Change instances of "events_loop" to "event_loop"

This commit is contained in:
Osspial
2018-08-23 20:16:52 -04:00
parent 0f34408763
commit 8d8d9b7cd1
34 changed files with 137 additions and 116 deletions

View File

@@ -6,15 +6,15 @@ use winit::event::{Event, WindowEvent, ElementState, KeyboardInput};
use winit::event_loop::{EventLoop, ControlFlow};
fn main() {
let events_loop = EventLoop::new();
let event_loop = EventLoop::new();
let mut windows = HashMap::new();
for _ in 0..3 {
let window = Window::new(&events_loop).unwrap();
let window = Window::new(&event_loop).unwrap();
windows.insert(window.id(), window);
}
events_loop.run(move |event, events_loop, control_flow| {
event_loop.run(move |event, event_loop, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, window_id } => {
@@ -30,7 +30,7 @@ fn main() {
}
},
WindowEvent::KeyboardInput { input: KeyboardInput { state: ElementState::Pressed, .. }, .. } => {
let window = Window::new(&events_loop).unwrap();
let window = Window::new(&event_loop).unwrap();
windows.insert(window.id(), window);
},
_ => ()