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The infinite limit caused arithmetic issues when rendering the preview with very large values, which led to a panic. The new limit should still be higher than anyone would reasonably want to set a stroke width to, but not high enough to trigger a panic. * Closes <https://github.com/emilk/egui/issues/7348> * [x] I have followed the instructions in the PR template
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.