Remove serde implementations from ControlFlow

This commit is contained in:
Osspial
2018-11-09 00:00:27 -05:00
parent 92ac3d6ac7
commit 5289d22372
3 changed files with 4 additions and 5 deletions

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@@ -35,6 +35,7 @@
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
- Rename `MonitorId` to `MonitorHandle`.
- Removed `serde` implementations from `ControlFlow`.
# Version 0.18.0 (2018-11-07)