mirror of
https://github.com/rust-windowing/winit.git
synced 2026-08-31 13:50:05 -04:00
Re-organize into module structure
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@@ -1,9 +1,13 @@
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extern crate winit;
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fn main() {
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let events_loop = winit::EventLoop::new();
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use winit::window::WindowBuilder;
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use winit::event::{Event, WindowEvent, KeyboardInput};
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use winit::event_loop::{EventLoop, ControlFlow};
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let _window = winit::WindowBuilder::new()
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fn main() {
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let events_loop = EventLoop::new();
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let _window = WindowBuilder::new()
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.with_title("Your faithful window")
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.build(&events_loop)
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.unwrap();
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@@ -11,13 +15,12 @@ fn main() {
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let mut close_requested = false;
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events_loop.run(move |event, _, control_flow| {
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use winit::WindowEvent::*;
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use winit::ElementState::Released;
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use winit::VirtualKeyCode::{N, Y};
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use winit::event::ElementState::Released;
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use winit::event::VirtualKeyCode::{N, Y};
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match event {
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winit::Event::WindowEvent { event, .. } => match event {
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CloseRequested => {
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => {
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// `CloseRequested` is sent when the close button on the window is pressed (or
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// through whatever other mechanisms the window manager provides for closing a
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// window). If you don't handle this event, the close button won't actually do
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@@ -34,9 +37,9 @@ fn main() {
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// closing the window. How to close the window is detailed in the handler for
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// the Y key.
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}
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KeyboardInput {
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WindowEvent::KeyboardInput {
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input:
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winit::KeyboardInput {
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KeyboardInput {
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virtual_keycode: Some(virtual_code),
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state: Released,
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..
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@@ -53,7 +56,7 @@ fn main() {
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// event loop (i.e. if it's a multi-window application), you need to
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// drop the window. That closes it, and results in `Destroyed` being
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// sent.
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*control_flow = winit::ControlFlow::Exit;
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*control_flow = ControlFlow::Exit;
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}
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}
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N => {
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@@ -69,6 +72,6 @@ fn main() {
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_ => (),
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}
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*control_flow = winit::ControlFlow::Wait;
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*control_flow = ControlFlow::Wait;
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});
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}
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