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* Part of https://github.com/emilk/egui/issues/4019 `Frame` now includes the width of the stroke as part of its size. From the new docs: ### `Frame` docs The total (outer) size of a frame is `content_size + inner_margin + 2*stroke.width + outer_margin`. Everything within the stroke is filled with the fill color (if any). ```text +-----------------^-------------------------------------- -+ | | outer_margin | | +------------v----^------------------------------+ | | | | stroke width | | | | +------------v---^---------------------+ | | | | | | inner_margin | | | | | | +-----------v----------------+ | | | | | | | ^ | | | | | | | | | | | | | | | | |<------ content_size ------>| | | | | | | | | | | | | | | | | v | | | | | | | +------- content_rect -------+ | | | | | | | | | | | +-------------fill_rect ---------------+ | | | | | | | +----------------- widget_rect ------------------+ | | | +---------------------- outer_rect ------------------------+ ``` The four rectangles, from inside to outside, are: * `content_rect`: the rectangle that is made available to the inner [`Ui`] or widget. * `fill_rect`: the rectangle that is filled with the fill color (inside the stroke, if any). * `widget_rect`: is the interactive part of the widget (what sense clicks etc). * `outer_rect`: what is allocated in the outer [`Ui`], and is what is returned by [`Response::rect`]. ### Notes This required rewriting a lot of the layout code for `egui::Window`, which was a massive pain. But now the window margin and stroke width is properly accounted for everywhere.
74 lines
2.3 KiB
Rust
74 lines
2.3 KiB
Rust
/// Shows off a table with dynamic layout
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#[derive(PartialEq)]
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pub struct FrameDemo {
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frame: egui::Frame,
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}
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impl Default for FrameDemo {
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fn default() -> Self {
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Self {
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frame: egui::Frame::new()
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.inner_margin(12)
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.outer_margin(24)
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.rounding(14)
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.shadow(egui::Shadow {
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offset: [8, 12],
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blur: 16,
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spread: 0,
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color: egui::Color32::from_black_alpha(180),
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})
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.fill(egui::Color32::from_rgba_unmultiplied(97, 0, 255, 128))
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.stroke(egui::Stroke::new(1.0, egui::Color32::GRAY)),
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}
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}
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}
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impl crate::Demo for FrameDemo {
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fn name(&self) -> &'static str {
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"▣ Frame"
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}
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fn show(&mut self, ctx: &egui::Context, open: &mut bool) {
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egui::Window::new(self.name())
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.open(open)
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.resizable(false)
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.show(ctx, |ui| {
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use crate::View as _;
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self.ui(ui);
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});
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}
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}
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impl crate::View for FrameDemo {
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fn ui(&mut self, ui: &mut egui::Ui) {
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ui.horizontal(|ui| {
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ui.vertical(|ui| {
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ui.add(&mut self.frame);
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ui.add_space(8.0);
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ui.set_max_width(ui.min_size().x);
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ui.vertical_centered(|ui| egui::reset_button(ui, self, "Reset"));
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});
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ui.separator();
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ui.vertical(|ui| {
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// We want to paint a background around the outer margin of the demonstration frame, so we use another frame around it:
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egui::Frame::default()
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.stroke(ui.visuals().widgets.noninteractive.bg_stroke)
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.rounding(ui.visuals().widgets.noninteractive.rounding)
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.show(ui, |ui| {
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self.frame.show(ui, |ui| {
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ui.style_mut().wrap_mode = Some(egui::TextWrapMode::Extend);
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ui.label(egui::RichText::new("Content").color(egui::Color32::WHITE));
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});
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});
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});
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});
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ui.set_max_width(ui.min_size().x);
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ui.separator();
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ui.vertical_centered(|ui| ui.add(crate::egui_github_link_file!()));
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}
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}
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