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egui/Cargo.toml
Andreas Reich cd46691423 Updated to latest wgpu (0.18.0) (#3505)
Tested on M1 Mac:
* native
* webgl, firefox
* webgpu, chrome

all looking normal


Updated minor ahash version because 0.8.1 got yanked. Added some deny
exceptions for now - we'll have to update winit soon to resolve glow
related cargo deny errors (not a big issue though since we don't expect
wgpu and glow backends to be used at the same time)
2023-11-11 21:58:32 +01:00

43 lines
1.3 KiB
TOML

[workspace]
resolver = "2"
members = [
"crates/ecolor",
"crates/egui_demo_app",
"crates/egui_demo_lib",
"crates/egui_extras",
"crates/egui_glow",
"crates/egui_plot",
"crates/egui-wgpu",
"crates/egui-winit",
"crates/egui",
"crates/emath",
"crates/epaint",
"examples/*",
]
[profile.release]
# lto = true # VERY slightly smaller wasm
# opt-level = 's' # 10-20% smaller wasm compared to `opt-level = 3`
# opt-level = 1 # very slow and big wasm. Don't do this.
opt-level = 2 # fast and small wasm, basically same as `opt-level = 's'`
# opt-level = 3 # unnecessarily large wasm for no performance gain
# debug = true # include debug symbols, useful when profiling wasm
[profile.dev]
# Can't leave this on by default, because it breaks the Windows build. Related: https://github.com/rust-lang/cargo/issues/4897
# split-debuginfo = "unpacked" # faster debug builds on mac
# opt-level = 1 # Make debug builds run faster
# Optimize all dependencies even in debug builds (does not affect workspace packages):
[profile.dev.package."*"]
opt-level = 2
[workspace.dependencies]
thiserror = "1.0.37"
wgpu = "0.18.0"
# Use this to build wgpu with WebGL support on the Web *instead* of using WebGPU.
#wgpu = { version = "0.18.0", features = ["webgl"] }