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Rename LoopDestroyed to LoopExiting
Considering the possibility of re-running an event loop via run_ondemand then it's more correct to say that the loop is about to exit without assuming it's going to be destroyed.
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committed by
Kirill Chibisov
parent
7de2bc7ae6
commit
3bf0fa9ec8
@@ -436,7 +436,7 @@ impl AppState {
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pub fn exit() -> i32 {
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HANDLER.set_in_callback(true);
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HANDLER.handle_nonuser_event(EventWrapper::StaticEvent(Event::LoopDestroyed));
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HANDLER.handle_nonuser_event(EventWrapper::StaticEvent(Event::LoopExiting));
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HANDLER.set_in_callback(false);
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HANDLER.exit();
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Self::clear_callback();
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