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egui/crates/emath/src/ordered_float.rs
Emil Ernerfeldt b8334f365b Fix sometimes blurry SVGs (#7071)
* Closes https://github.com/emilk/egui/issues/3501

The problem occurs when you want to render the same SVG at different
scales, either at the same time in different parts of your UI, or at two
different times (e.g. the DPI changes).

The solution is to use the `SizeHint` as part of the key.

However, when you have an SVG in a resizable container, that can lead to
hundreds of versions of the same SVG. So new eviction code is added to
handle this case.
2025-05-21 20:01:40 +02:00

155 lines
3.6 KiB
Rust

//! Total order on floating point types.
//! Can be used for sorting, min/max computation, and other collection algorithms.
use std::cmp::Ordering;
use std::hash::{Hash, Hasher};
/// Wraps a floating-point value to add total order and hash.
/// Possible types for `T` are `f32` and `f64`.
///
/// All NaNs are considered equal to each other.
/// The size of zero is ignored.
///
/// See also [`Float`].
#[derive(Clone, Copy)]
pub struct OrderedFloat<T>(pub T);
impl<T: Float + Copy> OrderedFloat<T> {
#[inline]
pub fn into_inner(self) -> T {
self.0
}
}
impl<T: std::fmt::Debug> std::fmt::Debug for OrderedFloat<T> {
#[inline]
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.0.fmt(f)
}
}
impl<T: Float> Eq for OrderedFloat<T> {}
impl<T: Float> PartialEq<Self> for OrderedFloat<T> {
#[inline]
fn eq(&self, other: &Self) -> bool {
// NaNs are considered equal (equivalent) when it comes to ordering
if self.0.is_nan() {
other.0.is_nan()
} else {
self.0 == other.0
}
}
}
impl<T: Float> PartialOrd<Self> for OrderedFloat<T> {
#[inline]
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
impl<T: Float> Ord for OrderedFloat<T> {
#[inline]
fn cmp(&self, other: &Self) -> Ordering {
match self.0.partial_cmp(&other.0) {
Some(ord) => ord,
None => self.0.is_nan().cmp(&other.0.is_nan()),
}
}
}
impl<T: Float> Hash for OrderedFloat<T> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.0.hash(state);
}
}
impl<T> From<T> for OrderedFloat<T> {
#[inline]
fn from(val: T) -> Self {
Self(val)
}
}
// ----------------------------------------------------------------------------
/// Extension trait to provide `ord()` method.
///
/// Example with `f64`:
/// ```
/// use emath::Float as _;
///
/// let array = [1.0, 2.5, 2.0];
/// let max = array.iter().max_by_key(|val| val.ord());
///
/// assert_eq!(max, Some(&2.5));
/// ```
pub trait Float: PartialOrd + PartialEq + private::FloatImpl {
/// Type to provide total order, useful as key in sorted contexts.
fn ord(self) -> OrderedFloat<Self>
where
Self: Sized;
}
impl Float for f32 {
#[inline]
fn ord(self) -> OrderedFloat<Self> {
OrderedFloat(self)
}
}
impl Float for f64 {
#[inline]
fn ord(self) -> OrderedFloat<Self> {
OrderedFloat(self)
}
}
// Keep this trait in private module, to avoid exposing its methods as extensions in user code
mod private {
use super::{Hash as _, Hasher};
pub trait FloatImpl {
fn is_nan(&self) -> bool;
fn hash<H: Hasher>(&self, state: &mut H);
}
impl FloatImpl for f32 {
#[inline]
fn is_nan(&self) -> bool {
Self::is_nan(*self)
}
#[inline]
fn hash<H: Hasher>(&self, state: &mut H) {
if *self == 0.0 {
state.write_u8(0);
} else if self.is_nan() {
state.write_u8(1);
} else {
self.to_bits().hash(state);
}
}
}
impl FloatImpl for f64 {
#[inline]
fn is_nan(&self) -> bool {
Self::is_nan(*self)
}
#[inline]
fn hash<H: Hasher>(&self, state: &mut H) {
if *self == 0.0 {
state.write_u8(0);
} else if self.is_nan() {
state.write_u8(1);
} else {
self.to_bits().hash(state);
}
}
}
}