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https://github.com/rust-windowing/winit.git
synced 2026-08-30 21:30:03 -04:00
Add with_vsync to WindowBuilder, plus the win32 implementation
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@@ -25,7 +25,7 @@ impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, String> {
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let HeadlessRendererBuilder { dimensions, gl_version } = builder;
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init::new_window(Some(dimensions), "".to_string(), None, gl_version, true)
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init::new_window(Some(dimensions), "".to_string(), None, gl_version, false, true)
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.map(|w| HeadlessContext(w))
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}
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@@ -68,8 +68,8 @@ pub struct Window {
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impl Window {
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/// See the docs in the crate root file.
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pub fn new(builder: WindowBuilder) -> Result<Window, String> {
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let WindowBuilder { dimensions, title, monitor, gl_version } = builder;
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init::new_window(dimensions, title, monitor, gl_version, false)
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let WindowBuilder { dimensions, title, monitor, gl_version, vsync } = builder;
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init::new_window(dimensions, title, monitor, gl_version, vsync, false)
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}
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}
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