Change instances of "events_loop" to "event_loop"

This commit is contained in:
Osspial
2018-08-23 20:16:52 -04:00
parent 0f34408763
commit 8d8d9b7cd1
34 changed files with 137 additions and 116 deletions

View File

@@ -5,14 +5,14 @@ use winit::event::{Event, WindowEvent, ElementState, KeyboardInput};
use winit::event_loop::{EventLoop, ControlFlow};
fn main() {
let events_loop = EventLoop::new();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("Super Cursor Grab'n'Hide Simulator 9000")
.build(&events_loop)
.build(&event_loop)
.unwrap();
events_loop.run(move |event, _, control_flow| {
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
if let Event::WindowEvent { event, .. } = event {
match event {