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75 lines
2.3 KiB
Rust
75 lines
2.3 KiB
Rust
/// Shows off a table with dynamic layout
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#[derive(PartialEq)]
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pub struct FrameDemo {
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frame: egui::Frame,
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}
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impl Default for FrameDemo {
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fn default() -> Self {
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Self {
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frame: egui::Frame {
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inner_margin: 12.0.into(),
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outer_margin: 24.0.into(),
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rounding: 14.0.into(),
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shadow: egui::Shadow {
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offset: [8.0, 12.0].into(),
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blur: 16.0,
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spread: 0.0,
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color: egui::Color32::from_black_alpha(180),
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},
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fill: egui::Color32::from_rgba_unmultiplied(97, 0, 255, 128),
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stroke: egui::Stroke::new(1.0, egui::Color32::GRAY),
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},
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}
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}
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}
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impl super::Demo for FrameDemo {
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fn name(&self) -> &'static str {
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"▣ Frame"
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}
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fn show(&mut self, ctx: &egui::Context, open: &mut bool) {
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egui::Window::new(self.name())
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.open(open)
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.resizable(false)
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.show(ctx, |ui| {
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use super::View as _;
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self.ui(ui);
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});
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}
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}
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impl super::View for FrameDemo {
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fn ui(&mut self, ui: &mut egui::Ui) {
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ui.horizontal(|ui| {
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ui.vertical(|ui| {
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ui.add(&mut self.frame);
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ui.add_space(8.0);
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ui.set_max_width(ui.min_size().x);
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ui.vertical_centered(|ui| egui::reset_button(ui, self, "Reset"));
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});
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ui.separator();
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ui.vertical(|ui| {
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// We want to paint a background around the outer margin of the demonstration frame, so we use another frame around it:
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egui::Frame::default()
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.stroke(ui.visuals().widgets.noninteractive.bg_stroke)
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.rounding(ui.visuals().widgets.noninteractive.rounding)
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.show(ui, |ui| {
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self.frame.show(ui, |ui| {
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ui.style_mut().wrap = Some(false);
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ui.label(egui::RichText::new("Content").color(egui::Color32::WHITE));
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});
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});
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});
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});
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ui.set_max_width(ui.min_size().x);
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ui.separator();
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ui.vertical_centered(|ui| ui.add(crate::egui_github_link_file!()));
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}
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}
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