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Commit Graph

206 Commits

Author SHA1 Message Date
Emil Ernerfeldt
820fa3c43a Location::query_map: support repeated key (#4183)
This adds support for parsing e.g. `?foo=hello&foo=world`, returning
both "hello" and "world" in `Location::query_map`
2024-03-17 17:50:33 +01:00
Emil Ernerfeldt
bf7ffb982a Fix bug parsing url query with escaped & or = (#4172)
I have tested this manually:

<img width="727" alt="Screenshot 2024-03-14 at 19 38 34"
src="https://github.com/emilk/egui/assets/1148717/fa1f6da4-d9e3-4f08-9812-1d61479dfd52">
2024-03-15 06:43:27 +01:00
Jan Procházka
c5eaba43cd Fix crash on request_animation_frame when destroying web runner (#4169)
Previously, any frames in flight (`requestAnimationFrame`) on web were
not being cancelled (`cancelAnimationFrame`) when `WebRunner::destroy`
was called. If a user called `destroy`, then immediately removed the
canvas from the DOM, eframe could panic with a "failed to find (canvas)
element by id" error message.

This PR changes two things:
- The canvas element is directly referenced everywhere it's needed
instead of being looked up by `canvas_id`[^1]
- The RAF handle is stored in `WebRunner` and `cancelAnimationFrame` is
called on it inside of `WebRunner::destroy`[^2]

[^1]: The WebGL/WGPU backends were already holding onto the canvas (and
associated GPU context), so the change is just converting all the
`get_element_by_id` lookups to retrieve the canvas from the web runner
handle.

[^2]: There is only ever one frame in flight, so we store it directly as
a scalar field.
2024-03-14 10:26:34 +01:00
lomekragow
47fbce665a Add get_proc_address in CreationContext (#4145)
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* Closes <https://github.com/emilk/egui/issues/4144>
2024-03-13 13:07:27 +01:00
ming08108
efc0a6385c Update kb modifiers from web mouse events (#4156)
Update modifier state from web mouse events. This allows modifiers to be
correctly updated when the window is not in focus but the mouse is still
moving over the window.
2024-03-12 11:14:40 +01:00
Varphone Wong
827fdefd83 eframe: Added App::raw_input_hook allows for the manipulation or filtering of raw input events (#4008)
# What's New

* eframe: Added `App::raw_input_hook` allows for the manipulation or
filtering of raw input events
   A filter applied to raw input before [`Self::update`]
This allows for the manipulation or filtering of input events before
they are processed by egui.
This can be used to exclude specific keyboard shortcuts, mouse events,
etc.
Additionally, it can be used to add custom keyboard or mouse events
generated by a virtual keyboard.
* examples: Added an example to demonstrates how to implement a custom
virtual keyboard.


[eframe-custom-keypad.webm](https://github.com/emilk/egui/assets/1274171/a9dc8e34-2c35-4172-b7ef-41010b794fb8)
2024-03-12 11:06:08 +01:00
Giantblargg
b8048572e8 Add API for raw mouse motion (#4063)
Raw mouse movement is unaccelerated and unclamped by screen boundaries,
and does not relate to any position on the screen.
It is useful in certain situations such as draggable values and 3D
cameras, where screen position does not matter.


https://github.com/emilk/egui/assets/1700581/1400e6a6-0573-41b9-99a1-a9cd305aa1a3

Added `Event::MouseMoved` for integrations to supply raw mouse movement.
Added `Response:drag_motion` to get the raw mouse movement, but will
fall back to delta in case the integration does not supply it.

Nothing should be breaking, but third-party integrations that can send
`Event::MouseMoved` should be updated to do so.

Based on #1614 but updated to the current version, and with better
fallback behaviour.

* Closes #1611
* Supersedes #1614
2024-02-20 18:00:39 +01:00
rustbasic
68eb3db648 Fix high CPU usage on Windows when app is minimized (#3985)
patch #3982
2024-02-06 13:24:49 +01:00
Emil Ernerfeldt
217e066626 Make egui_wgpu::renderer a private module (#3979)
All its contents is exported to the top-level
2024-02-05 15:12:59 +01:00
Emil Ernerfeldt
bcebfecb84 Use more workspace dependencies (#3975) 2024-02-05 12:43:58 +01:00
Emil Ernerfeldt
67b796faee Misc cleanup (#3935)
* Improve docstring
* Nicer welcome gif in README
* Misc cleanup
2024-02-01 17:09:35 +01:00
Emil Ernerfeldt
ab39420c29 Much more accurate cpu_usage timing (#3913)
`frame.info.cpu_usage` now includes time for tessellation and rendering,
but excludes vsync and context switching.
2024-01-29 19:12:16 +01:00
Emil Ernerfeldt
21253d844e Postpone call to get_current_texture (#3914)
This should help slightly with CPU/GPU parallelism when vsync is on.

I also return the time spent on vsync, which can help users figure out
how much CPU wall-time was used on non-vsync stuff
2024-01-29 18:06:21 +01:00
Andreas Reich
40ed503ebd Re-try adapter creation if creation with WebGPU enabled fails and WebGL was enabled. (#3895)
* Filed this in relation to the changes here
https://github.com/gfx-rs/wgpu/issues/5142
* Fixes https://github.com/rerun-io/rerun/issues/4915

Draft until fully confirmed this works on Linux Chrome
2024-01-29 11:04:05 +01:00
rustbasic
e3cfcf7d2e eframe: don't call App::update on minimized windows (#3877)
* Closes #3321
2024-01-25 10:15:38 +01:00
Garoven
200051d5d8 Fix Android crash on resume with Glow backend (#3867)
Addition for <https://github.com/emilk/egui/pull/3847>
In previous one i only fixed crash occurring with Wgpu backend. This
fixes crash with Glow backend as well.
I only tested this change with android so most things i changed are
behind ```#[cfg(target_os = "android")]```.

Both fixes are dirty thought. As
<https://github.com/emilk/egui/pull/3172> says that "The root viewport
is the original viewport, and cannot be closed without closing the
application.". So they break rules i guess? But i can't think about
better solution for now.

Closes <https://github.com/emilk/egui/issues/3861>.
2024-01-24 15:50:21 +01:00
Garoven
e46b0018b9 Fix Android crash on resume (#3847)
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Added Viewport reinitialization and Window recreation for Android on
resume event.

Closes <https://github.com/emilk/egui/issues/3674>.


https://github.com/emilk/egui/assets/95014675/7bc51ea5-3f63-4422-b5a0-ce8291612982
2024-01-22 12:13:28 +01:00
Emil Ernerfeldt
76ec982958 Lower some logging from debug -> trace 2024-01-19 13:44:04 +01:00
Emil Ernerfeldt
b766a48fa7 Update wgpu to 0.19 (#3824)
* Closes https://github.com/emilk/egui/issues/3675

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Mingun <Alexander_Sergey@mail.ru>
2024-01-19 10:14:13 +01:00
Emil Ernerfeldt
401de05630 Use Self everywhere (#3787)
This turns on the clippy lint
[`clippy::use_self`](https://rust-lang.github.io/rust-clippy/v0.0.212/index.html#use_self)
and fixes it everywhere.
2024-01-08 17:41:21 +01:00
Emil Ernerfeldt
8c30e8c5f7 Highlight submenu buttons when hovered and open (#3780)
Submenu buttons in menues now properly highlight when hovered and when
opened.

…plus a bunch of other cleanup
2024-01-07 22:08:32 +01:00
Emil Ernerfeldt
12468438a3 eframe: Fix building the wasm32 docs for docs.rs (#3757)
* Closes https://github.com/emilk/egui/issues/3756

Fix suggested by @morionelab
2023-12-31 10:26:02 +01:00
Emil Ernerfeldt
ffcc3f066c Typos and doc improvements 2023-12-22 17:33:01 +01:00
Emil Ernerfeldt
9253cafedd eframe: If both glow and wgpu features are enabled, default to wgpu (#3717)
By default, only the `glow` feature is enabled, so if the user added
`wgpu` to the feature list they probably wanted to use `wgpu`.
2023-12-19 09:51:05 +01:00
Emil Ernerfeldt
4a2cafee7c Add a TODO 2023-12-18 17:28:47 +01:00
crispy-strawberry
a726e656a4 Very small typo fix (#3693)
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Small spelling error - changed `Addintional` to `Additional`
2023-12-18 15:43:09 +01:00
Emil Ernerfeldt
449678e617 Update to glow 0.13 (#3715) 2023-12-18 15:15:20 +01:00
Fredrik Fornwall
8e5959d55d Update to winit 0.29 (#3649)
* Closes https://github.com/emilk/egui/issues/3542
* Closes https://github.com/emilk/egui/issues/2977
* Closes https://github.com/emilk/egui/issues/3303

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-12-18 14:53:14 +01:00
Emil Ernerfeldt
8503a85113 Bug fix: framebuffer clear when using glow with multi-viewports (#3713)
I broke this in https://github.com/emilk/egui/pull/3665

For some reason, when using multiple viewports, the first "clear"
doesn't take.

I don't have time to investigate further, so I am adding a hack here
which:

* For single-viewport apps, the clear is done before `App::update` so
user can paint there
* For multi-viewport apps, the clear is done after `App::update`, so
that it works

This means painting in `App::update` won't work with multi-viewports.

Ideally, users should use paint callbacks instead of painting directly
in `App::update` anyways.
2023-12-18 12:47:23 +01:00
Emil Ernerfeldt
a4e389431d Simplify egui_winit::State (#3678)
By storing a clone of the egui context in it, we can be sure to always
use the correct `pixels_per_point`
2023-12-05 11:45:25 +01:00
Sebastian Urban
36c6b6304d Make glow Send + Sync again. (#3646)
* Reverts #3598
* Closes #3645
2023-12-04 15:58:05 +01:00
Emil Ernerfeldt
4b1523ad51 eframe glow backend: Clear render target before calling App::update (#3665)
* Closes https://github.com/emilk/egui/issues/3659
2023-11-30 16:37:16 +01:00
Emil Ernerfeldt
bd9bc252aa Fix buggy text withviewports on monitors with different scales (#3666)
* Closes https://github.com/emilk/egui/issues/3664

Bonus: optimize color conversions and font atlas upload, especially in
debug builds.
2023-11-30 15:56:05 +01:00
Emil Ernerfeldt
61a7b90d5b Improve multi-viewports across monitors with different scales (#3663)
It required some ugly code in `egui-winit` in order to fix this without
breaking sem-ver (I want this to land in a 0.24.1 patch release). I'll
clean up in time for 0.25.

There is still a font rendering bug when using immediate viewports
across multiple viewports, but that's harder to fix.
2023-11-30 12:08:53 +01:00
Emil Ernerfeldt
a1f3c71b7f Remove dependency on tts (#3651)
We were using [`tts`](https://github.com/ndarilek/tts-rs) for the
web-only screen reader. This was overkill, to say the least. It is now
replaced with ten lines of `web-sys` calls.
2023-11-28 10:46:18 +01:00
zeozeozeo
4dc964ab4b eframe: Fix window flashing white on launch (#3631)
This is a bug that can occur on Windows, previously it was fixed by only
showing the window after the first frame was rendered, but the bug
appeared again with egui 0.24.0. This commit fixes this bug by making
the window invisible on startup.

## Before


![window-flash](https://github.com/emilk/egui/assets/108888572/31a675af-8c30-46b1-a1af-653491cf67da)

## After


![no-window-flash](https://github.com/emilk/egui/assets/108888572/e7bfc429-033e-4842-8591-b9229143a60b)

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Closes https://github.com/emilk/egui/issues/3625.
2023-11-27 10:35:37 +01:00
Emil Ernerfeldt
43e7b16bb1 eframe: Fix clicks in web (#3640)
Closes https://github.com/emilk/egui/issues/3633

Bug introduced in #3623 (after 0.24.0 was cut)
2023-11-27 08:37:02 +01:00
Emil Ernerfeldt
23732be0e5 eframe web: Don't throw away frames on click/copy/cut (#3623)
* Follow-up to https://github.com/emilk/egui/pull/3621 and
https://github.com/emilk/egui/pull/3513

To work around a Safari limitation, we run the app logic in the event
handler of copy, cut, and mouse up and down.

Previously the output of that frame was discarded, but in this PR it is
now saved to be used in the next requestAnimationFrame.

The result is noticeable more distinct clicks on buttons (one more frame
of highlight)

Bonus: also fix auto-save of a sleeping web app
2023-11-24 10:08:43 +01:00
Emil Ernerfeldt
0d24a3a73b Fix click-to-copy on Safari (#3621)
* Closes https://github.com/lampsitter/egui_commonmark/issues/21

Follow-up to https://github.com/emilk/egui/pull/3513

Safari only allows access to the clipboard as response to user action,
so we need to take an extra logic step right in the event handler.
2023-11-24 09:06:15 +01:00
Emil Ernerfeldt
56a74a5247 mute warning 2023-11-23 15:52:50 +01:00
Emil Ernerfeldt
24913ceeba Fix up some examples (#3614) 2023-11-23 12:58:44 +01:00
Emil Ernerfeldt
a2b15b23ad macOS ViewportBuilder tweaks (#3613) 2023-11-23 10:43:30 +01:00
Emil Ernerfeldt
6490dfafb6 Fix: fall back to default egui icon if non is set (#3610)
It broke in one of the recent multi-viewport prs
2023-11-22 20:54:16 +01:00
Emil Ernerfeldt
63e48dc855 Introduce global zoom_factor (#3608)
* Closes https://github.com/emilk/egui/issues/3602

You can now zoom any egui app by pressing Cmd+Plus, Cmd+Minus or Cmd+0,
just like in a browser. This will change the current `zoom_factor`
(default 1.0) which is persisted in the egui memory, and is the same for
all viewports.
You can turn off the keyboard shortcuts with `ctx.options_mut(|o|
o.zoom_with_keyboard = false);`

`zoom_factor` can also be explicitly read/written with
`ctx.zoom_factor()` and `ctx.set_zoom_factor()`.

This redefines `pixels_per_point` as `zoom_factor *
native_pixels_per_point`, where `native_pixels_per_point` is whatever is
the native scale factor for the monitor that the current viewport is in.

This adds some complexity to the interaction with winit, since we need
to know the current `zoom_factor` in a lot of places, because all egui
IO is done in ui points. I'm pretty sure this PR fixes a bunch of subtle
bugs though that used to be in this code.

`egui::gui_zoom::zoom_with_keyboard_shortcuts` is now gone, and is no
longer needed, as this is now the default behavior.

`Context::set_pixels_per_point` is still there, but it is recommended
you use `Context::set_zoom_factor` instead.
2023-11-22 20:34:51 +01:00
Emil Ernerfeldt
ea53246c60 Refactor viewport ids in eframe (#3607)
Simplifies some things
2023-11-22 13:50:43 +01:00
Emil Ernerfeldt
bfadb90d42 Update MSRV to Rust 1.72 (#3595)
Required to update to puffin 0.18
2023-11-21 17:26:35 +01:00
Emil Ernerfeldt
7abf8afd16 Change Arc<glow::Context> to Rc<glow::Context> (#3598)
This is required for Rust 1.72 (for unknown reasons; see
https://github.com/emilk/egui/pull/3595), but also for updating to glow
0.13, where the `glow::Context` is not longer `Sync+Send`
2023-11-21 17:13:46 +01:00
Emil Ernerfeldt
8c68035b66 Add some explanations for the safari copy/cut fix 2023-11-21 14:58:19 +01:00
Ryan Hileman
a6da34339a Fix copy and cut on Safari (#3513)
* Closes <https://github.com/emilk/egui/issues/3480>

I've tested this on Safari and Chrome on macOS Sonoma 14.0.

Could be improved to only call `event.preventDefault()` if
`runner.logic()` actually performed a copy, but I don't see a way to get
that information out with the current API.
2023-11-21 14:54:31 +01:00
Emil Ernerfeldt
44ff29b012 Fix closing of viewports (#3591)
This ensures the closed viewport gets a close-event, and that it and the
parent viewport gets repainting, allowing the event to be registered.
2023-11-20 17:43:40 +01:00