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egui/crates/egui-winit/Cargo.toml
Oscar Gustafsson cd45d18615 Do no use the ahash reimport (#4504)
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Related to #3482 

Not sure what the "best practice" is, to me it seems like one should
import from "the original location" if possible, but now it should at
least be possible to not re-export ahash without any breakage in the
egui code base (but possibly in projects using egui, so one should
probably deprecate it if one would like to go that path). It also seems
like epaint re-exports ahash.
2024-05-27 16:24:50 +02:00

86 lines
3.2 KiB
TOML

[package]
name = "egui-winit"
version.workspace = true
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui with winit"
edition.workspace = true
rust-version.workspace = true
homepage = "https://github.com/emilk/egui/tree/master/crates/egui-winit"
license.workspace = true
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/crates/egui-winit"
categories = ["gui", "game-development"]
keywords = ["winit", "egui", "gui", "gamedev"]
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
[lints]
workspace = true
[package.metadata.docs.rs]
all-features = true
[features]
default = ["clipboard", "links", "wayland", "winit/default", "x11"]
## Enable platform accessibility API implementations through [AccessKit](https://accesskit.dev/).
accesskit = ["accesskit_winit", "egui/accesskit"]
# Allow crates to choose an android-activity backend via Winit
# - It's important that most applications should not have to depend on android-activity directly, and can
# rely on Winit to pull in a suitable version (unlike most Rust crates, any version conflicts won't link)
# - It's also important that we don't impose an android-activity backend by taking this choice away from applications.
## Enable the `game-activity` backend via Winit on Android
android-game-activity = ["winit/android-game-activity"]
## Enable the `native-activity` backend via Winit on Android
android-native-activity = ["winit/android-native-activity"]
## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`egui::epaint::Vertex`], [`egui::Vec2`] etc to `&[u8]`.
bytemuck = ["egui/bytemuck"]
## Enable cut/copy/paste to OS clipboard.
## If disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["arboard", "smithay-clipboard"]
## Enable opening links in a browser when an egui hyperlink is clicked.
links = ["webbrowser"]
## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
puffin = ["dep:puffin", "egui/puffin"]
## Allow serialization of [`WindowSettings`] using [`serde`](https://docs.rs/serde).
serde = ["egui/serde", "dep:serde"]
## Enables Wayland support.
wayland = ["winit/wayland", "bytemuck"]
## Enables compiling for x11.
x11 = ["winit/x11", "bytemuck"]
[dependencies]
egui = { workspace = true, default-features = false, features = ["log"] }
ahash.workspace = true
log.workspace = true
raw-window-handle.workspace = true
web-time.workspace = true
winit = { workspace = true, default-features = false, features = ["rwh_06"] }
#! ### Optional dependencies
# feature accesskit
accesskit_winit = { version = "0.16.0", optional = true }
## Enable this when generating docs.
document-features = { workspace = true, optional = true }
puffin = { workspace = true, optional = true }
serde = { workspace = true, optional = true }
webbrowser = { version = "1.0.0", optional = true }
[target.'cfg(any(target_os="linux", target_os="dragonfly", target_os="freebsd", target_os="netbsd", target_os="openbsd"))'.dependencies]
smithay-clipboard = { version = "0.7.0", optional = true }
[target.'cfg(not(target_os = "android"))'.dependencies]
arboard = { version = "3.3", optional = true, default-features = false }