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Allow creating EGL contexts on win32 with the AMD DLLs
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@@ -165,7 +165,7 @@ impl Window {
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});
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try!(EglContext::new(
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egl,
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builder,
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&builder,
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Some(wayland_context.display.ptr() as *const _),
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(*shell_surface).ptr() as *const _
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))
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