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This implements web support for taking screenshots in an eframe app (and adds a nice demo). It also updates the native screenshot implementation to work with the wgpu gl backend. The wgpu implementation is quite different than the native one because we can't block to wait for the screenshot result, so instead I use a channel to pass the result to a future frame asynchronously. * Closes <https://github.com/emilk/egui/issues/5425> * [x] I have followed the instructions in the PR template https://github.com/user-attachments/assets/67cad40b-0384-431d-96a3-075cc3cb98fb
85 lines
2.5 KiB
Rust
85 lines
2.5 KiB
Rust
use egui::{Image, UserData, ViewportCommand, Widget};
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use std::sync::Arc;
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/// Showcase [`ViewportCommand::Screenshot`].
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#[derive(PartialEq, Eq, Default)]
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pub struct Screenshot {
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image: Option<(Arc<egui::ColorImage>, egui::TextureHandle)>,
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continuous: bool,
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}
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impl crate::Demo for Screenshot {
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fn name(&self) -> &'static str {
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"📷 Screenshot"
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}
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fn show(&mut self, ctx: &egui::Context, open: &mut bool) {
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egui::Window::new(self.name())
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.open(open)
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.resizable(false)
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.default_width(250.0)
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.show(ctx, |ui| {
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use crate::View as _;
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self.ui(ui);
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});
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}
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}
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impl crate::View for Screenshot {
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fn ui(&mut self, ui: &mut egui::Ui) {
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ui.set_width(300.0);
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ui.vertical_centered(|ui| {
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ui.add(crate::egui_github_link_file!());
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});
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ui.horizontal_wrapped(|ui| {
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ui.spacing_mut().item_spacing.x = 0.0;
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ui.label("This demo showcases how to take screenshots via ");
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ui.code("ViewportCommand::Screenshot");
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ui.label(".");
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});
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ui.horizontal_top(|ui| {
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let capture = ui.button("📷 Take Screenshot").clicked();
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ui.checkbox(&mut self.continuous, "Capture continuously");
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if capture || self.continuous {
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ui.ctx()
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.send_viewport_cmd(ViewportCommand::Screenshot(UserData::default()));
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}
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});
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let image = ui.ctx().input(|i| {
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i.events
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.iter()
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.filter_map(|e| {
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if let egui::Event::Screenshot { image, .. } = e {
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Some(image.clone())
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} else {
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None
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}
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})
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.last()
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});
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if let Some(image) = image {
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self.image = Some((
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image.clone(),
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ui.ctx()
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.load_texture("screenshot_demo", image, Default::default()),
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));
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}
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if let Some((_, texture)) = &self.image {
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Image::new(texture).shrink_to_fit().ui(ui);
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} else {
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ui.group(|ui| {
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ui.set_width(ui.available_width());
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ui.set_height(100.0);
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ui.centered_and_justified(|ui| {
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ui.label("No screenshot taken yet.");
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});
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});
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}
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}
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}
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