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* Closes https://github.com/emilk/egui/issues/4113 Previously the `Id` of the menu `Area` was using the same id as the thing that was clicked (i.e. the button opening menu), which lead to id clashes
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.