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* Merge this first: https://github.com/emilk/egui/pull/5517 This aligns all rectangles and (horizontal or vertical) line segments to the physical pixel grid in the `epaint::Tessellator`, making these shapes appear crisp everywhere. * Closes https://github.com/emilk/egui/issues/5164 * Closes https://github.com/emilk/egui/issues/3667 This undoes a lot of the explicit, egui-side aligning added in: * https://github.com/emilk/egui/pull/4943 The new approach has several benefits over the old one: * It is done automatically by epaint, so it is applied to everything (no longer opt-in) * It is applied after any layer transforms (so it always works) * It makes line segments crisper on high-DPI screens * All filled rectangles now has sides that end on pixel boundaries
4 lines
130 B
Plaintext
4 lines
130 B
Plaintext
version https://git-lfs.github.com/spec/v1
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