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egui/crates
Varphone Wong 6f59a14c4d Add Options::reduce_texture_memory to free up RAM (#4431)
## Summary

This PR introduces a new configuration option `reduce_texture_memory` in
`egui`.

## Changes

- Added `reduce_texture_memory` option in `egui`. When set to `true`,
`egui` will discard the loaded image data after the texture is uploaded
to the GPU, reducing memory usage. This is beneficial when handling a
large number of images and retaining the image data is unnecessary,
potentially saving substantial memory. However, this makes it impossible
to serialize the loaded images or render on non-GPU systems. Default is
`false`.

## Impact

This new configuration option gives users more control over their memory
usage, especially when dealing with a large number or large resolution
of images. It allows users to optimize their applications based on their
specific needs and constraints.
2024-05-28 09:13:43 +02:00
..
2023-04-18 15:52:45 +02:00