mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 15:13:12 -04:00
* use f64 when accumulating virtual height above and below visible region * break the big loop iterating over heights into three loops, one for each non-visible region, and one for the visible region * retain each row's stripe color using an enumeration over the given heights iterator * use a VIRTUAL_EXTENSION constant to extend the "visible" region of the table above and below the actual visible region to provide the illusion of rows sliding into and out of sight