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egui/crates/egui
Konkitoman 4b4414955a Now Memory::interaction is stored per viewport in Memory::interactions
This will allow in the future drag and drop betwen windows
Fixes if a an other window is rendered will forgot what was draging, this was very annoying
2023-07-30 21:07:07 +03:00
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GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.