- fix for https://github.com/rerun-io/reality/pull/1075
The galleys row size was calculated by looking at the last glyphs pos_x,
which got changed to be rounded to integers when we added subpixel
binning. This introduced a subtle bug which caused the width of galleys
to be slightly off.
This PR fixes this by looking at the actual cursor position instead,
which is not rounded.
Also added a test to ensure this is correct. Previously, for the second
and last line, the `x` was too close to the `0`.
<img width="48" height="67" alt="image"
src="https://github.com/user-attachments/assets/a69a4cc3-b3f3-4553-ab92-73cb2e7a358c"
/>
---------
Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/main/CONTRIBUTING.md)
before opening a Pull Request!
* Keep your PR:s small and focused.
* The PR title is what ends up in the changelog, so make it descriptive!
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to test and add commits to your PR.
* Remember to run `cargo fmt` and `cargo clippy`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.
Please be patient! I will review your PR, but my time is limited!
-->
* Closes N/A
* [x] I have followed the instructions in the PR template
This was mostly from last month, but I never got around to submitting
it.
This PR adds font variation coordinates to the `TextFormat` struct, and
uses them when rendering text. The coordinates are stored in a
`SmallVec`; I've chosen to store up to 2 inline, which makes it take up
24 bytes (the minimum possible for a `SmallVec`). The variation axis
tags are stored as the `font_types::Tag` type, which I've chosen to
re-export from `epaint::text`.
The variation coordinates are resolved to a `skrifa::Location` during
font rendering/scaling, and are cached in the same way as all the other
scaled metrics. I've renamed the `ScaledMetrics` struct to
`StyledMetrics`, since it now also contains the resolved variation
coordinates. I haven't benchmarked the performance of text layout with
variation coordinates, but the existing text layout performance is
unchanged.
I've replaced the API for manually overriding a font's weight
(https://github.com/emilk/egui/pull/7790) with an API for manually
overriding any variation coordinates via `FontTweak`. This should
support the same use case as #7790 while being substantially more
flexible.
I have *not* yet added any higher-level API for mapping style attributes
(weight, width, slant, etc) to variation coordinates or to different
font faces within a single family. That's a pretty huge can of worms,
and it'd involve rethinking the split between `FontId` and `TextFormat`
(and whether `FontId` is so big that we should provide a way to reuse
it). This API is intentionally pretty low-level for now.
Likewise, I've intentionally not used variation coordinates when
computing a font's row height. I can't think of any fonts that change
their vertical metrics depending on variation axes, so this should be
fine for now.
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* [x] I have followed the instructions in the PR template
This PR just exposes the pos_from_layout_cursor function as public.
Hi, I'm trying to make a git gui with a merge editor, and for this I
need a much more efficient and flexible text editor than the one
currently in egui. So I'm working on building a more suitable one, which
I intend to contribute back once it's working, but for now I would like
to not need to fork the entirety of egui. By exposing this one function
I (and others) can much more easily reuse Galleys.
I suggest also exposing end_pos, but I'm not currently using that. Let
me know if I should update this PR to do so.
Thanks for the otherwise awesome tool :)
* Closes N/A
* [x] I have followed the instructions in the PR template
This appears to have snuck in as part of
https://github.com/emilk/egui/pull/7790, which claimed to only be a
bugfix but introduced a new `font_weight` method.
I believe there's no way to access the method from *public* code since
it's only defined on `FontsImpl`, not the public-facing `FontsView`.
It's also not used *privately* in epaint, meaning it's completely dead
code.
Even if we *do* want some sort of future API for getting a font's
weight, it requires more consideration. For instance, this API will
return the default weight for variable fonts, which is not documented
anywhere and might not be what we want.
Previously, when loading a variable font (e.g. via
`egui::FontData::from_static`),
the font was rendered using the default (often the lightest) weight,
ignoring any preferred weight configuration.
This change applies the specified weight to skrifa's `Location` for the
`wght` axis,
ensuring that variable fonts are rendered with the intended font weight.
## Summary
Fixes variable font weight not being applied during rendering. The
`FontData::weight()` method now properly configures the font variation
axis.
## Changes
- Add `location: Location` field to `FontFace` to store variation
coordinates
- Pass `location` parameter through to glyph rendering functions
- Apply weight to skrifa's `LocationRef` in `DrawSettings` and
`HintingInstance`
## Weight Priority
1. `preferred_weight` from `FontData::weight()`
2. OS/2 table's `us_weight_class`
3. Variable font's fvar default value
4. `Location::default()`
## Related Issue
- #3218 : Not follow font id, but goal would be same
## Todo
* [x] Apply preferred font weight when loading variable fonts
* [ ] Add small size variable fonts for docs and egui (need discussion)
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/main/CONTRIBUTING.md)
before opening a Pull Request!
* Keep your PR:s small and focused.
* The PR title is what ends up in the changelog, so make it descriptive!
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to test and add commits to your PR.
* Remember to run `cargo fmt` and `cargo clippy`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.
Please be patient! I will review your PR, but my time is limited!
-->
* Closes N/A
* [x] I have followed the instructions in the PR template
I'll probably come back to this and clean it up a bit. This PR
reimplements ab_glyph's functionality on top of Skrifa, a somewhat
lower-level font API that's being used in Chrome now.
Skrifa doesn't perform rasterization itself, so I'm using
[vello_cpu](https://github.com/linebender/vello) from the Linebender
project for rasterization. It's still in its early days, but I believe
it's already quite fast. It also supports color and gradient fills, so
color emoji support will be easier.
Skrifa also supports font hinting, which should make text look a bit
nicer / less blurry.
Here's the current ab_glyph rendering:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/2385b66e-23f8-4c6e-b8c2-ea90e0eea4e4"
/>
Here's Skrifa *without* hinting--it looks almost identical, but there
are some subpixel differences, probably due to rasterizer behavior:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/a815f3e9-65ac-4940-bc00-571177bef53d"
/>
Here's Skrifa *with* hinting:
<img width="1592" height="1068" alt="image"
src="https://github.com/user-attachments/assets/d6cc0669-3537-4377-bba9-ed5ef09664db"
/>
Hinting does make the horizontal strokes look a bit bolder, which makes
me wonder once again about increasing the font weight from "light" to
"regular".
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
### What
From the [lint
description](https://rust-lang.github.io/rust-clippy/master/index.html?search=or_fu#or_fun_call):
> The function will always be called. This is only bad if it allocates
or does some non-trivial amount of work.
But also:
> If the function has side-effects, not calling it will change the
semantic of the program, but you shouldn’t rely on that.
>
> The lint also cannot figure out whether the function you call is
actually expensive to call or not.
Still worth it to keep our happy paths clean, imo.
Selected text now gets the color of `visuals.selection.stroke.color`.
This means you can have inverted colors for selected text, like in the
new test:
<img width="154" height="46" alt="image"
src="https://github.com/user-attachments/assets/2666361d-d7e2-4d50-8e4d-2fcc128f1a81"
/>
It also means the color of selected text in labels matches that of the
text color of selected buttons.
<!--
Please read the "Making a PR" section of
[`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/main/CONTRIBUTING.md)
before opening a Pull Request!
* Keep your PR:s small and focused.
* The PR title is what ends up in the changelog, so make it descriptive!
* If applicable, add a screenshot or gif.
* If it is a non-trivial addition, consider adding a demo for it to
`egui_demo_lib`, or a new example.
* Do NOT open PR:s from your `master` branch, as that makes it hard for
maintainers to test and add commits to your PR.
* Remember to run `cargo fmt` and `cargo clippy`.
* Open the PR as a draft until you have self-reviewed it and run
`./scripts/check.sh`.
* When you have addressed a PR comment, mark it as resolved.
Please be patient! I will review your PR, but my time is limited!
-->
Moves `ends_with_newline` into `PlacedRow` to avoid clones during
layout.
I don't think there was a rationale stronger than "don't change too
much" for not doing this in https://github.com/emilk/egui/pull/5411, so
I should've just done this from the start.
This was a significant part of the profile for text layout (as it cloned
almost every `Row`, even though it only needed to change a single
boolean).
Before:
<img width="757" height="250" alt="image"
src="https://github.com/user-attachments/assets/d1c2afd1-f1ec-4cf5-9d05-f5a5a78052df"
/>
After:
<img width="615" height="249" alt="image"
src="https://github.com/user-attachments/assets/c70966da-c892-4e84-adba-494d0f37f263"
/>
(note that these profiles focus solely on the top-level
`Galley::layout_inline` subtree, also don't compare sample count as the
duration of these tests was completely arbitrary)
egui_demo_lib `*text_layout*` benches:
<img width="791" height="461" alt="image"
src="https://github.com/user-attachments/assets/4f97ce84-2768-4876-9488-d42f8f358ed1"
/>
* [X] I have followed the instructions in the PR template
(As usual, the tests fail for me even on master but the failures on
master and with these changes seem the same :))
Fixes#7378
Includes a regression test that previously failed and now succeeds.
* [x] I have followed the instructions in the PR template
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
* related #7494
Removes the `deadlock_detection` feature, since we now have a more
primitive panic-after-30s deadlock detection which works well enough and
even detects kinds of deadlocks that the `deadlock_detection` feature
never supported.
* Recently CI runs started to hang randomly:
https://github.com/emilk/egui/actions/runs/17427449210/job/49477714447?pr=7359
This fixes the deadlock and adds the basic deadlock detection we also
added to Mutexes in #7468.
Also, interestingly, the more sophisticated deadlock detection (behind
the deadlock_detection feature) didn't catch this for some reason. I
wonder why it exists in the first place, when parking_lot also has built
in deadlock detection? It also seems to make tests slower, widget_tests
usually needs ~30s, with the deadlock detection removed its only ~12s.
I'm trying to debug a suspected deadlock in the CI for
https://github.com/emilk/egui/pull/7467
Since we use our own mutex wrappers, we can just panic if the lock is
too slow. Ugly and effective :)
* Closes <https://github.com/emilk/egui/issues/7397>
* [X] I have followed the instructions in the PR template
I do admit I got a peak NixOS `RequestDeviceError` and deemed it
entirely not worth it to think about that.
https://github.com/emilk/egui/pull/5411 broke rotation of multi-line
`TextShape`s because `PlacedRow::pos` was no longer being rotated, so
let's rotate it.
---------
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Co-authored-by: Lucas Meurer <hi@lucasmerlin.me>
* Follow up to #7146
Previously when galleys were splitted, each exept the last had an extra
empty row that had to be removed when they were concated. This changes
it to remove the `\n` from the layout jobs when splitting.
* [x] I have followed the instructions in the PR template
Splitting this out from the Parley work as requested. This removes
`FontImage` and makes the font atlas use a `ColorImage`. It converts
alpha to coverage at glyph-drawing time, not at delta-upload time.
This doesn't do much now, but will allow for color emoji rendering once
we start using Parley.
I've changed things around so that we pass in `text_alpha_to_coverage`
to the `Fonts` the same way we do with `pixels_per_point` and
`max_texture_side`, reusing the existing code to check if the setting
differs and recreating the font atlas if so. I'm not quite sure why this
wasn't done in the first place.
I've left `ImageData` as an enum for now, in case we want to add support
for more texture pixel formats in the future (which I personally think
would be worthwhile). If you'd like, I can just remove that enum
entirely.
Closes#7077.
This fixes the problem shown in #7077 where clearing a `TextEdit`
wouldn't reset its cursor position. I've fixed that by adding back the
`TextCursorState::range` method, which clamps the selection range to
that of the passed `Galley`, and calling it in the same places where it
was called before #5785.
(/cc @juancampa)
* [x] I have followed the instructions in the PR template
This fixes bugs related to how an `Image` follows the size of an SVG.
We track the "source size" of each image, i.e. the original width/height
of the SVG, which can be different from whatever it was rasterized as.
TextShape.visual_bounding_rect was not taking the text rotation into
account. I manually tested drawing the new bounding box on top of the
text for various rotations & anchor settings. For example:
<img width="191" alt="image"
src="https://github.com/user-attachments/assets/56528fc7-7e7d-45af-b92a-c1cd307ff205"
/>
The unit test I added will fail without this patch, but perhaps doesn't
add much value.
* [x] I have followed the instructions in the PR template
Fixes a regression introduced in https://github.com/emilk/egui/pull/5411
(possibly
d74bee536f)
that breaks `leading_space` handling.
I think this is what the condition should be but I haven't touched this
code in a while.