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Add WebGL1 and WebGL2 support to glow painter. Add "glow" feature to egui_web to use the glow painter there. Make winit an optional part of egui_glow
596 B
596 B
Changelog for egui_glow
All notable changes to the egui_glow integration will be noted in this file.
Unreleased
0.15.0 - 2021-10-24
egui_glow has been newly created, with feature parity to egui_glium.
As glow is a set of lower-level bindings to OpenGL, this crate is potentially less stable than egui_glium,
but hopefully this will one day replace egui_glium as the default backend for eframe.