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egui/crates/epaint/src/color.rs
Joe Sorensen 2ce82cce21 Added ability to define colors at UV coordinates along a path (#4353)
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I had to make a couple types not Copy because closures, but it should'nt
be a massive deal.

I tried my best to make the API change as non breaking as possible.
Anywhere a PathStroke is used, you can just use a normal Stroke instead.
As mentioned above, the bezier paths couldn't be copy anymore, but IMO
that's a minor caveat.

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2024-04-22 18:35:09 +02:00

49 lines
1.5 KiB
Rust

use std::{fmt::Debug, sync::Arc};
use ecolor::Color32;
use emath::{Pos2, Rect};
/// How paths will be colored.
#[derive(Clone)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum ColorMode {
/// The entire path is one solid color, this is the default.
Solid(Color32),
/// Provide a callback which takes in the path's bounding box and a position and converts it to a color.
/// When used with a path, the bounding box will have a margin of [`TessellationOptions::feathering_size_in_pixels`](`crate::tessellator::TessellationOptions::feathering_size_in_pixels`)
///
/// **This cannot be serialized**
#[cfg_attr(feature = "serde", serde(skip))]
UV(Arc<dyn Fn(Rect, Pos2) -> Color32 + Send + Sync>),
}
impl Default for ColorMode {
fn default() -> Self {
Self::Solid(Color32::TRANSPARENT)
}
}
impl Debug for ColorMode {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Solid(arg0) => f.debug_tuple("Solid").field(arg0).finish(),
Self::UV(_arg0) => f.debug_tuple("UV").field(&"<closure>").finish(),
}
}
}
impl PartialEq for ColorMode {
fn eq(&self, other: &Self) -> bool {
match (self, other) {
(Self::Solid(l0), Self::Solid(r0)) => l0 == r0,
(Self::UV(_l0), Self::UV(_r0)) => false,
_ => false,
}
}
}
impl ColorMode {
pub const TRANSPARENT: Self = Self::Solid(Color32::TRANSPARENT);
}