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mirror of https://github.com/emilk/egui.git synced 2026-06-27 07:03:14 -04:00
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egui/examples/screenshot/src/main.rs
Jan Procházka 67a3fcae38 Final polish for new image loading (#3328)
* add egui logo to widget gallery

* improve "no image loaders" error message

* rework static URIs to accept `Cow<'static>`

* remove `RetainedImage` from `http_app` in `egui_demo_app`

* hide `RetainedImage` from docs

* use `ui.image`/`Image` over `RawImage`

* remove last remanant of `RawImage`

* remove unused doc link

* add style option to disable image spinners

* use `Into<Image>` instead of `Into<ImageSource>` to allow configuring the underlying image

* propagate `image_options` through `ImageButton`

* calculate image size properly in `Button`

* properly calculate size in `ImageButton`

* Update crates/egui/src/widgets/image.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* improve no image loaders error message

* add `size()` helper to `TexturePoll`

* try get size from poll in `Button`

* add `paint_at` to `Spinner`

* use `Spinner::paint_at` and hover on image button response

* `show_spinner` -> `show_loading_spinner`

* avoid `allocate_ui` in `Image` when painting spinner

* make icon smaller + remove old texture

* add `load_and_calculate_size` + expose `paint_image_at`

* update `egui_plot` to paint image in the right place

* Add helpers for painting an ImageSource directly

* Use max_size=INF as default

* Use new API in WidgetGallery

* Make egui_demo_app work by default

* Remove Option from scale

* Refactor ImageSize

* Fix docstring

* Small refactor

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2023-09-13 16:27:08 +02:00

96 lines
3.3 KiB
Rust

#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui::{self, ColorImage};
fn main() -> Result<(), eframe::Error> {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
let options = eframe::NativeOptions {
renderer: eframe::Renderer::Wgpu,
..Default::default()
};
eframe::run_native(
"Take screenshots and display with eframe/egui",
options,
Box::new(|_cc| Box::<MyApp>::default()),
)
}
#[derive(Default)]
struct MyApp {
continuously_take_screenshots: bool,
texture: Option<egui::TextureHandle>,
screenshot: Option<ColorImage>,
save_to_file: bool,
}
impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
if let Some(screenshot) = self.screenshot.take() {
self.texture = Some(ui.ctx().load_texture(
"screenshot",
screenshot,
Default::default(),
));
}
ui.horizontal(|ui| {
ui.checkbox(
&mut self.continuously_take_screenshots,
"continuously take screenshots",
);
if ui.button("save to 'top_left.png'").clicked() {
self.save_to_file = true;
frame.request_screenshot();
}
ui.with_layout(egui::Layout::top_down(egui::Align::RIGHT), |ui| {
if self.continuously_take_screenshots {
if ui
.add(egui::Label::new("hover me!").sense(egui::Sense::hover()))
.hovered()
{
ctx.set_visuals(egui::Visuals::dark());
} else {
ctx.set_visuals(egui::Visuals::light());
};
frame.request_screenshot();
} else if ui.button("take screenshot!").clicked() {
frame.request_screenshot();
}
});
});
if let Some(texture) = self.texture.as_ref() {
ui.image((texture.id(), ui.available_size()));
} else {
ui.spinner();
}
ctx.request_repaint();
});
}
fn post_rendering(&mut self, _window_size: [u32; 2], frame: &eframe::Frame) {
if let Some(screenshot) = frame.screenshot() {
if self.save_to_file {
let pixels_per_point = frame.info().native_pixels_per_point;
let region =
egui::Rect::from_two_pos(egui::Pos2::ZERO, egui::Pos2 { x: 100., y: 100. });
let top_left_corner = screenshot.region(&region, pixels_per_point);
image::save_buffer(
"top_left.png",
top_left_corner.as_raw(),
top_left_corner.width() as u32,
top_left_corner.height() as u32,
image::ColorType::Rgba8,
)
.unwrap();
self.save_to_file = false;
}
self.screenshot = Some(screenshot);
}
}
}