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egui/crates/epaint/src/text/cursor.rs
valadaptive 267485976b Simplify the text cursor API (#5785)
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* Closes N/A, but this is part of
https://github.com/emilk/egui/issues/3378
* [x] I have followed the instructions in the PR template

Other text layout libraries in Rust--namely, Parley and Cosmic
Text--have one canonical text cursor type (Parley's is a byte index,
Cosmic Text's also stores the line index). To prepare for migrating egui
to one of those libraries, it should also have only one text cursor
type. I also think simplifying the API is a good idea in and of
itself--having three different cursor types that you have to convert
between (and a `Cursor` struct which contains all three at once) is
confusing.

After a bit of experimentation, I found that the best cursor type to
coalesce around is `CCursor`. In the few places where we need a
paragraph index or row/column position, we can calculate them as
necessary.

I've removed `CursorRange` and `PCursorRange` (the latter appears to
have never been used), merging the functionality with `CCursorRange`. To
preserve the cursor position when navigating row-by-row, `CCursorRange`
now stores the previous horizontal position of the cursor.

I've also removed `PCursor`, and renamed `RowCursor` to `LayoutCursor`
(since it includes not only the row but the column). I have not renamed
either `CCursorRange` or `CCursor` as those names are used in a lot of
places, and I don't want to clutter this PR with a bunch of renames.
I'll leave it for a later PR.

Finally, I've removed the deprecated methods from `TextEditState`--it
made the refactoring easier, and it should be pretty easy to migrate to
the equivalent `TextCursorState` methods.

I'm not sure how many breaking changes people will actually encounter. A
lot of these APIs were technically public, but I don't think many were
useful. The `TextBuffer` trait now takes `&CCursorRange` instead of
`&CursorRange` in a couple of methods, and I renamed
`CCursorRange::sorted` to `CCursorRange::sorted_cursors` to match
`CursorRange`.

I did encounter a couple of apparent minor bugs when testing out text
cursor behavior, but I checked them against the current version of egui
and they're all pre-existing.
2025-03-20 10:49:38 +01:00

88 lines
2.5 KiB
Rust

//! Different types of text cursors, i.e. ways to point into a [`super::Galley`].
/// Character cursor.
///
/// The default cursor is zero.
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct CCursor {
/// Character offset (NOT byte offset!).
pub index: usize,
/// If this cursors sits right at the border of a wrapped row break (NOT paragraph break)
/// do we prefer the next row?
/// This is *almost* always what you want, *except* for when
/// explicitly clicking the end of a row or pressing the end key.
pub prefer_next_row: bool,
}
impl CCursor {
#[inline]
pub fn new(index: usize) -> Self {
Self {
index,
prefer_next_row: false,
}
}
}
/// Two `CCursor`s are considered equal if they refer to the same character boundary,
/// even if one prefers the start of the next row.
impl PartialEq for CCursor {
#[inline]
fn eq(&self, other: &Self) -> bool {
self.index == other.index
}
}
impl std::ops::Add<usize> for CCursor {
type Output = Self;
fn add(self, rhs: usize) -> Self::Output {
Self {
index: self.index.saturating_add(rhs),
prefer_next_row: self.prefer_next_row,
}
}
}
impl std::ops::Sub<usize> for CCursor {
type Output = Self;
fn sub(self, rhs: usize) -> Self::Output {
Self {
index: self.index.saturating_sub(rhs),
prefer_next_row: self.prefer_next_row,
}
}
}
impl std::ops::AddAssign<usize> for CCursor {
fn add_assign(&mut self, rhs: usize) {
self.index = self.index.saturating_add(rhs);
}
}
impl std::ops::SubAssign<usize> for CCursor {
fn sub_assign(&mut self, rhs: usize) {
self.index = self.index.saturating_sub(rhs);
}
}
/// Row/column cursor.
///
/// This refers to rows and columns in layout terms--text wrapping creates multiple rows.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct LayoutCursor {
/// 0 is first row, and so on.
/// Note that a single paragraph can span multiple rows.
/// (a paragraph is text separated by `\n`).
pub row: usize,
/// Character based (NOT bytes).
/// It is fine if this points to something beyond the end of the current row.
/// When moving up/down it may again be within the next row.
pub column: usize,
}