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Commit Graph

476 Commits

Author SHA1 Message Date
SuchAFuriousDeath
41b8f5f4e7 Update wgpu to 28.0.0 (#7853)
Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
2026-03-16 11:56:07 +01:00
Emil Ernerfeldt
1b8a9fe95e Only run App::ui if the application is visible (#7950)
* Closes https://github.com/emilk/egui/issues/5113
* Part of https://github.com/emilk/egui/issues/5112
* Part of https://github.com/emilk/egui/issues/5136

If the application is invisible (occluded or minimized), and the user
calls `.request_repaint`, then we should call `App::logic`, but NOT
`App::ui`.

There are still some situations where `App::logic` is not called when it
should be, but at least now we can skip running the UI code when the app
is invisible.
2026-03-02 19:30:24 +01:00
Emil Ernerfeldt
2be6e225bf Add ViewportInfo::occluded and visible (#7948)
* Part of https://github.com/emilk/egui/issues/5112
* Part of https://github.com/emilk/egui/issues/5113
* Part of https://github.com/emilk/egui/issues/5136

Once we support calling `App::logic` when an app is occluded or
minimized, it is useful to know that it is, in fact, occluded or
minimized.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-03-02 18:36:04 +01:00
Matthew Runo
9276778181 Avoid repaints on device mouse motion outside window (#7866)
## Summary
- Ignore raw device mouse motion unless the window is focused and the
pointer is inside it
- Also handles pointers starting down and then moving into or out of the
window (drag & drop)
- Prevents global mouse motion from triggering continuous repaint loops
- Applies to both glow and wgpu backends

## Testing
- I ran the check script, nothing seemed to fail

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2026-03-02 13:00:18 +01:00
Jiayi Zhuang
e505d98215 Fix: update get_proc_address to use Arc for better ownership management (#7922)
<!--
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`get_proc_address` was introduced in #4145, but its lifetime was
designed to be tied to the lifetime `'s` of `CreationContext`. This
means that using `get_proc_address` outside the lifetime of
`CreationContext` is undefined behavior. This contradicts the original
intent behind introducing `get_proc_address`, as this API is intended
for integration with external libraries that cannot easily guarantee
alignment with egui's lifetimes. This PR changes the type of
`get_proc_address` from a reference to an `Arc`, decoupling its lifetime
from `CreationContext` to achieve safer memory management.
2026-03-02 08:59:29 +01:00
Jasper Riedel
661d5f9173 Update MSRV from 1.88 to 1.92 (#7793) 2025-12-20 13:52:34 +01:00
Emil Ernerfeldt
8d98763fe1 Replace #[allow attributes with expect (#7796)
We do have `clippy::allow_attributes` turned on, but it doesn't seem to
work properly
2025-12-19 20:55:50 +01:00
Emil Ernerfeldt
7fe58bbfd4 Forbid uses of unwrap() in the code (#7795) 2025-12-19 20:34:18 +01:00
Emil Ernerfeldt
011c59c2ad Apply nightly clippy suggestions/fixes (#7794)
* Reduce the diff for https://github.com/emilk/egui/pull/7793
2025-12-19 18:43:58 +01:00
Emil Ernerfeldt
986c2c0ffb Use explicit Arc::clone to clarify when clones are cheap (#7784) 2025-12-17 17:19:18 +01:00
Emil Ernerfeldt
2f6fe9c572 eframe: Replace Frame::update with fn logic and fn ui (#7775)
* Part of https://github.com/emilk/egui/issues/5113
* Part of https://github.com/emilk/egui/issues/3524

## What
This deprecates `eframe::App::update` and replaces it with two new
functions:

```rs
pub trait App {
	/// Called just before `ui`, and in the future this will
    /// also be called for background apps when needed.
	fn logic(&mut self, ctx: &egui::Context, frame: &mut Frame) { }
	
    /// Show your user interface to the user.
	fn ui(&mut self, ui: &mut egui::Ui, frame: &mut Frame);

	…
}
```

Similarly, `Context::run` is deprecated in favor of `Context::run_ui`.

`Plugin`s are now handed a `Ui` instead of just a `Context` in
`on_begin/end_frame`.

## TODO
…either in this PR or a later one
* [x] Deprecate `App::update`
* [x] Deprecate `Context::run`
* [x] Change plugins to get a `Ui`
* [x] Update kittest
* [x] Change viewports to get UI:s (`show_viewport_immediate` etc)
  - https://github.com/emilk/egui/pull/7779

## Later PRs
* [ ] Deprecate `Panel::show`
* [ ] Deprecate `CentralPanel::show`
* [ ] Deprecate `CentralPanel` ?
2025-12-16 17:05:50 +01:00
Emil Ernerfeldt
453e34b4df Rename functions in Context to avoid confusion (#7773)
It's important to avoid confusion after
* https://github.com/emilk/egui/pull/7770
2025-12-14 16:49:51 +01:00
Emil Ernerfeldt
bc48599f65 Rename Context::style to global_style; avoid confusion w/ Ui::style (#7772)
This is important after
* https://github.com/emilk/egui/pull/7770
2025-12-14 16:41:13 +01:00
Emil Ernerfeldt
a0bb4cfef8 Release 0.33.3: update cargo version and changelog 2025-12-11 15:42:15 +01:00
switch
2115ca941b egui-wgpu: attach stencil buffer (#7702) 2025-12-07 23:34:26 +01:00
Jochen Görtler
2dbfe3a083 Enable or_fun_call lint to avoid unnecessary allocations (#7754)
### What

From the [lint
description](https://rust-lang.github.io/rust-clippy/master/index.html?search=or_fu#or_fun_call):

> The function will always be called. This is only bad if it allocates
or does some non-trivial amount of work.

But also:

> If the function has side-effects, not calling it will change the
semantic of the program, but you shouldn’t rely on that.
> 
> The lint also cannot figure out whether the function you call is
actually expensive to call or not.

Still worth it to keep our happy paths clean, imo.
2025-12-05 10:46:34 +01:00
Emil Ernerfeldt
d53a4a9c1d Update docs to reflect that wgpu is the default renderer (#7719)
I missed a few parts when merging
* https://github.com/emilk/egui/pull/7615
2025-11-18 15:56:35 +01:00
Bruno Paré-Simard
5b6a0196f9 Add Panel to replace SidePanel and TopBottomPanel (#5659)
This combines `SidePanel` and `TopBottomPanel` into a single `Panel`.

The old types are still there as type aliases, but are deprecated.

`.min_width(…)` etc are now called `.min_size(…)` etc.

Again, the old names are still there, but deprecated.

(edited by @emilk)

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-11-18 15:46:01 +01:00
Emil Ernerfeldt
01770be13e Update changelogs and version for 0.33.2 2025-11-13 15:33:08 +01:00
Emil Ernerfeldt
9ef610e16b Make wgpu the default renderer for eframe and egui.rs (#7615)
* Closes https://github.com/emilk/egui/issues/5889

See the above issue for motivation.

To use glow instead, disable the default features of `eframe` and opt-in
to `glow`.

This also changes egui.rs to use wgpu, which means WebGPU when
available, and WebGL otherwise
2025-11-13 11:16:23 +01:00
Stefan Tammer
51b0d0e4b9 [egui-wgpu] Put the capture module behind a feature flag, make the egui dependency optional (#7698)
This PR enables users of `egui-wgpu` to render `epaint` primitives
without having to bring in the complete `egui` crate and all it's
dependencies.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-11-13 11:16:10 +01:00
Emil Ernerfeldt
df6f35d568 eframe: add feature wgpu_no_default_features (#7700)
* Part of https://github.com/emilk/egui/issues/5889
* Closes https://github.com/emilk/egui/issues/7106

This changes the `eframe/wgpu` feature to also enable all the `default`
features of `wgpu` and `egui-wgpu`. This makes switching `eframe`
backend from `glow` to `wgpu` a lot easier.

To get the old behavior (depend on `wgpu` but you must opt-in to all its
features), use the new `wgpu_no_default_features` feature.
2025-11-12 10:51:38 +01:00
Emil Ernerfeldt
1af5d1d37e Remove accesskit feature and always depend on accesskit (#7701)
* Closes #3137

With this, `egui` will always depend on `accesskit`, removing a lot of
`#[cfg(feature = "accesskit")]` throughout the code.
2025-11-12 10:51:28 +01:00
Emil Ernerfeldt
31d313572b Make sure native_pixels_per_point is set during app creation (#7683)
Useful for things like analytics
2025-11-05 10:35:57 +01:00
ASPCartman
c5347f28e4 Fix jittering during window resize on MacOS for WGPU/Metal (#7641)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-11-01 12:55:56 +01:00
Isse
999e943e59 Add is_scrolling/is_smooth_scrolling util, checking for active scroll action. (#7669)
* Closes #7657
* [x] I have followed the instructions in the PR template

On native this uses a new "touch phase" parameter of the mouse wheel
event to know if a scroll action is done.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-10-27 11:46:51 +01:00
Lucas Meurer
96470fabee Release 0.33.0 - egui::Plugin, better kerning, kitdiff viewer (#7622)
## Short bluesky announcement:

We just released egui 0.33.0! 

Highlights:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning (check the diff on
[kitdiff](https://rerun-io.github.io/kitdiff/?url=https://github.com/emilk/egui/pull/7431))


https://github.com/user-attachments/assets/971f0493-6dae-42e5-8019-58b74cf5d203


## Relaese Changelog:

egui is an easy-to-use immediate mode GUI for Rust that runs on both web
and native.

Try it now: <https://www.egui.rs/>

egui development is sponsored by [Rerun](https://www.rerun.io/), a
startup building an SDK for visualizing streams of multimodal data.

# egui 0.33.0 changelog

Highlights from this release:
- `egui::Plugin` a improved way to create and access egui plugins
- [kitdiff](https://github.com/rerun-io/kitdiff), a viewer for
egui_kittest image snapshots (and a general image diff tool)
- better kerning


### Improved kerning
As a step towards using [parley](https://github.com/linebender/parley)
for font rendering, @valadaptive has refactored the font loading and
rendering code. A result of this (next to the font rendering code being
much nicer now) is improved kerning.
Notice how the c moved away from the k:

![Oct-09-2025
16-21-58](https://github.com/user-attachments/assets/d4a17e87-5e98-40db-a85a-fa77fa77aceb)


### `egui::Plugin` trait
We've added a new trait-based plugin api, meant to replace
`Context::on_begin_pass` and `Context::on_end_pass`.
This makes it a lot easier to handle state in your plugins. Instead of
having to write to egui memory it can live right on your plugin struct.
The trait based api also makes easier to add new hooks that plugins can
use. In addition to `on_begin_pass` and `on_end_pass`, the `Plugin`
trait now has a `input_hook` and `output_hook` which you can use to
inspect / modify the `RawInput` / `FullOutput`.

### kitdiff, a image diff viewer
At rerun we have a ton of snapshots. Some PRs will change most of them
(e.g. [the](https://github.com/rerun-io/rerun/pull/11253/files)
[one](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)
that updated egui and introduced the kerning improvements, ~500
snapshots changed!).
If you really want to look at every changed snapshot it better be as
efficient as possible, and the experience on github, fiddeling with the
sliders, is kind of frustrating.
In order to fix this, we've made
[kitdiff](https://rerun-io.github.io/kitdiff/).
You can use it locally via 
- `kitdiff files .` will search for .new.png and .diff.png files
- `kitdiff git` will compare the current files to the default branch
(main/master)
Or in the browser via
- going to https://rerun-io.github.io/kitdiff/ and pasting a PR or
github artifact url
- linking to kitdiff via e.g. a github workflow
`https://rerun-io.github.io/kitdiff/?url=<link_to_pr_or_artefact>`

To install kitdiff run `cargo install --git
https://github.com/rerun-io/kitdiff`

Here is a video showing the kerning changes in kitdiff ([try it
yourself](https://rerun-io.github.io/kitdiff/?url=https://github.com/rerun-io/rerun/pull/11253/files)):


https://github.com/user-attachments/assets/74640af1-09ba-435a-9d0c-2cbeee140c8f

###  Migration guide
- `egui::Mutex` now has a timeout as a simple deadlock detection
- If you use a `egui::Mutex` in some place where it's held for longer
than a single frame, you should switch to the std mutex or parking_lot
instead (egui mutexes are wrappers around parking lot)
- `screen_rect` is deprecated
- In order to support safe areas, egui now has `viewport_rect` and
`content_rect`.
- Update all usages of `screen_rect` to `content_rect`, unless you are
sure that you want to draw outside the `safe area` (which would mean
your Ui may be covered by notches, system ui, etc.)
2025-10-09 19:14:14 +02:00
Emil Ernerfeldt
d50287b83c Add taplo.toml for toml formatting (#7618) 2025-10-09 15:38:00 +02:00
Lucas Meurer
cfca7ebd6d Fix black flash on start in glow eframe backend (#7616)
Before:


https://github.com/user-attachments/assets/b31b7a4f-a5f7-45af-bfe0-4c8e174e209f

After:


https://github.com/user-attachments/assets/47544987-ca81-4efb-b778-5ca59b7fc0ac

I think to make things even nicer we could also try calling
request_discard when a window is shown
2025-10-09 11:44:10 +02:00
Emil Ernerfeldt
47a437403f Use software texture filtering in kittest (#7602) 2025-10-08 16:24:02 +02:00
Emil Ernerfeldt
9cb4e6a54e Create egui_wgpu::RendererOptions (#7601) 2025-10-07 17:06:23 +02:00
Emil Ernerfeldt
86dc9ea64e Inline log format args (#7600) 2025-10-07 16:14:43 +02:00
Emil Ernerfeldt
ab461f4115 Fix eframe window not being focused on mac on startup (#7593)
* Workaround for https://github.com/rust-windowing/winit/issues/4371
* Closes https://github.com/emilk/egui/issues/7588

Tested manually
2025-10-07 14:21:10 +02:00
Emil Ernerfeldt
096ed1c0cb Replace cargo check with cargo clippy on ci (#7581)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-02 20:19:23 +02:00
Emil Ernerfeldt
6579bb910b Remove log feature (#7583) 2025-10-02 20:09:48 +02:00
Emil Ernerfeldt
bd45406fad Use a lot more let-else (#7582) 2025-10-02 19:47:00 +02:00
Tye
a450b1c989 Properly end winit event loop (#7565) 2025-09-30 15:48:54 +02:00
Kumpelinus
c97c065a57 Update wgpu to 26 and wasm-bindgen to 0.2.100 (#7540)
Co-authored-by: TÖRÖK Attila <torokati44@gmail.com>
Co-authored-by: Andreas Reich <r_andreas2@web.de>
2025-09-21 20:42:00 +02:00
Emil Ernerfeldt
6ac155c5cd eframe web: prevent default action on command-comma (#7547) 2025-09-17 08:12:50 +02:00
Emil Ernerfeldt
226bdc4c5b 0.32.3 release: Bump version numbers and update changelog (#7536) 2025-09-12 08:18:19 +02:00
Alan Everett
b0c568a78e Add rotation gesture support for trackpad sources (#7453)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
2025-09-11 12:44:17 +02:00
Emil Ernerfeldt
802d307e4a Remove deprecated fields from PlatformOutput (#7523) 2025-09-09 16:07:39 +02:00
Sven Niederberger
ec5bc35c38 Add an option to limit the repaint rate in the web runner (#7482)
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2025-09-09 13:49:35 +02:00
Lucas Meurer
34cd613378 Update changelogs and versions for 0.32.2 (#7505) 2025-09-08 10:42:10 +02:00
Emil Ernerfeldt
4947b191e4 Make more dependencies workspace dependencies (#7495) 2025-09-04 09:54:59 +02:00
Oscar Gustafsson
b9414bd4cc Selectively update dependencies to reduce total number (#7488)
<!--
Please read the "Making a PR" section of
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* Keep your PR:s small and focused.
* The PR title is what ends up in the changelog, so make it descriptive!
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Update some of the core dependencies and run cargo update for selected
dependencies to remove total number and older versions.
2025-09-04 09:42:46 +02:00
Emil Ernerfeldt
0fad7d8503 Enable more clippy lints (#7474) 2025-08-24 16:27:28 +02:00
Emil Ernerfeldt
6a355c3808 Add 0.32.1 to changelogs 2025-08-15 13:42:49 +02:00
Sola
adf463b0a9 Replace winapi with windows-sys crate (#7416)
This the second take of <https://github.com/emilk/egui/pull/5038>,
adjusted for newer version of `windows-sys`, and with merge conflicts
resolved. I added the original author to `Co-authored-by:`.

* Closes <https://github.com/emilk/egui/issues/7334>
* Closes <https://github.com/emilk/egui/pull/5038>
* [x] I have followed the instructions in the PR template

Tested on Windows 10:
<img width="322" height="272" alt="image"
src="https://github.com/user-attachments/assets/15ddf0bf-1f30-452f-8764-07ccfce2b00c"
/>
<img width="802" height="632" alt="image"
src="https://github.com/user-attachments/assets/db6f4586-cfa5-4f7f-996c-06f7e2489df6"
/>

Action run result:
https://github.com/sola-contrib/egui/actions/runs/16748810761

---------

Co-authored-by: Casper Meijn <casper@meijn.net>
2025-08-12 12:28:51 +02:00
Emil Ernerfeldt
3024c39eaf Enable and fix some more clippy lints (#7426)
One can never have too many lints
2025-08-08 09:57:53 +02:00