- I added some comments to the safe area insets logic pointing out the
[safe area API coming in winit
v0.31](https://github.com/rust-windowing/winit/issues/3910).

---------

Co-authored-by: frederik-uni <147479464+frederik-uni@users.noreply.github.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-10-07 12:30:09 +02:00
Andreas Reich
427c0766fd Update wgpu to 27.0.0 (#7580) 2025-10-03 09:54:46 +02:00
Andreas Reich
4c1f344ef8 Update MSRV from 1.86 to 1.88 (#7579)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-10-02 19:12:29 +02:00
Fangdun Tsai
b36a259d47 Update accesskit to 0.21.0 (#7550) 2025-09-23 11:42:59 +02:00
Kumpelinus
c97c065a57 Update wgpu to 26 and wasm-bindgen to 0.2.100 (#7540)
Co-authored-by: TÖRÖK Attila <torokati44@gmail.com>
Co-authored-by: Andreas Reich <r_andreas2@web.de>
2025-09-21 20:42:00 +02:00
Emil Ernerfeldt
226bdc4c5b 0.32.3 release: Bump version numbers and update changelog (#7536) 2025-09-12 08:18:19 +02:00
Lucas Meurer
34cd613378 Update changelogs and versions for 0.32.2 (#7505) 2025-09-08 10:42:10 +02:00
Emil Ernerfeldt
4947b191e4 Make more dependencies workspace dependencies (#7495) 2025-09-04 09:54:59 +02:00
Oscar Gustafsson
b9414bd4cc Selectively update dependencies to reduce total number (#7488)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/main/CONTRIBUTING.md)
before opening a Pull Request!

* Keep your PR:s small and focused.
* The PR title is what ends up in the changelog, so make it descriptive!
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
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* Do NOT open PR:s from your `master` branch, as that makes it hard for
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* Remember to run `cargo fmt` and `cargo clippy`.
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* [x] I have followed the instructions in the PR template

Update some of the core dependencies and run cargo update for selected
dependencies to remove total number and older versions.
2025-09-04 09:42:46 +02:00
Emil Ernerfeldt
0fad7d8503 Enable more clippy lints (#7474) 2025-08-24 16:27:28 +02:00
Emil Ernerfeldt
608de4a264 Update bytemuck (#7475) 2025-08-24 16:27:21 +02:00
Emil Ernerfeldt
531ead5ad1 Update MSRV to 1.86 (#7469) 2025-08-21 15:38:41 +02:00
Emil Ernerfeldt
7c5798289d Bump version numbers to 0.32.1 2025-08-15 13:43:27 +02:00
Emil Ernerfeldt
6fae65a3fa Add emath::fast_midpoint (#7435) 2025-08-08 12:04:51 +02:00
Emil Ernerfeldt
3024c39eaf Enable and fix some more clippy lints (#7426)
One can never have too many lints
2025-08-08 09:57:53 +02:00
Emil Ernerfeldt
36a4981f29 Enable clippy::iter_over_hash_type lint (#7421)
This helped discover a few things that _might_ have been buggy.
2025-08-06 13:55:53 +02:00
Emil Ernerfeldt
d42ea3800f Update to winit 0.30.12 (#7420) 2025-08-06 13:53:59 +02:00
Emil Ernerfeldt
c8e6f6bfe5 Remove deprecated clippy lint 2025-08-06 11:45:02 +02:00
Emil Ernerfeldt
ef039aa566 Enable more clippy lints (#7418)
More is more!
2025-08-05 19:47:26 +02:00
Emil Ernerfeldt
fabd4aa7a5 Release 0.32.0 - Atoms, popups, and better SVG support (#7329) 2025-07-10 16:58:39 +02:00
Lucas Meurer
a9124af00d Update kittest to 0.2 (#7332) 2025-07-10 16:38:52 +02:00
Emil Ernerfeldt
b2995dcb83 Use Rust edition 2024 (#7280) 2025-06-30 14:01:57 +02:00
Emil Ernerfeldt
962c8e26a8 Update MSRV to 1.85 (#7279) 2025-06-30 13:43:27 +02:00
Lucas Meurer
6eb7bb6e08 Add AtomLayout, abstracing layouting within widgets (#5830)
Today each widget does its own custom layout, which has some drawbacks:
- not very flexible
- you can add an `Image` to `Button` but it will always be shown on the
left side
  - you can't add a `Image` to a e.g. a `SelectableLabel`
- a lot of duplicated code

This PR introduces `Atoms` and `AtomLayout` which abstracts over "widget
content" and layout within widgets, so it'd be possible to add images /
text / custom rendering (for e.g. the checkbox) to any widget.

A simple custom button implementation is now as easy as this:
```rs
pub struct ALButton<'a> {
    al: AtomicLayout<'a>,
}

impl<'a> ALButton<'a> {
    pub fn new(content: impl IntoAtomics) -> Self {
        Self { al: content.into_atomics() }
    }
}

impl<'a> Widget for ALButton<'a> {
    fn ui(mut self, ui: &mut Ui) -> Response {
        let response = ui.ctx().read_response(ui.next_auto_id());

        let visuals = response.map_or(&ui.style().visuals.widgets.inactive, |response| {
            ui.style().interact(&response)
        });

        self.al.frame = self
            .al
            .frame
            .inner_margin(ui.style().spacing.button_padding)
            .fill(visuals.bg_fill)
            .stroke(visuals.bg_stroke)
            .corner_radius(visuals.corner_radius);

        self.al.show(ui)
    }
}

```

The initial implementation only does very basic layout, just enough to
be able to implement most current egui widgets, so:
- only horizontal layout
- everything is centered
- a single item may grow/shrink based on the available space
- everything can be contained in a Frame


There is a trait `IntoAtoms` that conveniently allows you to construct
`Atoms` from a tuple
```
   ui.button((Image::new("image.png"), "Click me!"))
```
to get a button with image and text.


This PR reimplements three egui widgets based on the new AtomLayout:
 - Button
   - matches the old button pixel-by-pixel
- Button with image is now [properly
aligned](https://github.com/emilk/egui/pull/5830/files#diff-962ce2c68ab50724b01c6b64c683c4067edd9b79fcdcb39a6071021e33ebe772)
in justified layouts
   - selected button style now matches SelecatbleLabel look
- For some reason the DragValue text seems shifted by a pixel almost
everywhere, but I think it's more centered now, yay?
 - Checkbox
- basically pixel-perfect but apparently the check mesh is very slightly
different so I had to update the snapshot
   - somehow needs a bit more space in some snapshot tests?
 - RadioButton
   - pixel-perfect
   - somehow needs a bit more space in some snapshot tests?

I plan on updating TextEdit based on AtomLayout in a separate PR (so
you could use it to add a icon within the textedit frame).
2025-06-13 09:39:52 +02:00
valadaptive
6ccb768000 Bump accesskit to 0.19 (#7040)
Parley's bumped accesskit to 0.19, so we have to as well. It's a bit
concerning that we may end up locked to the version of accesskit that
Parley uses, but oh well.

[This kittest PR will have to be merged
first.](https://github.com/rerun-io/kittest/pull/11)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-05-19 10:22:10 +02:00
TÖRÖK Attila
773232b139 Update to wgpu 25 (#6744)
Co-authored-by: Andreas Reich <r_andreas2@web.de>
2025-05-10 13:16:49 +02:00
Emil Ernerfeldt
7216d0e386 Use mimalloc for benchmarks (#7029)
`mimalloc` is a _much_ faster allocator, especially important when doing
a lot of small allocations (which egui does).

We use `mimalloc` in Rerun, and I recommend everyone to use it.

## The difference it makes

![image](https://github.com/user-attachments/assets/b22e0025-bc5e-4b3c-94e0-74ce46e86f85)
2025-05-06 17:54:06 +02:00
TÖRÖK Attila
d666742c13 Bump ron to 0.10.1 (#6861)
This should help `cargo-deny` be at peace with
https://github.com/emilk/egui/pull/6860, pending
https://github.com/gfx-rs/wgpu/pull/7557.
2025-04-29 12:03:24 +02:00