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android: use show_soft_input to summon the keyboard
Route it via the `Window::set_ime_allowed` like on iOS.
This commit is contained in:
committed by
Kirill Chibisov
parent
bab2d82fd3
commit
1d18a6ca57
@@ -46,6 +46,7 @@ changelog entry.
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to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
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to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
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- On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env
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- On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env
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variables to test the respective modifiers of window creation.
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variables to test the respective modifiers of window creation.
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- On Android, the soft keyboard can now be shown using `Window::set_ime_allowed`.
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### Fixed
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### Fixed
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@@ -908,7 +908,13 @@ impl Window {
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pub fn set_ime_cursor_area(&self, _position: Position, _size: Size) {}
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pub fn set_ime_cursor_area(&self, _position: Position, _size: Size) {}
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pub fn set_ime_allowed(&self, _allowed: bool) {}
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pub fn set_ime_allowed(&self, allowed: bool) {
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if allowed {
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self.app.show_soft_input(true);
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} else {
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self.app.hide_soft_input(true);
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}
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}
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pub fn set_ime_purpose(&self, _purpose: ImePurpose) {}
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pub fn set_ime_purpose(&self, _purpose: ImePurpose) {}
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@@ -1274,7 +1274,8 @@ impl Window {
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///
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///
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/// - **macOS:** IME must be enabled to receive text-input where dead-key sequences are
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/// - **macOS:** IME must be enabled to receive text-input where dead-key sequences are
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/// combined.
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/// combined.
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/// - **iOS / Android / Web / Orbital:** Unsupported.
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/// - **iOS / Android:** This will show / hide the soft keyboard.
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/// - **Web / Orbital:** Unsupported.
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/// - **X11**: Enabling IME will disable dead keys reporting during compose.
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/// - **X11**: Enabling IME will disable dead keys reporting during compose.
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///
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///
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/// [`Ime`]: crate::event::WindowEvent::Ime
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/// [`Ime`]: crate::event::WindowEvent::Ime
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