mirror of
https://github.com/emilk/egui.git
synced 2026-08-30 21:30:03 -04:00
1116 lines
37 KiB
Rust
1116 lines
37 KiB
Rust
use std::{collections::BTreeMap, sync::Arc};
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use crate::{
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mutex::{Mutex, MutexGuard},
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text::{
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font::{Font, FontImpl},
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Galley, LayoutJob, LayoutSection,
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},
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TextureAtlas,
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};
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use emath::{NumExt as _, OrderedFloat};
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#[cfg(feature = "default_fonts")]
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use epaint_default_fonts::{EMOJI_ICON, HACK_REGULAR, NOTO_EMOJI_REGULAR, UBUNTU_LIGHT};
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// ----------------------------------------------------------------------------
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/// How to select a sized font.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontId {
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/// Height in points.
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pub size: f32,
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/// What font family to use.
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pub family: FontFamily,
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// TODO(emilk): weight (bold), italics, …
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}
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impl Default for FontId {
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#[inline]
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fn default() -> Self {
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Self {
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size: 14.0,
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family: FontFamily::Proportional,
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}
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}
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}
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impl FontId {
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#[inline]
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pub const fn new(size: f32, family: FontFamily) -> Self {
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Self { size, family }
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}
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#[inline]
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pub const fn proportional(size: f32) -> Self {
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Self::new(size, FontFamily::Proportional)
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}
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#[inline]
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pub const fn monospace(size: f32) -> Self {
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Self::new(size, FontFamily::Monospace)
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}
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}
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#[allow(clippy::derived_hash_with_manual_eq)]
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impl std::hash::Hash for FontId {
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#[inline(always)]
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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let Self { size, family } = self;
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emath::OrderedFloat(*size).hash(state);
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family.hash(state);
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}
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}
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// ----------------------------------------------------------------------------
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/// Font of unknown size.
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///
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/// Which style of font: [`Monospace`][`FontFamily::Monospace`], [`Proportional`][`FontFamily::Proportional`],
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/// or by user-chosen name.
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#[derive(Clone, Debug, Default, Eq, Hash, Ord, PartialEq, PartialOrd)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub enum FontFamily {
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/// A font where some characters are wider than other (e.g. 'w' is wider than 'i').
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///
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/// Proportional fonts are easier to read and should be the preferred choice in most situations.
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#[default]
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Proportional,
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/// A font where each character is the same width (`w` is the same width as `i`).
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///
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/// Useful for code snippets, or when you need to align numbers or text.
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Monospace,
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/// One of the names in [`FontDefinitions::families`].
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///
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/// ```
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/// # use epaint::FontFamily;
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/// // User-chosen names:
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/// FontFamily::Name("arial".into());
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/// FontFamily::Name("serif".into());
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/// ```
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Name(Arc<str>),
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}
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impl std::fmt::Display for FontFamily {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::Monospace => "Monospace".fmt(f),
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Self::Proportional => "Proportional".fmt(f),
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Self::Name(name) => (*name).fmt(f),
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}
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}
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}
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// ----------------------------------------------------------------------------
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/// A `.ttf` or `.otf` file and a font face index.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontData {
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/// The content of a `.ttf` or `.otf` file.
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pub font: std::borrow::Cow<'static, [u8]>,
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/// Which font face in the file to use.
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/// When in doubt, use `0`.
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pub index: u32,
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/// Extra scale and vertical tweak to apply to all text of this font.
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pub tweak: FontTweak,
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}
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impl FontData {
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pub fn from_static(font: &'static [u8]) -> Self {
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Self {
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font: std::borrow::Cow::Borrowed(font),
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index: 0,
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tweak: Default::default(),
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}
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}
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pub fn from_owned(font: Vec<u8>) -> Self {
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Self {
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font: std::borrow::Cow::Owned(font),
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index: 0,
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tweak: Default::default(),
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}
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}
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pub fn tweak(self, tweak: FontTweak) -> Self {
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Self { tweak, ..self }
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}
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}
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impl AsRef<[u8]> for FontData {
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fn as_ref(&self) -> &[u8] {
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self.font.as_ref()
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}
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}
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// ----------------------------------------------------------------------------
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/// Extra scale and vertical tweak to apply to all text of a certain font.
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontTweak {
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/// Scale the font's glyphs by this much.
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/// this is only a visual effect and does not affect the text layout.
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///
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/// Default: `1.0` (no scaling).
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pub scale: f32,
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/// Shift font's glyphs downwards by this fraction of the font size (in points).
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/// this is only a visual effect and does not affect the text layout.
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///
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/// Affects larger font sizes more.
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///
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/// A positive value shifts the text downwards.
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/// A negative value shifts it upwards.
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///
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/// Example value: `-0.2`.
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pub y_offset_factor: f32,
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/// Shift font's glyphs downwards by this amount of logical points.
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/// this is only a visual effect and does not affect the text layout.
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///
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/// Affects all font sizes equally.
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///
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/// Example value: `2.0`.
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pub y_offset: f32,
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/// When using this font's metrics to layout a row,
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/// shift the entire row downwards by this fraction of the font size (in points).
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///
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/// A positive value shifts the text downwards.
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/// A negative value shifts it upwards.
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pub baseline_offset_factor: f32,
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}
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impl Default for FontTweak {
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fn default() -> Self {
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Self {
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scale: 1.0,
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y_offset_factor: 0.0,
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y_offset: 0.0,
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baseline_offset_factor: 0.0,
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}
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}
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}
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// ----------------------------------------------------------------------------
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fn ab_glyph_font_from_font_data(name: &str, data: &FontData) -> ab_glyph::FontArc {
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match &data.font {
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std::borrow::Cow::Borrowed(bytes) => {
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ab_glyph::FontRef::try_from_slice_and_index(bytes, data.index)
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.map(ab_glyph::FontArc::from)
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}
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std::borrow::Cow::Owned(bytes) => {
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ab_glyph::FontVec::try_from_vec_and_index(bytes.clone(), data.index)
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.map(ab_glyph::FontArc::from)
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}
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}
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.unwrap_or_else(|err| panic!("Error parsing {name:?} TTF/OTF font file: {err}"))
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}
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/// Describes the font data and the sizes to use.
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///
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/// Often you would start with [`FontDefinitions::default()`] and then add/change the contents.
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///
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/// This is how you install your own custom fonts:
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/// ```
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/// # use {epaint::text::{FontDefinitions, FontFamily, FontData}};
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/// # struct FakeEguiCtx {};
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/// # impl FakeEguiCtx { fn set_fonts(&self, _: FontDefinitions) {} }
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/// # let egui_ctx = FakeEguiCtx {};
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/// let mut fonts = FontDefinitions::default();
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///
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/// // Install my own font (maybe supporting non-latin characters):
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/// fonts.font_data.insert("my_font".to_owned(),
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/// std::sync::Arc::new(
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/// // .ttf and .otf supported
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/// FontData::from_static(include_bytes!("../../../epaint_default_fonts/fonts/Ubuntu-Light.ttf"))
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/// )
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/// );
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///
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/// // Put my font first (highest priority):
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/// fonts.families.get_mut(&FontFamily::Proportional).unwrap()
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/// .insert(0, "my_font".to_owned());
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///
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/// // Put my font as last fallback for monospace:
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/// fonts.families.get_mut(&FontFamily::Monospace).unwrap()
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/// .push("my_font".to_owned());
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///
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/// egui_ctx.set_fonts(fonts);
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/// ```
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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pub struct FontDefinitions {
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/// List of font names and their definitions.
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///
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/// `epaint` has built-in-default for these, but you can override them if you like.
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pub font_data: BTreeMap<String, Arc<FontData>>,
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/// Which fonts (names) to use for each [`FontFamily`].
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///
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/// The list should be a list of keys into [`Self::font_data`].
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/// When looking for a character glyph `epaint` will start with
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/// the first font and then move to the second, and so on.
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/// So the first font is the primary, and then comes a list of fallbacks in order of priority.
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pub families: BTreeMap<FontFamily, Vec<String>>,
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}
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#[derive(Debug, Clone)]
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pub struct FontInsert {
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/// Font name
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pub name: String,
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/// A `.ttf` or `.otf` file and a font face index.
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pub data: FontData,
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/// Sets the font family and priority
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pub families: Vec<InsertFontFamily>,
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}
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#[derive(Debug, Clone)]
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pub struct InsertFontFamily {
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/// Font family
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pub family: FontFamily,
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/// Fallback or Primary font
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pub priority: FontPriority,
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}
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#[derive(Debug, Clone)]
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pub enum FontPriority {
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/// Prefer this font before all existing ones.
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///
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/// If a desired glyph exists in this font, it will be used.
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Highest,
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/// Use this font as a fallback, after all existing ones.
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///
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/// This font will only be used if the glyph is not found in any of the previously installed fonts.
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Lowest,
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}
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impl FontInsert {
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pub fn new(name: &str, data: FontData, families: Vec<InsertFontFamily>) -> Self {
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Self {
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name: name.to_owned(),
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data,
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families,
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}
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}
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}
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impl Default for FontDefinitions {
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/// Specifies the default fonts if the feature `default_fonts` is enabled,
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/// otherwise this is the same as [`Self::empty`].
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#[cfg(not(feature = "default_fonts"))]
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fn default() -> Self {
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Self::empty()
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}
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/// Specifies the default fonts if the feature `default_fonts` is enabled,
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/// otherwise this is the same as [`Self::empty`].
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#[cfg(feature = "default_fonts")]
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fn default() -> Self {
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let mut font_data: BTreeMap<String, Arc<FontData>> = BTreeMap::new();
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let mut families = BTreeMap::new();
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font_data.insert(
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"Hack".to_owned(),
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Arc::new(FontData::from_static(HACK_REGULAR)),
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);
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// Some good looking emojis. Use as first priority:
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font_data.insert(
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"NotoEmoji-Regular".to_owned(),
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Arc::new(FontData::from_static(NOTO_EMOJI_REGULAR).tweak(FontTweak {
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scale: 0.81, // Make smaller
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..Default::default()
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})),
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);
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font_data.insert(
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"Ubuntu-Light".to_owned(),
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Arc::new(FontData::from_static(UBUNTU_LIGHT)),
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);
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// Bigger emojis, and more. <http://jslegers.github.io/emoji-icon-font/>:
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font_data.insert(
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"emoji-icon-font".to_owned(),
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Arc::new(FontData::from_static(EMOJI_ICON).tweak(FontTweak {
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scale: 0.90, // Make smaller
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..Default::default()
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})),
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);
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families.insert(
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FontFamily::Monospace,
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vec![
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"Hack".to_owned(),
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"Ubuntu-Light".to_owned(), // fallback for √ etc
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"NotoEmoji-Regular".to_owned(),
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"emoji-icon-font".to_owned(),
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],
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);
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families.insert(
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FontFamily::Proportional,
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vec![
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"Ubuntu-Light".to_owned(),
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"NotoEmoji-Regular".to_owned(),
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"emoji-icon-font".to_owned(),
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],
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);
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Self {
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font_data,
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families,
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}
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}
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}
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impl FontDefinitions {
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/// No fonts.
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pub fn empty() -> Self {
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let mut families = BTreeMap::new();
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families.insert(FontFamily::Monospace, vec![]);
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families.insert(FontFamily::Proportional, vec![]);
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Self {
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font_data: Default::default(),
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families,
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}
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}
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/// List of all the builtin font names used by `epaint`.
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#[cfg(feature = "default_fonts")]
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pub fn builtin_font_names() -> &'static [&'static str] {
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&[
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"Ubuntu-Light",
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"NotoEmoji-Regular",
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"emoji-icon-font",
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"Hack",
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]
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}
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/// List of all the builtin font names used by `epaint`.
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#[cfg(not(feature = "default_fonts"))]
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pub fn builtin_font_names() -> &'static [&'static str] {
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&[]
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}
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}
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// ----------------------------------------------------------------------------
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/// The collection of fonts used by `epaint`.
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///
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/// Required in order to paint text. Create one and reuse. Cheap to clone.
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///
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/// Each [`Fonts`] comes with a font atlas textures that needs to be used when painting.
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///
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/// If you are using `egui`, use `egui::Context::set_fonts` and `egui::Context::fonts`.
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///
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/// You need to call [`Self::begin_pass`] and [`Self::font_image_delta`] once every frame.
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#[derive(Clone)]
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pub struct Fonts(Arc<Mutex<FontsAndCache>>);
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impl Fonts {
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/// Create a new [`Fonts`] for text layout.
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/// This call is expensive, so only create one [`Fonts`] and then reuse it.
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///
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/// * `pixels_per_point`: how many physical pixels per logical "point".
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/// * `max_texture_side`: largest supported texture size (one side).
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pub fn new(
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pixels_per_point: f32,
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max_texture_side: usize,
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definitions: FontDefinitions,
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) -> Self {
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let fonts_and_cache = FontsAndCache {
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fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
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galley_cache: Default::default(),
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};
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Self(Arc::new(Mutex::new(fonts_and_cache)))
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}
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/// Call at the start of each frame with the latest known
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/// `pixels_per_point` and `max_texture_side`.
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///
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/// Call after painting the previous frame, but before using [`Fonts`] for the new frame.
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///
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/// This function will react to changes in `pixels_per_point` and `max_texture_side`,
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/// as well as notice when the font atlas is getting full, and handle that.
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pub fn begin_pass(&self, pixels_per_point: f32, max_texture_side: usize) {
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let mut fonts_and_cache = self.0.lock();
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let pixels_per_point_changed = fonts_and_cache.fonts.pixels_per_point != pixels_per_point;
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let max_texture_side_changed = fonts_and_cache.fonts.max_texture_side != max_texture_side;
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let font_atlas_almost_full = fonts_and_cache.fonts.atlas.lock().fill_ratio() > 0.8;
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let needs_recreate =
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pixels_per_point_changed || max_texture_side_changed || font_atlas_almost_full;
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if needs_recreate {
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let definitions = fonts_and_cache.fonts.definitions.clone();
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*fonts_and_cache = FontsAndCache {
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fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
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galley_cache: Default::default(),
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};
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}
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fonts_and_cache.galley_cache.flush_cache();
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}
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/// Call at the end of each frame (before painting) to get the change to the font texture since last call.
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pub fn font_image_delta(&self) -> Option<crate::ImageDelta> {
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self.lock().fonts.atlas.lock().take_delta()
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}
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/// Access the underlying [`FontsAndCache`].
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#[doc(hidden)]
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#[inline]
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pub fn lock(&self) -> MutexGuard<'_, FontsAndCache> {
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self.0.lock()
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}
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#[inline]
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pub fn pixels_per_point(&self) -> f32 {
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self.lock().fonts.pixels_per_point
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}
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#[inline]
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pub fn max_texture_side(&self) -> usize {
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self.lock().fonts.max_texture_side
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}
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/// The font atlas.
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/// Pass this to [`crate::Tessellator`].
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pub fn texture_atlas(&self) -> Arc<Mutex<TextureAtlas>> {
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self.lock().fonts.atlas.clone()
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}
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/// The full font atlas image.
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#[inline]
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pub fn image(&self) -> crate::FontImage {
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self.lock().fonts.atlas.lock().image().clone()
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}
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|
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/// Current size of the font image.
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/// Pass this to [`crate::Tessellator`].
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pub fn font_image_size(&self) -> [usize; 2] {
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self.lock().fonts.atlas.lock().size()
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}
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|
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/// Width of this character in points.
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#[inline]
|
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pub fn glyph_width(&self, font_id: &FontId, c: char) -> f32 {
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self.lock().fonts.glyph_width(font_id, c)
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}
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|
/// Can we display this glyph?
|
|
#[inline]
|
|
pub fn has_glyph(&self, font_id: &FontId, c: char) -> bool {
|
|
self.lock().fonts.has_glyph(font_id, c)
|
|
}
|
|
|
|
/// Can we display all the glyphs in this text?
|
|
pub fn has_glyphs(&self, font_id: &FontId, s: &str) -> bool {
|
|
self.lock().fonts.has_glyphs(font_id, s)
|
|
}
|
|
|
|
/// Height of one row of text in points.
|
|
///
|
|
/// Returns a value rounded to [`emath::GUI_ROUNDING`].
|
|
#[inline]
|
|
pub fn row_height(&self, font_id: &FontId) -> f32 {
|
|
self.lock().fonts.row_height(font_id)
|
|
}
|
|
|
|
/// List of all known font families.
|
|
pub fn families(&self) -> Vec<FontFamily> {
|
|
self.lock()
|
|
.fonts
|
|
.definitions
|
|
.families
|
|
.keys()
|
|
.cloned()
|
|
.collect()
|
|
}
|
|
|
|
/// Layout some text.
|
|
///
|
|
/// This is the most advanced layout function.
|
|
/// See also [`Self::layout`], [`Self::layout_no_wrap`] and
|
|
/// [`Self::layout_delayed_color`].
|
|
///
|
|
/// The implementation uses memoization so repeated calls are cheap.
|
|
#[inline]
|
|
pub fn layout_job(&self, job: LayoutJob) -> Arc<Galley> {
|
|
self.lock().layout_job(job)
|
|
}
|
|
|
|
pub fn num_galleys_in_cache(&self) -> usize {
|
|
self.lock().galley_cache.num_galleys_in_cache()
|
|
}
|
|
|
|
/// How full is the font atlas?
|
|
///
|
|
/// This increases as new fonts and/or glyphs are used,
|
|
/// but can also decrease in a call to [`Self::begin_pass`].
|
|
pub fn font_atlas_fill_ratio(&self) -> f32 {
|
|
self.lock().fonts.atlas.lock().fill_ratio()
|
|
}
|
|
|
|
/// Will wrap text at the given width and line break at `\n`.
|
|
///
|
|
/// The implementation uses memoization so repeated calls are cheap.
|
|
pub fn layout(
|
|
&self,
|
|
text: String,
|
|
font_id: FontId,
|
|
color: crate::Color32,
|
|
wrap_width: f32,
|
|
) -> Arc<Galley> {
|
|
let job = LayoutJob::simple(text, font_id, color, wrap_width);
|
|
self.layout_job(job)
|
|
}
|
|
|
|
/// Will line break at `\n`.
|
|
///
|
|
/// The implementation uses memoization so repeated calls are cheap.
|
|
pub fn layout_no_wrap(
|
|
&self,
|
|
text: String,
|
|
font_id: FontId,
|
|
color: crate::Color32,
|
|
) -> Arc<Galley> {
|
|
let job = LayoutJob::simple(text, font_id, color, f32::INFINITY);
|
|
self.layout_job(job)
|
|
}
|
|
|
|
/// Like [`Self::layout`], made for when you want to pick a color for the text later.
|
|
///
|
|
/// The implementation uses memoization so repeated calls are cheap.
|
|
pub fn layout_delayed_color(
|
|
&self,
|
|
text: String,
|
|
font_id: FontId,
|
|
wrap_width: f32,
|
|
) -> Arc<Galley> {
|
|
self.layout(text, font_id, crate::Color32::PLACEHOLDER, wrap_width)
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
pub struct FontsAndCache {
|
|
pub fonts: FontsImpl,
|
|
galley_cache: GalleyCache,
|
|
}
|
|
|
|
impl FontsAndCache {
|
|
fn layout_job(&mut self, job: LayoutJob) -> Arc<Galley> {
|
|
let allow_split_paragraphs = true; // Optimization for editing text with many paragraphs.
|
|
self.galley_cache
|
|
.layout(&mut self.fonts, job, allow_split_paragraphs)
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/// The collection of fonts used by `epaint`.
|
|
///
|
|
/// Required in order to paint text.
|
|
pub struct FontsImpl {
|
|
pixels_per_point: f32,
|
|
max_texture_side: usize,
|
|
definitions: FontDefinitions,
|
|
atlas: Arc<Mutex<TextureAtlas>>,
|
|
font_impl_cache: FontImplCache,
|
|
sized_family: ahash::HashMap<(OrderedFloat<f32>, FontFamily), Font>,
|
|
}
|
|
|
|
impl FontsImpl {
|
|
/// Create a new [`FontsImpl`] for text layout.
|
|
/// This call is expensive, so only create one [`FontsImpl`] and then reuse it.
|
|
pub fn new(
|
|
pixels_per_point: f32,
|
|
max_texture_side: usize,
|
|
definitions: FontDefinitions,
|
|
) -> Self {
|
|
assert!(
|
|
0.0 < pixels_per_point && pixels_per_point < 100.0,
|
|
"pixels_per_point out of range: {pixels_per_point}"
|
|
);
|
|
|
|
let texture_width = max_texture_side.at_most(16 * 1024);
|
|
let initial_height = 32; // Keep initial font atlas small, so it is fast to upload to GPU. This will expand as needed anyways.
|
|
let atlas = TextureAtlas::new([texture_width, initial_height]);
|
|
|
|
let atlas = Arc::new(Mutex::new(atlas));
|
|
|
|
let font_impl_cache =
|
|
FontImplCache::new(atlas.clone(), pixels_per_point, &definitions.font_data);
|
|
|
|
Self {
|
|
pixels_per_point,
|
|
max_texture_side,
|
|
definitions,
|
|
atlas,
|
|
font_impl_cache,
|
|
sized_family: Default::default(),
|
|
}
|
|
}
|
|
|
|
#[inline(always)]
|
|
pub fn pixels_per_point(&self) -> f32 {
|
|
self.pixels_per_point
|
|
}
|
|
|
|
#[inline]
|
|
pub fn definitions(&self) -> &FontDefinitions {
|
|
&self.definitions
|
|
}
|
|
|
|
/// Get the right font implementation from size and [`FontFamily`].
|
|
pub fn font(&mut self, font_id: &FontId) -> &mut Font {
|
|
let FontId { mut size, family } = font_id;
|
|
size = size.at_least(0.1).at_most(2048.0);
|
|
|
|
self.sized_family
|
|
.entry((OrderedFloat(size), family.clone()))
|
|
.or_insert_with(|| {
|
|
let fonts = &self.definitions.families.get(family);
|
|
let fonts = fonts
|
|
.unwrap_or_else(|| panic!("FontFamily::{family:?} is not bound to any fonts"));
|
|
|
|
let fonts: Vec<Arc<FontImpl>> = fonts
|
|
.iter()
|
|
.map(|font_name| self.font_impl_cache.font_impl(size, font_name))
|
|
.collect();
|
|
|
|
Font::new(fonts)
|
|
})
|
|
}
|
|
|
|
/// Width of this character in points.
|
|
fn glyph_width(&mut self, font_id: &FontId, c: char) -> f32 {
|
|
self.font(font_id).glyph_width(c)
|
|
}
|
|
|
|
/// Can we display this glyph?
|
|
pub fn has_glyph(&mut self, font_id: &FontId, c: char) -> bool {
|
|
self.font(font_id).has_glyph(c)
|
|
}
|
|
|
|
/// Can we display all the glyphs in this text?
|
|
pub fn has_glyphs(&mut self, font_id: &FontId, s: &str) -> bool {
|
|
self.font(font_id).has_glyphs(s)
|
|
}
|
|
|
|
/// Height of one row of text in points.
|
|
///
|
|
/// Returns a value rounded to [`emath::GUI_ROUNDING`].
|
|
fn row_height(&mut self, font_id: &FontId) -> f32 {
|
|
self.font(font_id).row_height()
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct CachedGalley {
|
|
/// When it was last used
|
|
last_used: u32,
|
|
galley: Arc<Galley>,
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct GalleyCache {
|
|
/// Frame counter used to do garbage collection on the cache
|
|
generation: u32,
|
|
cache: nohash_hasher::IntMap<u64, CachedGalley>,
|
|
}
|
|
|
|
impl GalleyCache {
|
|
fn layout(
|
|
&mut self,
|
|
fonts: &mut FontsImpl,
|
|
mut job: LayoutJob,
|
|
allow_split_paragraphs: bool,
|
|
) -> Arc<Galley> {
|
|
if job.wrap.max_width.is_finite() {
|
|
// Protect against rounding errors in egui layout code.
|
|
|
|
// Say the user asks to wrap at width 200.0.
|
|
// The text layout wraps, and reports that the final width was 196.0 points.
|
|
// This then trickles up the `Ui` chain and gets stored as the width for a tooltip (say).
|
|
// On the next frame, this is then set as the max width for the tooltip,
|
|
// and we end up calling the text layout code again, this time with a wrap width of 196.0.
|
|
// Except, somewhere in the `Ui` chain with added margins etc, a rounding error was introduced,
|
|
// so that we actually set a wrap-width of 195.9997 instead.
|
|
// Now the text that fit perfrectly at 196.0 needs to wrap one word earlier,
|
|
// and so the text re-wraps and reports a new width of 185.0 points.
|
|
// And then the cycle continues.
|
|
|
|
// So we limit max_width to integers.
|
|
|
|
// Related issues:
|
|
// * https://github.com/emilk/egui/issues/4927
|
|
// * https://github.com/emilk/egui/issues/4928
|
|
// * https://github.com/emilk/egui/issues/5084
|
|
// * https://github.com/emilk/egui/issues/5163
|
|
|
|
job.wrap.max_width = job.wrap.max_width.round();
|
|
}
|
|
|
|
let hash = crate::util::hash(&job); // TODO(emilk): even faster hasher?
|
|
|
|
match self.cache.entry(hash) {
|
|
std::collections::hash_map::Entry::Occupied(entry) => {
|
|
// The job was found in cache - no need to re-layout.
|
|
let cached = entry.into_mut();
|
|
cached.last_used = self.generation;
|
|
cached.galley.clone()
|
|
}
|
|
std::collections::hash_map::Entry::Vacant(entry) => {
|
|
let job = Arc::new(job);
|
|
if allow_split_paragraphs && should_cache_each_paragraph_individually(&job) {
|
|
let galley = self.layout_each_paragraph_individuallly(fonts, job);
|
|
// TODO(afishhh): This Galley cannot be added directly into the cache without taking
|
|
// extra precautions to make sure all component paragraph Galleys are not invalidated
|
|
// immediately next frame (since their `last_used` will not be updated).
|
|
Arc::new(galley)
|
|
} else {
|
|
let galley = super::layout(fonts, job);
|
|
let galley = Arc::new(galley);
|
|
entry.insert(CachedGalley {
|
|
last_used: self.generation,
|
|
galley: galley.clone(),
|
|
});
|
|
galley
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Split on `\n` and lay out (and cache) each paragraph individually.
|
|
fn layout_each_paragraph_individuallly(
|
|
&mut self,
|
|
fonts: &mut FontsImpl,
|
|
job: Arc<LayoutJob>,
|
|
) -> Galley {
|
|
profiling::function_scope!();
|
|
|
|
let mut current_section = 0;
|
|
let mut start = 0;
|
|
let mut max_rows_remaining = job.wrap.max_rows;
|
|
let mut galleys = Vec::new();
|
|
|
|
while start < job.text.len() {
|
|
let is_first_paragraph = start == 0;
|
|
let end = job.text[start..]
|
|
.find('\n')
|
|
.map_or(job.text.len(), |i| start + i + 1);
|
|
|
|
let mut paragraph_job = LayoutJob {
|
|
text: job.text[start..end].to_owned(),
|
|
wrap: crate::text::TextWrapping {
|
|
max_rows: max_rows_remaining,
|
|
..job.wrap
|
|
},
|
|
sections: Vec::new(),
|
|
break_on_newline: job.break_on_newline,
|
|
halign: job.halign,
|
|
justify: job.justify,
|
|
first_row_min_height: if is_first_paragraph {
|
|
job.first_row_min_height
|
|
} else {
|
|
0.0
|
|
},
|
|
round_output_to_gui: job.round_output_to_gui,
|
|
};
|
|
|
|
// Add overlapping sections:
|
|
for section in &job.sections[current_section..job.sections.len()] {
|
|
let LayoutSection {
|
|
leading_space,
|
|
byte_range: section_range,
|
|
format,
|
|
} = section;
|
|
|
|
// `start` and `end` are the byte range of the current paragraph.
|
|
// How does the current section overlap with the paragraph range?
|
|
|
|
if section_range.end <= start {
|
|
// The section is behind us
|
|
current_section += 1;
|
|
} else if end <= section_range.start {
|
|
break; // Haven't reached this one yet.
|
|
} else {
|
|
// Section range overlaps with paragraph range
|
|
debug_assert!(
|
|
section_range.start < section_range.end,
|
|
"Bad byte_range: {section_range:?}"
|
|
);
|
|
let new_range = section_range.start.saturating_sub(start)
|
|
..(section_range.end.at_most(end)).saturating_sub(start);
|
|
debug_assert!(
|
|
new_range.start <= new_range.end,
|
|
"Bad new section range: {new_range:?}"
|
|
);
|
|
paragraph_job.sections.push(LayoutSection {
|
|
leading_space: if start <= new_range.start {
|
|
*leading_space
|
|
} else {
|
|
0.0
|
|
},
|
|
byte_range: new_range,
|
|
format: format.clone(),
|
|
});
|
|
}
|
|
}
|
|
|
|
// TODO(emilk): we could lay out each paragraph in parallel to get a nice speedup on multicore machines.
|
|
let galley = self.layout(fonts, paragraph_job, false);
|
|
|
|
// This will prevent us from invalidating cache entries unnecessarily:
|
|
if max_rows_remaining != usize::MAX {
|
|
max_rows_remaining -= galley.rows.len();
|
|
// Ignore extra trailing row, see merging `Galley::concat` for more details.
|
|
if end < job.text.len() && !galley.elided {
|
|
max_rows_remaining += 1;
|
|
}
|
|
}
|
|
|
|
let elided = galley.elided;
|
|
galleys.push(galley);
|
|
if elided {
|
|
break;
|
|
}
|
|
|
|
start = end;
|
|
}
|
|
|
|
Galley::concat(job, &galleys, fonts.pixels_per_point)
|
|
}
|
|
|
|
pub fn num_galleys_in_cache(&self) -> usize {
|
|
self.cache.len()
|
|
}
|
|
|
|
/// Must be called once per frame to clear the [`Galley`] cache.
|
|
pub fn flush_cache(&mut self) {
|
|
let current_generation = self.generation;
|
|
self.cache.retain(|_key, cached| {
|
|
cached.last_used == current_generation // only keep those that were used this frame
|
|
});
|
|
self.generation = self.generation.wrapping_add(1);
|
|
}
|
|
}
|
|
|
|
/// If true, lay out and cache each paragraph (sections separated by newlines) individually.
|
|
///
|
|
/// This makes it much faster to re-layout the full text when only a portion of it has changed since last frame, i.e. when editing somewhere in a file with thousands of lines/paragraphs.
|
|
fn should_cache_each_paragraph_individually(job: &LayoutJob) -> bool {
|
|
// We currently don't support this elided text, i.e. when `max_rows` is set.
|
|
// Most often, elided text is elided to one row,
|
|
// and so will always be fast to lay out.
|
|
job.break_on_newline && job.wrap.max_rows == usize::MAX && job.text.contains('\n')
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct FontImplCache {
|
|
atlas: Arc<Mutex<TextureAtlas>>,
|
|
pixels_per_point: f32,
|
|
ab_glyph_fonts: BTreeMap<String, (FontTweak, ab_glyph::FontArc)>,
|
|
|
|
/// Map font pixel sizes and names to the cached [`FontImpl`].
|
|
cache: ahash::HashMap<(u32, String), Arc<FontImpl>>,
|
|
}
|
|
|
|
impl FontImplCache {
|
|
pub fn new(
|
|
atlas: Arc<Mutex<TextureAtlas>>,
|
|
pixels_per_point: f32,
|
|
font_data: &BTreeMap<String, Arc<FontData>>,
|
|
) -> Self {
|
|
let ab_glyph_fonts = font_data
|
|
.iter()
|
|
.map(|(name, font_data)| {
|
|
let tweak = font_data.tweak;
|
|
let ab_glyph = ab_glyph_font_from_font_data(name, font_data);
|
|
(name.clone(), (tweak, ab_glyph))
|
|
})
|
|
.collect();
|
|
|
|
Self {
|
|
atlas,
|
|
pixels_per_point,
|
|
ab_glyph_fonts,
|
|
cache: Default::default(),
|
|
}
|
|
}
|
|
|
|
pub fn font_impl(&mut self, scale_in_points: f32, font_name: &str) -> Arc<FontImpl> {
|
|
use ab_glyph::Font as _;
|
|
|
|
let (tweak, ab_glyph_font) = self
|
|
.ab_glyph_fonts
|
|
.get(font_name)
|
|
.unwrap_or_else(|| panic!("No font data found for {font_name:?}"))
|
|
.clone();
|
|
|
|
let scale_in_pixels = self.pixels_per_point * scale_in_points;
|
|
|
|
// Scale the font properly (see https://github.com/emilk/egui/issues/2068).
|
|
let units_per_em = ab_glyph_font.units_per_em().unwrap_or_else(|| {
|
|
panic!("The font unit size of {font_name:?} exceeds the expected range (16..=16384)")
|
|
});
|
|
let font_scaling = ab_glyph_font.height_unscaled() / units_per_em;
|
|
let scale_in_pixels = scale_in_pixels * font_scaling;
|
|
|
|
self.cache
|
|
.entry((
|
|
(scale_in_pixels * tweak.scale).round() as u32,
|
|
font_name.to_owned(),
|
|
))
|
|
.or_insert_with(|| {
|
|
Arc::new(FontImpl::new(
|
|
self.atlas.clone(),
|
|
self.pixels_per_point,
|
|
font_name.to_owned(),
|
|
ab_glyph_font,
|
|
scale_in_pixels,
|
|
tweak,
|
|
))
|
|
})
|
|
.clone()
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "default_fonts")]
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use core::f32;
|
|
|
|
use super::*;
|
|
use crate::{text::TextFormat, Stroke};
|
|
use ecolor::Color32;
|
|
use emath::Align;
|
|
|
|
fn jobs() -> Vec<LayoutJob> {
|
|
vec![
|
|
LayoutJob::simple(
|
|
String::default(),
|
|
FontId::new(14.0, FontFamily::Monospace),
|
|
Color32::WHITE,
|
|
f32::INFINITY,
|
|
),
|
|
LayoutJob::simple(
|
|
"Simple test.".to_owned(),
|
|
FontId::new(14.0, FontFamily::Monospace),
|
|
Color32::WHITE,
|
|
f32::INFINITY,
|
|
),
|
|
LayoutJob::simple(
|
|
"This some text that may be long.\nDet kanske också finns lite ÅÄÖ här.".to_owned(),
|
|
FontId::new(14.0, FontFamily::Proportional),
|
|
Color32::WHITE,
|
|
50.0,
|
|
),
|
|
{
|
|
let mut job = LayoutJob {
|
|
first_row_min_height: 20.0,
|
|
..Default::default()
|
|
};
|
|
job.append(
|
|
"1st paragraph has some leading space.\n",
|
|
16.0,
|
|
TextFormat {
|
|
font_id: FontId::new(14.0, FontFamily::Proportional),
|
|
..Default::default()
|
|
},
|
|
);
|
|
job.append(
|
|
"2nd paragraph has underline and strikthrough, and has some non-ASCII characters:\n ÅÄÖ.",
|
|
0.0,
|
|
TextFormat {
|
|
font_id: FontId::new(15.0, FontFamily::Monospace),
|
|
underline: Stroke::new(1.0, Color32::RED),
|
|
strikethrough: Stroke::new(1.0, Color32::GREEN),
|
|
..Default::default()
|
|
},
|
|
);
|
|
job.append(
|
|
"3rd paragraph is kind of boring, but has italics.\nAnd a newline",
|
|
0.0,
|
|
TextFormat {
|
|
font_id: FontId::new(10.0, FontFamily::Proportional),
|
|
italics: true,
|
|
..Default::default()
|
|
},
|
|
);
|
|
|
|
job
|
|
},
|
|
]
|
|
}
|
|
|
|
#[test]
|
|
fn test_split_paragraphs() {
|
|
for pixels_per_point in [1.0, 2.0_f32.sqrt(), 2.0] {
|
|
let max_texture_side = 4096;
|
|
let mut fonts = FontsImpl::new(
|
|
pixels_per_point,
|
|
max_texture_side,
|
|
FontDefinitions::default(),
|
|
);
|
|
|
|
for halign in [Align::Min, Align::Center, Align::Max] {
|
|
for justify in [false, true] {
|
|
for mut job in jobs() {
|
|
job.halign = halign;
|
|
job.justify = justify;
|
|
|
|
let whole = GalleyCache::default().layout(&mut fonts, job.clone(), false);
|
|
|
|
let split = GalleyCache::default().layout(&mut fonts, job.clone(), true);
|
|
|
|
for (i, row) in whole.rows.iter().enumerate() {
|
|
println!(
|
|
"Whole row {i}: section_index_at_start={}, first glyph section_index: {:?}",
|
|
row.row.section_index_at_start,
|
|
row.row.glyphs.first().map(|g| g.section_index)
|
|
);
|
|
}
|
|
for (i, row) in split.rows.iter().enumerate() {
|
|
println!(
|
|
"Split row {i}: section_index_at_start={}, first glyph section_index: {:?}",
|
|
row.row.section_index_at_start,
|
|
row.row.glyphs.first().map(|g| g.section_index)
|
|
);
|
|
}
|
|
|
|
// Don't compare for equaliity; but format with a specific precision and make sure we hit that.
|
|
// NOTE: we use a rather low precision, because as long as we're within a pixel I think it's good enough.
|
|
similar_asserts::assert_eq!(
|
|
format!("{:#.1?}", split),
|
|
format!("{:#.1?}", whole),
|
|
"pixels_per_point: {pixels_per_point:.2}, input text: '{}'",
|
|
job.text
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|