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* Functions that take Stroke were updated to take Into<Stroke> to make them consistent with other Into<Stroke> parameters. * Vec2 implements DivAssign<f32>, to make it consistent with already implementing MulAssign<f32> and Div<f32>. * Vec2::angled() uses sin_cos() rather than an individual sin() and cos() call for an immeasurable but hypothetical performance improvement. * Disable the lock_reentry_single_thread() mutex test. Lock()ing twice on the same thread is not guaranteed to panic. * Closes <https://github.com/emilk/egui/issues/3419>.