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Rework 'Fullscreen::Borderless' enum variant
This changes 'Fullscreen::Borderless' enum variant from 'Fullscreen::Borderless(MonitorHandle)' to 'Fullscreen::Borderless(Option<MonitorHandle>)'. Providing 'None' to it will result in picking the current monitor.
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@@ -450,7 +450,7 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
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// Otherwise, we must've reached fullscreen by the user clicking
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// on the green fullscreen button. Update state!
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None => {
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let current_monitor = window.current_monitor_inner();
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let current_monitor = Some(window.current_monitor_inner());
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shared_state.fullscreen = Some(Fullscreen::Borderless(current_monitor))
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}
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}
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