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Web: Fullscreen Overhaul (#3063)
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@@ -660,6 +660,8 @@ impl<T> EventLoopWindowTarget<T> {
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let runner = self.runner.clone();
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canvas.on_animation_frame(move || runner.request_redraw(RootWindowId(id)));
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canvas.on_touch_end();
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}
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pub fn available_monitors(&self) -> VecDequeIter<MonitorHandle> {
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