chore(rustfmt): use nightly (#2325)

Stable rustfmt lacks a lot of features resulting in worse formatted
code, thus use nightly formatter.
This commit is contained in:
Kirill Chibisov
2024-04-26 19:11:44 +04:00
committed by GitHub
parent 7006c7ceca
commit 7b0c7b6cb2
154 changed files with 3439 additions and 5891 deletions

View File

@@ -9,8 +9,8 @@ use super::uikit::{
UIDevice, UIInterfaceOrientationMask, UIRectEdge, UIResponder, UIStatusBarStyle,
UIUserInterfaceIdiom, UIView, UIViewController,
};
use crate::platform::ios::{ScreenEdge, StatusBarStyle};
use crate::{platform::ios::ValidOrientations, window::WindowAttributes};
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
use crate::window::WindowAttributes;
pub struct ViewControllerState {
prefers_status_bar_hidden: Cell<bool>,
@@ -97,16 +97,10 @@ impl WinitViewController {
pub(crate) fn set_preferred_screen_edges_deferring_system_gestures(&self, val: ScreenEdge) {
let val = {
assert_eq!(
val.bits() & !ScreenEdge::ALL.bits(),
0,
"invalid `ScreenEdge`"
);
assert_eq!(val.bits() & !ScreenEdge::ALL.bits(), 0, "invalid `ScreenEdge`");
UIRectEdge(val.bits().into())
};
self.ivars()
.preferred_screen_edges_deferring_system_gestures
.set(val);
self.ivars().preferred_screen_edges_deferring_system_gestures.set(val);
let os_capabilities = app_state::os_capabilities();
if os_capabilities.defer_system_gestures {
self.setNeedsUpdateOfScreenEdgesDeferringSystemGestures();
@@ -120,22 +114,19 @@ impl WinitViewController {
mtm: MainThreadMarker,
valid_orientations: ValidOrientations,
) {
let mask = match (
valid_orientations,
UIDevice::current(mtm).userInterfaceIdiom(),
) {
let mask = match (valid_orientations, UIDevice::current(mtm).userInterfaceIdiom()) {
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
UIInterfaceOrientationMask::AllButUpsideDown
}
},
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
(ValidOrientations::Portrait, UIUserInterfaceIdiom::Phone) => {
UIInterfaceOrientationMask::Portrait
}
},
(ValidOrientations::Portrait, _) => {
UIInterfaceOrientationMask::Portrait
| UIInterfaceOrientationMask::PortraitUpsideDown
}
},
};
self.ivars().supported_orientations.set(mask);
UIViewController::attemptRotationToDeviceOrientation();
@@ -157,15 +148,11 @@ impl WinitViewController {
let this: Id<Self> = unsafe { msg_send_id![super(this), init] };
this.set_prefers_status_bar_hidden(
window_attributes
.platform_specific
.prefers_status_bar_hidden,
window_attributes.platform_specific.prefers_status_bar_hidden,
);
this.set_preferred_status_bar_style(
window_attributes
.platform_specific
.preferred_status_bar_style,
window_attributes.platform_specific.preferred_status_bar_style,
);
this.set_supported_interface_orientations(
@@ -174,15 +161,11 @@ impl WinitViewController {
);
this.set_prefers_home_indicator_auto_hidden(
window_attributes
.platform_specific
.prefers_home_indicator_hidden,
window_attributes.platform_specific.prefers_home_indicator_hidden,
);
this.set_preferred_screen_edges_deferring_system_gestures(
window_attributes
.platform_specific
.preferred_screen_edges_deferring_system_gestures,
window_attributes.platform_specific.preferred_screen_edges_deferring_system_gestures,
);
this.setView(Some(view));