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## Summary - Ignore raw device mouse motion unless the window is focused and the pointer is inside it - Also handles pointers starting down and then moving into or out of the window (drag & drop) - Prevents global mouse motion from triggering continuous repaint loops - Applies to both glow and wgpu backends ## Testing - I ran the check script, nothing seemed to fail --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>