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fix unnecessary cast lint (#2596)
* fix clippy lints on Windows
* fix lints on other platforms
* a couple more
* again
* don't know what's goging on anymore
* fix examples
* comon
* how about now?
* this is getting annoying
* hmmm
* explicitly set a type
* 😢
* don't cast on x64 targets
* apply code review requests
* fix attributes on expressions
* fix ios
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@@ -1,3 +1,5 @@
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#![allow(clippy::unnecessary_cast)]
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use std::{
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collections::{BTreeSet, VecDeque},
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fmt,
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@@ -1,3 +1,5 @@
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#![allow(clippy::unnecessary_cast)]
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use objc2::foundation::NSObject;
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use objc2::{class, declare_class, msg_send, ClassType};
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@@ -105,7 +107,6 @@ declare_class!(
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&& scale_factor > 0.0,
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"invalid scale_factor set on UIView",
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);
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let scale_factor = scale_factor as f64;
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let bounds: CGRect = msg_send![self, bounds];
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let screen: id = msg_send![window, screen];
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let screen_space: id = msg_send![screen, coordinateSpace];
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@@ -1,3 +1,5 @@
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#![allow(clippy::unnecessary_cast)]
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use std::{
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collections::VecDeque,
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ops::{Deref, DerefMut},
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