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egui/crates/egui/Cargo.toml
Oscar Gustafsson c1eb3f884d Move dependencies to workspace (#4495)
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Inspired by:

44d65f41ac/Cargo.toml (L65)

I took the liberty of removing that comment since I *think* that I got
all "relevant" ones (showing up more than once, sort of).
2024-05-14 11:02:49 +02:00

100 lines
3.4 KiB
TOML

[package]
name = "egui"
version.workspace = true
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "An easy-to-use immediate mode GUI that runs on both web and native"
edition.workspace = true
rust-version.workspace = true
homepage = "https://github.com/emilk/egui"
license.workspace = true
readme = "../../README.md"
repository = "https://github.com/emilk/egui"
categories = ["gui", "game-development"]
keywords = ["gui", "imgui", "immediate", "portable", "gamedev"]
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
[lints]
workspace = true
[package.metadata.docs.rs]
all-features = true
[lib]
[features]
default = ["default_fonts"]
## Exposes detailed accessibility implementation required by platform
## accessibility APIs. Also requires support in the egui integration.
accesskit = ["dep:accesskit"]
## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`epaint::Vertex`], [`emath::Vec2`] etc to `&[u8]`.
bytemuck = ["epaint/bytemuck"]
## Show a debug-ui on hover including the stacktrace to the hovered item.
## This is very useful in finding the code that creates a part of the UI.
## Does not work on web.
callstack = ["dep:backtrace"]
## [`cint`](https://docs.rs/cint) enables interoperability with other color libraries.
cint = ["epaint/cint"]
## Enable the [`hex_color`] macro.
color-hex = ["epaint/color-hex"]
## This will automatically detect deadlocks due to double-locking on the same thread.
## If your app freezes, you may want to enable this!
## Only affects [`epaint::mutex::RwLock`] (which egui uses a lot).
deadlock_detection = ["epaint/deadlock_detection"]
## If set, egui will use `include_bytes!` to bundle some fonts.
## If you plan on specifying your own fonts you may disable this feature.
default_fonts = ["epaint/default_fonts"]
## Turn on the `log` feature, that makes egui log some errors using the [`log`](https://docs.rs/log) crate.
log = ["dep:log", "epaint/log"]
## [`mint`](https://docs.rs/mint) enables interoperability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra).
mint = ["epaint/mint"]
## Enable persistence of memory (window positions etc).
persistence = ["serde", "epaint/serde", "ron"]
## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
##
## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
puffin = ["dep:puffin", "epaint/puffin"]
## Enable parallel tessellation using [`rayon`](https://docs.rs/rayon).
##
## This can help performance for graphics-intense applications.
rayon = ["epaint/rayon"]
## Allow serialization using [`serde`](https://docs.rs/serde).
serde = ["dep:serde", "epaint/serde", "accesskit?/serde"]
## Change Vertex layout to be compatible with unity
unity = ["epaint/unity"]
[dependencies]
emath = { workspace = true, default-features = false }
epaint = { workspace = true, default-features = false }
ahash.workspace = true
nohash-hasher.workspace = true
#! ### Optional dependencies
accesskit = { version = "0.12", optional = true }
backtrace = { workspace = true, optional = true }
## Enable this when generating docs.
document-features = { workspace = true, optional = true }
log = { workspace = true, optional = true }
puffin = { workspace = true, optional = true }
ron = { workspace = true, optional = true }
serde = { workspace = true, optional = true, features = ["derive", "rc"] }