mirror of
https://github.com/rust-windowing/winit.git
synced 2026-09-02 14:50:04 -04:00
Move AppKit (macOS) backend to winit-appkit (#4248)
This commit is contained in:
403
winit-appkit/src/monitor.rs
Normal file
403
winit-appkit/src/monitor.rs
Normal file
@@ -0,0 +1,403 @@
|
||||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::num::{NonZeroU16, NonZeroU32};
|
||||
use std::ptr::NonNull;
|
||||
use std::{fmt, ptr};
|
||||
|
||||
use dispatch2::run_on_main;
|
||||
use dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
|
||||
use objc2::rc::Retained;
|
||||
use objc2::MainThreadMarker;
|
||||
use objc2_app_kit::NSScreen;
|
||||
use objc2_core_foundation::{CFArray, CFRetained, CFUUID};
|
||||
use objc2_core_graphics::{
|
||||
CGDirectDisplayID, CGDisplayBounds, CGDisplayCopyAllDisplayModes, CGDisplayCopyDisplayMode,
|
||||
CGDisplayMode, CGDisplayModelNumber, CGGetActiveDisplayList, CGMainDisplayID,
|
||||
};
|
||||
use objc2_core_video::{kCVReturnSuccess, CVDisplayLink, CVTimeFlags};
|
||||
use objc2_foundation::{ns_string, NSNumber, NSPoint, NSRect};
|
||||
use tracing::warn;
|
||||
use winit_core::monitor::{MonitorHandleProvider, VideoMode};
|
||||
|
||||
use super::ffi;
|
||||
use super::util::cgerr;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct VideoModeHandle {
|
||||
pub(crate) mode: VideoMode,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
pub(crate) native_mode: NativeDisplayMode,
|
||||
}
|
||||
|
||||
impl PartialEq for VideoModeHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.monitor == other.monitor && self.mode == other.mode
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for VideoModeHandle {}
|
||||
|
||||
impl std::hash::Hash for VideoModeHandle {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.monitor.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoModeHandle {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("VideoModeHandle")
|
||||
.field("mode", &self.mode)
|
||||
.field("monitor", &self.monitor)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct NativeDisplayMode(pub CFRetained<CGDisplayMode>);
|
||||
|
||||
unsafe impl Send for NativeDisplayMode {}
|
||||
unsafe impl Sync for NativeDisplayMode {}
|
||||
|
||||
impl VideoModeHandle {
|
||||
fn new(
|
||||
monitor: MonitorHandle,
|
||||
native_mode: NativeDisplayMode,
|
||||
refresh_rate_millihertz: Option<NonZeroU32>,
|
||||
) -> Self {
|
||||
unsafe {
|
||||
// The bit-depth is basically always 32 since macOS 10.12.
|
||||
#[allow(deprecated)]
|
||||
let pixel_encoding =
|
||||
CGDisplayMode::pixel_encoding(Some(&native_mode.0)).unwrap().to_string();
|
||||
let bit_depth = if pixel_encoding.eq_ignore_ascii_case(ffi::IO32BitDirectPixels) {
|
||||
NonZeroU16::new(32)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::IO16BitDirectPixels) {
|
||||
NonZeroU16::new(16)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO30BitDirectPixels) {
|
||||
NonZeroU16::new(30)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO64BitDirectPixels) {
|
||||
NonZeroU16::new(64)
|
||||
} else {
|
||||
warn!(?pixel_encoding, "unknown bit depth");
|
||||
None
|
||||
};
|
||||
|
||||
let mode = VideoMode::new(
|
||||
PhysicalSize::new(
|
||||
CGDisplayMode::pixel_width(Some(&native_mode.0)) as u32,
|
||||
CGDisplayMode::pixel_height(Some(&native_mode.0)) as u32,
|
||||
),
|
||||
bit_depth,
|
||||
refresh_rate_millihertz,
|
||||
);
|
||||
|
||||
VideoModeHandle { mode, monitor: monitor.clone(), native_mode }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `CGDirectDisplayID` is documented as:
|
||||
/// > a framebuffer, a color correction (gamma) table, and possibly an attached monitor.
|
||||
///
|
||||
/// That is, it doesn't actually represent the monitor itself. Instead, we use the UUID of the
|
||||
/// monitor, as retrieved from `CGDisplayCreateUUIDFromDisplayID` (this makes the monitor ID stable,
|
||||
/// even across reboots and video mode changes).
|
||||
///
|
||||
/// NOTE: I'd be perfectly valid to store `[u8; 16]` in here instead, we only store `CFUUID` to
|
||||
/// avoid having to re-create it when we want to fetch the display ID.
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct MonitorHandle(CFRetained<CFUUID>);
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Internal comparisons of [`MonitorHandle`]s are done first requesting a UUID for the handle.
|
||||
fn uuid(&self) -> u128 {
|
||||
u128::from_ne_bytes(self.0.uuid_bytes().into())
|
||||
}
|
||||
|
||||
fn display_id(&self) -> CGDirectDisplayID {
|
||||
unsafe { ffi::CGDisplayGetDisplayIDFromUUID(&self.0) }
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub(crate) fn new(display_id: CGDirectDisplayID) -> Option<Self> {
|
||||
// kCGNullDirectDisplay
|
||||
if display_id == 0 {
|
||||
// `CGDisplayCreateUUIDFromDisplayID` checks kCGNullDirectDisplay internally.
|
||||
warn!("constructing monitor from invalid display ID 0; falling back to main monitor");
|
||||
}
|
||||
// SAFETY: Valid to call.
|
||||
let ptr = unsafe { ffi::CGDisplayCreateUUIDFromDisplayID(display_id) };
|
||||
let ptr = NonNull::new(ptr)?;
|
||||
// SAFETY: `CGDisplayCreateUUIDFromDisplayID` is a "create" function, so the pointer has
|
||||
// +1 retain count.
|
||||
let uuid = unsafe { CFRetained::from_raw(ptr) };
|
||||
Some(Self(uuid))
|
||||
}
|
||||
|
||||
fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
|
||||
let current_display_mode =
|
||||
NativeDisplayMode(unsafe { CGDisplayCopyDisplayMode(self.display_id()) }.unwrap());
|
||||
refresh_rate_millihertz(self.display_id(), ¤t_display_mode)
|
||||
}
|
||||
|
||||
pub fn video_mode_handles(&self) -> impl Iterator<Item = VideoModeHandle> {
|
||||
let refresh_rate_millihertz = self.refresh_rate_millihertz();
|
||||
let monitor = self.clone();
|
||||
|
||||
let array = unsafe { CGDisplayCopyAllDisplayModes(self.display_id(), None) };
|
||||
let modes = if let Some(array) = array {
|
||||
// SAFETY: `CGDisplayCopyAllDisplayModes` is documented to return an array of
|
||||
// display modes.
|
||||
unsafe { CFRetained::cast_unchecked::<CFArray<CGDisplayMode>>(array) }
|
||||
} else {
|
||||
// Occasionally, certain CalDigit Thunderbolt Hubs report a spurious monitor during
|
||||
// sleep/wake/cycling monitors. It tends to have null or 1 video mode only.
|
||||
// See <https://github.com/bevyengine/bevy/issues/17827>.
|
||||
warn!(monitor = ?self, "failed to get a list of display modes");
|
||||
CFArray::empty()
|
||||
};
|
||||
|
||||
modes.into_iter().map(move |mode| {
|
||||
let cg_refresh_rate_hertz = unsafe { CGDisplayMode::refresh_rate(Some(&mode)) };
|
||||
|
||||
// CGDisplayModeGetRefreshRate returns 0.0 for any display that
|
||||
// isn't a CRT
|
||||
let refresh_rate_millihertz = if cg_refresh_rate_hertz > 0.0 {
|
||||
NonZeroU32::new((cg_refresh_rate_hertz * 1000.0).round() as u32)
|
||||
} else {
|
||||
refresh_rate_millihertz
|
||||
};
|
||||
|
||||
VideoModeHandle::new(monitor.clone(), NativeDisplayMode(mode), refresh_rate_millihertz)
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn ns_screen(&self, mtm: MainThreadMarker) -> Option<Retained<NSScreen>> {
|
||||
let uuid = self.uuid();
|
||||
NSScreen::screens(mtm).into_iter().find(|screen| {
|
||||
let other_native_id = get_display_id(screen);
|
||||
if let Some(other) = MonitorHandle::new(other_native_id) {
|
||||
uuid == other.uuid()
|
||||
} else {
|
||||
// Display ID was just fetched from live NSScreen, but can still result in `None`
|
||||
// with certain Thunderbolt docked monitors.
|
||||
warn!(other_native_id, "comparing against screen with invalid display ID");
|
||||
false
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandleProvider for MonitorHandle {
|
||||
fn id(&self) -> u128 {
|
||||
self.uuid()
|
||||
}
|
||||
|
||||
fn native_id(&self) -> u64 {
|
||||
self.display_id() as _
|
||||
}
|
||||
|
||||
// TODO: Be smarter about this:
|
||||
//
|
||||
// <https://github.com/glfw/glfw/blob/57cbded0760a50b9039ee0cb3f3c14f60145567c/src/cocoa_monitor.m#L44-L126>
|
||||
fn name(&self) -> Option<std::borrow::Cow<'_, str>> {
|
||||
let screen_num = unsafe { CGDisplayModelNumber(self.display_id()) };
|
||||
Some(format!("Monitor #{screen_num}").into())
|
||||
}
|
||||
|
||||
fn position(&self) -> Option<PhysicalPosition<i32>> {
|
||||
// This is already in screen coordinates. If we were using `NSScreen`,
|
||||
// then a conversion would've been needed:
|
||||
// flip_window_screen_coordinates(self.ns_screen(mtm)?.frame())
|
||||
let bounds = unsafe { CGDisplayBounds(self.display_id()) };
|
||||
let position = LogicalPosition::new(bounds.origin.x, bounds.origin.y);
|
||||
Some(position.to_physical(self.scale_factor()))
|
||||
}
|
||||
|
||||
fn scale_factor(&self) -> f64 {
|
||||
run_on_main(|mtm| {
|
||||
match self.ns_screen(mtm) {
|
||||
Some(screen) => screen.backingScaleFactor() as f64,
|
||||
None => 1.0, // default to 1.0 when we can't find the screen
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn current_video_mode(&self) -> Option<VideoMode> {
|
||||
let mode =
|
||||
NativeDisplayMode(unsafe { CGDisplayCopyDisplayMode(self.display_id()) }.unwrap());
|
||||
let refresh_rate_millihertz = refresh_rate_millihertz(self.display_id(), &mode);
|
||||
Some(VideoModeHandle::new(self.clone(), mode, refresh_rate_millihertz).mode)
|
||||
}
|
||||
|
||||
fn video_modes(&self) -> Box<dyn Iterator<Item = VideoMode>> {
|
||||
Box::new(self.video_mode_handles().map(|mode| mode.mode))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors() -> VecDeque<MonitorHandle> {
|
||||
let mut expected_count = 0;
|
||||
let res = cgerr(unsafe { CGGetActiveDisplayList(0, ptr::null_mut(), &mut expected_count) });
|
||||
if res.is_err() {
|
||||
return VecDeque::with_capacity(0);
|
||||
}
|
||||
|
||||
let mut displays: Vec<CGDirectDisplayID> = vec![0; expected_count as usize];
|
||||
let mut actual_count = 0;
|
||||
let res = cgerr(unsafe {
|
||||
CGGetActiveDisplayList(expected_count, displays.as_mut_ptr(), &mut actual_count)
|
||||
});
|
||||
displays.truncate(actual_count as usize);
|
||||
|
||||
if res.is_err() {
|
||||
return VecDeque::with_capacity(0);
|
||||
}
|
||||
|
||||
let mut monitors = VecDeque::with_capacity(displays.len());
|
||||
for display in displays {
|
||||
// Display ID just fetched from `CGGetActiveDisplayList`, should be fine to unwrap.
|
||||
monitors.push_back(MonitorHandle::new(display).expect("invalid display ID"));
|
||||
}
|
||||
monitors
|
||||
}
|
||||
|
||||
pub fn primary_monitor() -> MonitorHandle {
|
||||
// Display ID just fetched from `CGMainDisplayID`, should be fine to unwrap.
|
||||
MonitorHandle::new(unsafe { CGMainDisplayID() }).expect("invalid display ID")
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("MonitorHandle")
|
||||
.field("name", &self.name())
|
||||
.field("uuid", &self.uuid())
|
||||
.field("display_id", &self.display_id())
|
||||
.field("position", &self.position())
|
||||
.field("scale_factor", &self.scale_factor())
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_display_id(screen: &NSScreen) -> u32 {
|
||||
let key = ns_string!("NSScreenNumber");
|
||||
|
||||
objc2::rc::autoreleasepool(|_| {
|
||||
let device_description = screen.deviceDescription();
|
||||
|
||||
// Retrieve the CGDirectDisplayID associated with this screen
|
||||
//
|
||||
// The value from @"NSScreenNumber" in deviceDescription is guaranteed
|
||||
// to be an NSNumber. See documentation for details:
|
||||
// <https://developer.apple.com/documentation/appkit/nsscreen/1388360-devicedescription?language=objc>
|
||||
let obj = device_description
|
||||
.objectForKey(key)
|
||||
.expect("failed getting screen display id from device description")
|
||||
.downcast::<NSNumber>()
|
||||
.expect("NSScreenNumber must be NSNumber");
|
||||
|
||||
obj.as_u32()
|
||||
})
|
||||
}
|
||||
|
||||
/// Core graphics screen coordinates are relative to the top-left corner of
|
||||
/// the so-called "main" display, with y increasing downwards - which is
|
||||
/// exactly what we want in Winit.
|
||||
///
|
||||
/// However, `NSWindow` and `NSScreen` changes these coordinates to:
|
||||
/// 1. Be relative to the bottom-left corner of the "main" screen.
|
||||
/// 2. Be relative to the bottom-left corner of the window/screen itself.
|
||||
/// 3. Have y increasing upwards.
|
||||
///
|
||||
/// This conversion happens to be symmetric, so we only need this one function
|
||||
/// to convert between the two coordinate systems.
|
||||
pub(crate) fn flip_window_screen_coordinates(frame: NSRect) -> NSPoint {
|
||||
// It is intentional that we use `CGMainDisplayID` (as opposed to
|
||||
// `NSScreen::mainScreen`), because that's what the screen coordinates
|
||||
// are relative to, no matter which display the window is currently on.
|
||||
let main_screen_height = unsafe { CGDisplayBounds(CGMainDisplayID()) }.size.height;
|
||||
|
||||
let y = main_screen_height - frame.size.height - frame.origin.y;
|
||||
NSPoint::new(frame.origin.x, y)
|
||||
}
|
||||
|
||||
fn refresh_rate_millihertz(id: CGDirectDisplayID, mode: &NativeDisplayMode) -> Option<NonZeroU32> {
|
||||
unsafe {
|
||||
let refresh_rate = CGDisplayMode::refresh_rate(Some(&mode.0));
|
||||
if refresh_rate > 0.0 {
|
||||
return NonZeroU32::new((refresh_rate * 1000.0).round() as u32);
|
||||
}
|
||||
|
||||
let mut display_link = std::ptr::null_mut();
|
||||
#[allow(deprecated)]
|
||||
if CVDisplayLink::create_with_cg_display(id, NonNull::from(&mut display_link))
|
||||
!= kCVReturnSuccess
|
||||
{
|
||||
return None;
|
||||
}
|
||||
let display_link = CFRetained::from_raw(NonNull::new(display_link).unwrap());
|
||||
#[allow(deprecated)]
|
||||
let time = display_link.nominal_output_video_refresh_period();
|
||||
|
||||
// This value is indefinite if an invalid display link was specified
|
||||
if time.flags & CVTimeFlags::IsIndefinite.0 != 0 {
|
||||
return None;
|
||||
}
|
||||
|
||||
(time.timeScale as i64)
|
||||
.checked_div(time.timeValue)
|
||||
.map(|v| (v * 1000) as u32)
|
||||
.and_then(NonZeroU32::new)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn uuid_stable() {
|
||||
let handle_a = MonitorHandle::new(1).unwrap();
|
||||
let handle_b = MonitorHandle::new(1).unwrap();
|
||||
assert_eq!(handle_a, handle_b);
|
||||
assert_eq!(handle_a.display_id(), handle_b.display_id());
|
||||
assert_eq!(handle_a.uuid(), handle_b.uuid());
|
||||
|
||||
let handle_a = primary_monitor();
|
||||
let handle_b = primary_monitor();
|
||||
assert_eq!(handle_a, handle_b);
|
||||
assert_eq!(handle_a.display_id(), handle_b.display_id());
|
||||
assert_eq!(handle_a.uuid(), handle_b.uuid());
|
||||
}
|
||||
|
||||
/// Test the MonitorHandle::new fallback.
|
||||
#[test]
|
||||
fn monitorhandle_from_zero() {
|
||||
let handle0 = MonitorHandle::new(0).unwrap();
|
||||
let handle1 = MonitorHandle::new(1).unwrap();
|
||||
assert_eq!(handle0, handle1);
|
||||
assert_eq!(handle0.display_id(), handle1.display_id());
|
||||
assert_eq!(handle0.uuid(), handle1.uuid());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn from_invalid_id() {
|
||||
// Assume there are never this many monitors connected.
|
||||
assert!(MonitorHandle::new(10000).is_none());
|
||||
}
|
||||
|
||||
/// Test that calling `CGDisplayGetDisplayIDFromUUID` on an invalid UUID returns an invalid
|
||||
/// display ID.
|
||||
#[test]
|
||||
fn invalid_monitor_handle() {
|
||||
// `CGMainDisplayID` must be called to avoid:
|
||||
// ```
|
||||
// Assertion failed: (did_initialize), function CGS_REQUIRE_INIT, file CGInitialization.c, line 44.
|
||||
// ```
|
||||
// See https://github.com/JXA-Cookbook/JXA-Cookbook/issues/27#issuecomment-277517668
|
||||
let _ = unsafe { CGMainDisplayID() };
|
||||
|
||||
let handle = MonitorHandle(CFUUID::new(None).unwrap());
|
||||
assert_eq!(handle.display_id(), 0);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user