Rename LoopDestroyed to LoopExiting

Considering the possibility of re-running an event loop via run_ondemand
then it's more correct to say that the loop is about to exit without
assuming it's going to be destroyed.
This commit is contained in:
Robert Bragg
2023-07-28 17:19:53 +01:00
committed by Kirill Chibisov
parent 7de2bc7ae6
commit 3bf0fa9ec8
15 changed files with 28 additions and 30 deletions

View File

@@ -436,7 +436,7 @@ impl AppState {
pub fn exit() -> i32 {
HANDLER.set_in_callback(true);
HANDLER.handle_nonuser_event(EventWrapper::StaticEvent(Event::LoopDestroyed));
HANDLER.handle_nonuser_event(EventWrapper::StaticEvent(Event::LoopExiting));
HANDLER.set_in_callback(false);
HANDLER.exit();
Self::clear_callback();