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egui/crates
Konkitoman 4f1696cf9c big refractor
egui:
* removed FullOutput::repaint_after
* now for redraw only request_repaint_callback is used!
* now on every Context::request_repaint() will repaint only once
* exposed Context::requested_repaint and Context::requested_repaint_last_frame

eframe:
* now event result is returned as EventResult insted of Vec<EventResult>
* fix to many redraw requests

----:
* fix egui not waking when a repaint was from other thread
* now every thing feels more responsive!
2023-10-19 15:53:38 +03:00
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