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* Basic version of https://github.com/emilk/egui/issues/3931 This adds `Context::repaint_causes` which returns a `Vec<RepaintCause>`, containing the `file:line` of the call to `ctx.request_repaint()`. If your application is stuck forever repainting, this could be a useful tool to diagnose it.
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.