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Add support for primary, secondary and middle mouse buttons. Also improve ability to click things in low FPS situations.
This introduces a lot of breaking changes:
Backends/integrations now pass mouse events via the even stream.
Response has an interface of mostly methods instead of public members.
input.mouse is now input.pointer and has new interface.
* Rename 'mouse' to 'pointer' everywhere (pointer = mouse or touch)
* Make Response::clicked and Response::double_clicked into methods
* Remove Response::active and add dragged() and interact_pointer_pos()
* Support multiple mouse buttons
* Make PointerState interface all methods
* Make most members of Response private
1.4 KiB
1.4 KiB
Changelog for egui_web
All notable changes to the egui_web integration will be noted in this file.
The format is based on Keep a Changelog.
Unreleased
Added ⭐
- Right-clicks will no longer open browser context menu.
Fixed ⭐
- Fix a bug where one couldn't select items in a combo box on a touch screen.
0.8.0 - 2021-01-17
Added ⭐
- WebGL2 is now supported, with improved texture sampler. WebGL1 will be used as a fallback.
Changed
- Slightly improved alpha-blending (work-around for non-existing linear-space blending).
Fixed ⭐
- Call prevent_default for arrow keys when entering text
0.7.0 - 2021-01-04
Changed
httpandpersistenceare now optional (and opt-in) features.
Fixed ⭐
- egui_web now compiled without
RUSTFLAGS=--cfg=web_sys_unstable_apis, but copy/paste won't work.
0.6.0 - 2020-12-26
Added ⭐
- Auto-save of app state to local storage
Changed ⭐
- Set a maximum canvas size to alleviate performance issues on some machines
- Simplify
egui_web::startarguments
0.4.0 - 2020-11-28
Added ⭐
- A simple HTTP fetch API (wraps
web_sys). - Add ability to request a repaint
- Copy/cut/paste suppoert
Changed ⭐
- Automatic repaint every second
Fixed ⭐
- Web browser zooming should now work as expected
- A bunch of bug fixes related to keyboard events