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Rename LoopDestroyed to LoopExiting
Considering the possibility of re-running an event loop via run_ondemand then it's more correct to say that the loop is about to exit without assuming it's going to be destroyed.
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committed by
Kirill Chibisov
parent
7de2bc7ae6
commit
3bf0fa9ec8
@@ -64,7 +64,7 @@ extern "C" fn control_flow_begin_handler(
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}
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// end is queued with the lowest priority to ensure it is processed after other observers
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// without that, LoopDestroyed would get sent after MainEventsCleared
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// without that, LoopExiting would get sent after MainEventsCleared
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extern "C" fn control_flow_end_handler(
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_: CFRunLoopObserverRef,
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activity: CFRunLoopActivity,
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